Guild name: Bone Dancers
Guild Ranks
Guild Items
Guild Skills
Guild Abilities
Skells Strenth
Skell weakness
Main Guild Stats
Equipment
Skells are the work horse in the game, They are made to go toe to
toe with there foes. Skells are the Warriors of all races. They can
take a beating and do not bleed from wounds. Skells wear heavy armor
because they jump into the fight types and this can add up on cost
with time from repairs.
Okay, now some words from the Elder Skeletons.
Tips from Crescent
Level 2: Bone Squire
Level 7: Bone Warrior
Level 11: Bone Knight
Level 16: Bone Lord
Cult Master: Bone King
Level 2: Helm
Level 7: Greaves
Level 11: Armor
Level 16: Shield
Cult Master: Sword of Khrolm
Level 11: Double
Level 16: Melee
Level 7: Quick Heal
Level 11: Quick Attack
Cant be poisoned, bleed, disease by non magical means.
Cant swim
Str/Agil/Dex/Wis
Armor: Skells can wear anything (plate the best)
Leggings: Skells can wear anything (metal best)
Boots: Skells can wear anything (metal best)
Head: Skells can wear anything (metal best)
Weapons: Skells can use any weapon in the game
Tips for lower levels......hmm. I would say that given the ENORMOUS
number of folks drawn to the skellies the most important thing is to
establish friendships in your peer group early on. These will be the
folks you will be hunting with and competing for exp with. And as
one of the highest lords in the game I can say that one of the
things I find most annoying is requests by lower levels to hunt
'with' them. One request, fine. Multiple requests to be
taken hunting are annoying demeaning. Higher level characters are
scrapping for exp right along with everyone else and by and large
have no time for 'handouts'. I know I got where I am by my own
efforts. I encourage YOU to do the same. Simply put no one likes a
whiner. Get yourself a character with a good strength and dexterity
and happy huntin :).
Crescent, Bone Lord of the Bone Dancers
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