The original Samson power armor is an excellent design but when the engineers looked at several of the new power armors constructed by the Coalition, they saw that they could make some improvements without increasing the cost of the power armor very much. The title of Super Samson is an exaggeration to make purchaser think it is as much of a modification as the Super SAMAS is compared to the original SAMAS. The reality is that the Samson uses the same frame, same engines, and has an 90% part compatibility with the original Samson. Northern Gun even offers to upgrade the standard Samson model to super Samson model.
After all is said, the Super Samson is an excellent power armor. The armor has been replaced by slightly stronger alloys to allow the armor to withstand combat longer. The power Armor retains the NG-202 Super Rail Guns but adds large numbers of additional mini-missile launchers and carries more powerful vibroblades. The power armor has retained the two mini missile tube launchers on each forearm but added six mini missile tube launchers on each shoulder and five mini missile tube launchers on each leg. This gives the armor a total of 26 mini missile tube launchers.
Externally, the Super Samson looks identical to the original Samson with the exception of the extra mini misisle launchers.
Model Type: NG-X12
Class: Armored Infanty Assault Suit
Crew: One
M.D.C. by Location:
Rear Booster Jets (2): | 60 each | |
Rail Gun Ammo Drum (Rear): | 40 each | |
NG-202B Super Rail Gun: | 75 | |
Forearm Mini Missile Launchers (2 - One each forearm) | 50 each | |
Shoulder Mini-Missile Launchers (2) | 60 each | |
Leg Mini-Missile Launchers (2): | 50 each | |
Arms (2): | 90 each | |
Legs (2): | 110 each | |
[1] Head: | 80 | |
[2] Main Body: | 310 |
Notes:
[1] Destroying the head of the power armor will eliminate all forms
of optical enhancements and sensory systems. The pilot is forced to rely
on his own human vision and senses. Furthermore, all power armor Combat
bonuses to strike, parry, and dodge are lost! Note: The head is a small
and difficult target to hit, shielded by an exhaust tube, wings, and shoulder
plating. Consequently, it can only be hit when a character makes a called
shot and even then the attacker is - 4 to strike.
[2] Depleting the M.D.C. of the main body will shut the armor down
completely, making it useless. Note: Destroying a wing will make flight
impossible. However, even with no wing(s) the X-10A can make jet powered
leaps and hover in a stationary position above the ground.
Speed:
Running: 150 mph (240 kph) maximum. Note that the act of running
does tire out its operator, but at 10% of the usual fatigue rate thanks
to the robot exo-skeleton.
Leaping: The powerful robot legs can leap up to 25 feet (7.6
m) high or across unassisted by the thrusters. A jet thruster assisted
leap can propel the unit up to 100 feet (30.5 m) high and 200 feet (61
m) lengthwise but cannot maintaining flight because the thrusters do not
produce enough thrust for flight.
Underwater Capabilities: Swimming: The NG-X12 can swim
by using the same types of paddling leg and arm movements as a human at
a maximum speed of roughly four mph (6.4 km/3.4 knots). It can also walk
along the bottom of the sea at about 25% of its normal running speed. Using
the jet thrusters, the NG-X12 can travel on the surface of water at 10
mph (16.1 kph/8.7 knots), underwater at 15 mph (24.1 kph/13 knots).
Maximum Ocean Depth: 1,000 feet (305 meters).
Statistical Data
Height: 11 feet (3.35 meters)
Width: 5 feet (1.5 meters)
Length: 4 feet, 6 inches (1.4 meters)
Weight: 480 lbs (217.7 kg) without rail gun, ammunition, and
missiles. 1075 lbs (487.6 kg) fully loaded.
Physical Strength: Equal to a P.S. 30
Cargo: Small storage area for small equipment, supplies, and
personal weapons. Compartment is the size of a small footlocker.
Power System: Nuclear, average energy life is 15 years.
Black Market Cost: 1.05 million credits. Upgrading a normal
Samson to Super Samson configuration costs 300,000 credits.
Weapon Systems:
[Coalition TM, Northern Gun TM, Phase World TM, and Triax TM are trademarks owned by Kevin Siembieda and
Palladium Books Inc.]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.