Golden Age Weaponsmiths V-22 Osprey:

The Osprey began its career as a military transport aircraft that filled a similar role to contemporary helicopters and was used by executives to more in and out of crowded cities with the aircrafts ability to land virtually anywhere. The fact that the aircraft had far better range than standard helicopters also helped in the aircrafts popularity.

Because of all of these reasons, Golden Age Weaponsmiths has found huge numbers of this aircraft and have refitted them and sold them. These aircraft have been sold to Mercenary Companies, Independent Nations, and to simply wealthy individuals. The aircraft is so popular that GAW is considering manufacturing modern versions of the Osprey.

Wether the aircraft started as military or as civilian, the aircraft are virtually identical and can fill several differnt roles. They can be used for scouting, carrying cargo, or can be used to carry personnel. Golden Age Weaponsmiths has done only minor modifications to the Osprey that basically is only refitting the aircraft with MDC armor and replacing the avionics of the aircraft with more modern equipment. Transport variations can carry up to 18 passengers or troops or up to 9 tons of cargo (can carry up to 4.5 tons of cargo slung underneath instead of internal cargo). Some combat versions of this aircraft have .50 caliber gun mounts in the side doors (GAW uses Ramjet rounds) and mounts four sidewinder and four harpoon missiles. On GAW refitted models, the weapon mounts have been modified to carry the more modern Rifts missiles. Some Navy versions also have the capability to carry dipping sonars, sonar buoys, and have magnetic detection gear.

Model Number: V-22A
Vehicle Type: Double Engine VTOL Transport Aircraft
Crew: Four
Troops/Passengers: 18 (In place of cargo)

M.D.C. by Location:
[1] Wings (2):70 each
[2] Elevators (2):40 each
[2] Rudders (2):40
Cockpit:80
[2] Engines (2):80
Landing Gear (3):5 each
[3] Main Body:135

Notes:
[1] Destroying a Wing will cause the plane to crash.
[2] Destruction of rudders or one elevator will still allow the aircraft to be controlled by the varying of power levels of the engines but the aircraft has a penalty of -10 to dodge, and a -30% penalty to all piloting rolls. Destruction of both of the elevators will leave the plane uncontrollable and pilot must eject to survive. The destruction of the engine will cause the aircraft to crash.
[3] Depleting the M.D.C. of the main body will shut the Aircraft down completely, rendering it useless and causing it to crash if in flight

Speed:
Driving on Ground (Taxiing): Only possible for convetional take offs and landings as well as for parking and storage. Speed is 40 mph (64 kph) when traveling and not on take off or landing.
Flying: The Osprey can hover and go up to a maximum speed of 284 knots (326.6 mph, 522.6 km/hour). The Osprey can hover stationary up to 5,000 feet (1,524 meters) and can fly up to 22,000 feet (6705.6 meters) if not hovering. Aircraft cannot use VTOL mode if over half loaded with cargo but can still take off and land in a short distance.
Range: 1,200 miles (1931.2 km / 1042.8 nautical miles) with no ordnance load. Reduce aircrafts range by 15% if partially loaded (over 50 of capacity) and by 25% if fully loaded. Do not include passengers or ordnance against the aircrafts range due to their light weight when compared to cargo. With internal auxiliary tanks in expense of cargo or passengers, the Osprey has a range of 1,700 miles (2735.9 km / 1477.3 nautical miles). The Osprey can be refueled in the air

Statistical Data:
Height over Tail Fins: 17 feet 8 inches (5.4 meters)
Width, Rotors Turning: 84 feet 7 inches (25.8 meters)
Rotor Diameter: 38 feet (11.6 meters)
Fuselage Length: 57 feet 4 inches (17.5 meters)
Weight: Combat - 42,486 lbs (19,118.7 kg); Landing - 33,615 lbs (15,126.75 kg)
Power System: Conventional, Two pivoting engines: two Allison T406-AD-400 turboshafts, uses aviation fuel
Cargo: 9 tons in Cargo Hold or 4.5 slung underneath does not include hard points
Black Market Cost: 1.2 million credits (Can sometimes sell for double that price)

Weapon Systems (Military Versions):

  1. Two (2) .50 BMG Door Machine Guns: On military versions of this aircraft, two machine guns can be fitted with one on each side of the aircraft in the doors. GAW simply replaced the standard Ammo with WI-20 Heavy Ramjet rounds.
    Maximum Effective Range: 3,000 feet (914.4 m)
    Mega Damage: 1D4 per single round. A burst of 40 round from one cannon does 5D6.
    Rate of Fire: Equal to the combined hand to hand attacks of the door gunner (usually 4 or 5).
    Payload: 400 rounds (10 bursts each cannon) for a total of 800 rounds of ammunition.
  2. Ordnance Hard Points: On military versions of this aircraft, the aircraft has eight hard points that carry ordnance. Four of the hard points can only carry up to one medium range missile in mass each (originally designed to carry sidewinders) and four of the hard points can carry up to one long range missiles or heavy bombs each (originally designed to carry harpoons and like ordnance). Hard Points can carry the same ordnance or may be mixed and matched but each hardpoint must carry all the same type of ordnance.
    1. Light Hard Points (4): Can carry up to one medium range missiles or two short range missiles per hard points.
      Maximum Effective Range: Varies with missile types, Medium or Short range missiles only (Go to Revised bomb and missile table).
      Mega Damage: Varies with missile types, Medium or Short range missiles only (Go to Revised bomb and missile table)
      Rate of fire: One at a time or in volleys of 2 or 4 (Missile must be all the same type).
      Payload: 1 medium range missile or 2 short range missiles per hard point.
    2. Heavy Hard Points (4): The only restriction is that a hard point must carry all the same type of missile and missile. Both unguided and guided bombs can be carried.
      Maximum Effective Range: Varies by missile type for missile and varies by altitude dropped at (Go to Revised bomb and missile table)
      Mega Damage: Varies by missile or bomb type (Go to Revised bomb and missile table)
      Rate of Fire: Missile can be fire and bombs can be dropped one at a time per hard point. Multiple hard points can be linked as one attack but must be the same size (light, medium, or heavy) and style of ordnance (all missiles or bombs in a volley)
      Payload: 4 short range missile or light bombs, 2 medium range missiles or medium bombs, or 1 long range missile or heavy bomb (all ordnance on a hard point must be the same size and type of ordnance)
  3. Anti-Missile Chaff/Flare Dispenser (1): Use the same effects as the TRIAX model. However, each time the system is engaged, the system fires off one chaff and 1D4 flares. Rifts Earth decoy systems are assumed to not operate against Phase World missiles due to technological difference. Reduce effects by 20% against smart missiles (Add +20% to rolls for smart missiles.)
    Effect: Also note that the chaff cloud will also blind flying monsters that fly through cloud. They will suffer the following penalties: reduce melee attacks/actions, combat bonuses, and speed by half. Duration: 1D4 melee rounds.
    Payload: 20 chaff, 40 flares. Each time the system is engaged, the system fires off one chaff and 1D4 flares.

Special Equipment:
The equipment of the aircraft been upgraded but many of the original systems are still on the aircraft. The Osprey carries all standard equipment that robot vehicles have plus the following extra systems:

Combat Bonuses:


[Golden Age Weaponsmiths is a trademark owned by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and Palladium Books Inc.]

By Kitsune (E-Mail Kitsune ).

Copyright © 1997, Kitsune. All rights reserved.


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