Weight | 980.00 kg | Battery Time | 25 hours |
Maneuver | -4 DEX and REF | Design & Style | +1 PRE |
Strength | 9 | Running | Max MOVE = 4 |
Lifting | Wearer's x 9 | Jumping | 100 m |
Sensor Range | 3.5 km | Comm Range | 20 km |
Armor KD | 50KD | Structure | 55 hits |
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ROF 10, 10 shots
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2 reloads per Powered Suit
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6 Charges per arm
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Killing damage
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Subsystems
In order to win against a Hardsuit, which has vastly superior response time, the Mk II must be able to pound the Hardsuit's operators at range with its huge railgun. In order to give the Powered Suit an even chance, Genom has included into it an advanced target-tracking computer which offsets the suit's lousy reflex reactions.
Currently, the Mk III Powered Suit is used by Team Six, who act as Genom's own private vigilante group, carrying out Genom's agenda. Needless to say, this brings Team Six into conflict with the Knights of the Fall quite regularly.