Magic of DesertWinds
Listed on the below some of the magic powers in the world of ElfQuest. Not all of these powers have surfaced in DesertWinds. Some have not appeared because there is no need of them in the desert world the elves are living in. Is WaterSeeking a form of WaterShaping? Probably, the ability of WaterShaping was not needed but finding water was very important to the survival of the tribe.
Limits to Magic:
There are boundaries to almost all the magic of ElfQuest. Heavy or extended use of any power will drain the user and leave the elf weakened.
Other limits to certain powers are:
Sending: Has a range limit. Although, the better one is at it the further one can send or receive.
Levitation: Some elves can levitate objects, but not themselves. While others can float only themselves. A few can do both.
Healing: A strong will can keep a healer from healing or an Anti-Healer from doing any serious harm.
MAGIC | DESCRIPTION | RARITY |
Animal Imitation | The talent of walking and thinking like an animal so that the animals think the spell castor is also an animal | Very Rare |
Astral Projection | The ability for one's spirit to leave the body | Very Rare |
Deep-Sensing | The ability to see deeply into another's heart and soul | Rare |
Fire-Starting | The ability to ignite combustibles mentally | Very Rare |
Fleshshaping | The ability to change and mold muscles, tissue, and bones | Rare |
Floating/Gliding | The ability to move through the air without support | Rare |
Healing | The ability to heal wounds, diseases, infections, set bones, and so on. Done so through a physic union with the patient's nervous system. Although difficult a healer can heal humans and animals. They can also cure "some" psychological disturbances. | Rare |
Healing (Anti) | The act of using healing powers to cause physical pain. | Rare |
Levitation | Is the act of raising an object or one's self into the air. | Rare |
Magic Feelings | One's ability to sense magic | Rare |
Mental Shielding | The ability to shield self or another from the mental attacks of another | Rare |
Metalshaping | Related to Rockshaping that involves metals | Rare |
Paralysis | The ability to suspend movement of another | Rare |
Plant/Treeshaping | The ability to stimulate growth of plants and shape living wood | Rare |
Rockshaping | The ability to mold stone like clay | Rare |
Selfshaping | The ability to morph into another living being | Very Rare |
Sending | A kind of telepathy, can be to many minds or to one | Common |
Sending (Black) | The ability to send mental pain | Kind of Rare |
Sending (Lock) | Private sending between elves. Makes eavesdropping by another almost impossible | Common |
Sending (Group) | An attempt to reach an elf or group of elves by joined mental forces | (Common) Not Used A Lot |
Sending (Open) | Public sending to be heard by all that are close | Common |
Sending (Wolf) | Is rare and difficult act between elves and wolves | Very Rare (Wolfriders Only) |
Shielding | The ability to protect against thrown, falling, or thrusting objects | Rare |
Watershaping | The ability to move water at will | Very Rare | Waterseeking | FOUND ONLY IN DESERTWINDS - The ability to locate water, even if it rest underground. (Most likely a branch off Watershaping) | Rare | Sharana's Empathy | FOUND ONLY IN DESERTWINDS - The ability calm the most troubled and frightened mind (Probably a branch off Deep-Sensing) | Very Rare | Mesardee's Gaze | FOUND ONLY IN DESERTWINDS - The ability control the minds of others by looking into their eyes. (Probably a branch off Paralysis) | Very Rare |
A More Detailed List Of ElfQuest Magic Can Be Found HERE