Komsomolets class PLATAKR (Submersible Carrier):
History:
During the New Cold War, the New Sovietskiy, or New Soviet, the reformed
USSR, was once again, though for a far briefer period of time, involved
in a game of military one-upmanship with the United States of America.
When the United States laid down the massive Ticonderoga, a Submersible
Nuclear Heavy Air-Carrying Cruiser (PLATAKR -Podvodnaya Lodka Atomnaya
Tyazholiy Avianesuschiy Kreyser) was immediately incorporated into the
next Five Year Plan and laid down when it began. The design was built of
stronger materials than the slightly larger Ticonderoga, and was meant
to dive far deeper. In addition, the PLATAKR design focused on what Soviet
and Russian designs for Air-carrying Cruisers had traditionally done over
time; Instead of being simply floating airbases, these ships were heavily
armed combat craft to which aircraft were largely a secondary concern.
This was quite in the tradition of the Russian Riga and Kiev classes of
the previous Cold War; And though the Ticonderoga was indeed quite capable
of defending herself, the Komsomolets, as the massive ship was to be named,
had none of the troop capacity of the Ticonderoga and a smaller aircraft/power
armor capacity. In addition, the smaller crew had absolutely none of the
amenities of the Ticonderoga, living in the cramped conditions Submariners
have known for centuries; Still, some thoughts to comfort were given to
this vessel over older Soviet designs, as it was intended for much longer
deployments. Like on the original Typhoon class, a small swimming pool,
Sauna, and steam bath (Banya), were provided for the crew, and conditions
are at least as good as those on the American Ohio class SSBNs for the
crew; Also, considering the attitude of the new USSR, there are facilities
onboard for a mixed gender crew compliment. Still, there are none of the
features which were disparagingly called a "Submersible shopping mall"
by Soviet intelligence onboard the Komsomolets. This vessel, however, had
one great advantage.. It was loaded with an awesome collection of high-powered
offensive weaponry that completely outgunned the Ticonderoga. Though it
couldn't invade a country like the Ticonderoga and lacked in airwing flexibility,
the Komsomolets was designed not as a multi-purpose ship, but has an ultimate
hunter-killer.. It's target blatantly clear in those days: The Ticonderoga.
Even so, the Komsomolets was more of a test ship than an operational design; Though quite capable and armed to the teeth for combat, and considering the amount of money put into the design, it was to be used as a regular navy vessel, the Komsomolets also featured advanced hull design for deep-dive capabilities, and a myriad of new features that were to be tested on the Komsomolets and then used on a slightly modified design for additional "Half sisters" of the ship that were to be built, while other technologies tested on the Komsomolets would also be used on a wide range of new Sovietski submarines.
The design of the Komsomolets was based heavily on that of the old Typhoon class SSBNs that were once the largest submarines in existence around the end of the 20th century, though, of course, the Komsomolets is far larger. Though the Komsomolets did not have the stealth system of the Ticonderoga, it had something nearly as good: Impeller or "Caterpillar" drive, almost like Jet-engines designed to operate underwater. (An idea made famous in the novel Red October, and made feasible by 21st century technology.)
When comparing the ships, the Komsomolets is clearly superior to the Ticonderoga in an anti-ship role, but is dedicated to that role and limited missile/airstrikes against shore targets.. The Ticonderoga has far more flexibility overall.
The Komsomolets features a ski-jump, and though standard fixed wing aircraft can take off and land, both are a very tricky, complex process; +10% to piloting difficulty rolls for landing and taking off from the Komsomolets in non-VSTOL fixed wing aircraft, and +15% only at night on landing. These penalties, of course, do not apply to VSTOL aircraft and helicopters. The Komsomolets suffers from this lack of ability to increase it's stealthiness; While submerged, the symmetrical, curved hull form of the Komsomolets is MUCH better suited for stealth than the angled flight deck of the Ticonderoga, which was ridiculed by submarine designers around the world when the
Ticonderoga was first commissioned; However, congress had demanded the feature so that the Ticonderoga could operate later models of the Joint Strike Fighter as a cost-saving measure in the airwing, and some forward-thinking submarine designers had trumpeted that "Active Stealth" would replaced "Passive Stealth" on submarines.
The Soviet designers were more conservative in going with Ski-Jump and VSTOL only capabilities except under emergency circumstances. However, considering the Soviets were ahead of the United States in passive stealth at the time but far behind on "active stealth", which was a questionable concept to begin with, the decision was a sound one from their point of view.
The Komsomolets was completed and commissioned barely a month before the coming of the Rifts, and was embarked on it's shakedown cruise, though with a full weapons and aircraft compliment, when the Rifts came. The Komsomolets has not been seen since, and is essentially forgotten.. But there is no evidence the craft does not exist, either. Though the survival of it's crew, and it's current state, is completely unknown.
Model Type: Komsomolets class Submersible Carrier.
Class: Prototype Submersible Carrier
Crew: 1,600 Officers and Ratings.
Troop Capacity: Pilots and support personnel for carried vehicles
only.
Power Armors and Aircraft:
Power Armors:
288 | Submersible Power Armors | |
288 | Flight-Capable Power Armors |
36 | VSTOL Interceptors | |
72 | VSTOL Fighter-Bombers | |
24 | ASW Helicopters | |
24 | Multi-Purpose Helicopters |
24 | Armed Submersibles | |
24 | Multi-purpose submersibles |
M.D.C. by Location:
Heavy Plasma Cannon Turrets (2): | 500 each | |
Heavy Plasma Cannon Barrels (2): | 300 each. | |
Particle Beam Cannons (Barrels and turrets combined) (3): | 600 each. | |
Torpedo Tubes (8, 6 in front, 2 in rear): | 150 each. | |
Large Vertical launcher missile silo (1): | 600 | |
Very Large Vertical launcher missile silo (1): | 800 | |
[1] Impeller Drive system openings (8, 4 front, 4 back): | 200 each. | |
Long Range missile batteries (4): | 100 each. | |
Counter missile batteries (8): | 50 each. | |
Depth Charge launchers (2): | 50 each. | |
Killer Dart Tubes (8; 6 front, 2 aft): | 50 each. | |
Laser CIWS Turrets (8): | 150 each. | |
[2] Rudders (3): | 260 each. | |
[3] Diving planes (5): | 260 each. | |
Flight Deck (2): | 6,000 each | |
[4] Bridge/Conning Tower: | 4,000 | |
[5] Main Sensors/Communication Tower: | 260 | |
[6] Main Body: | 24,000 |
Notes:
[1] Destroying one Impeller opening, fore or aft, reduces speed by
25%; Destroying a second from a different shaft reduces speed by 50%, a
third from a third shaft by 75%, and a fourth leaves the ship dead in the
water; They must be called shots to hit, at a minus -5 penalty due to size.
[2] Destroying one Rudder gives the ship a maneuvering penalty of -20%.
Two, -40%, and three, -60%, forcing the ship to maneuver with Impellers.
They must be called shots to hit, at a minus -4 penalty due to size.
[3] Destroying one Diving plane gives the ship a Vertical (Surfacing/submerging)
maneuvering penalty of -15%. Two, -30%, three, -45%, four -60%, and five
-75%, forcing the ship to maneuver with Impellers. They must be called
shots to hit, at a minus -4 penalty due to size.
[4] Destroying the bridge means the ship must now be operated from
the engine room, but at -20% to piloting rolls and all weapon systems are
disabled until a technician can jury-rig a set of controls (takes 1D6 hours;
half that time if a successful weapons engineer skill roll is made at -20%).
Destroying the Conning tower will also cause the collapse and destruction
of two particle cannon turrets; the sensor/communication tower is unaffected
thanks to separate structural supports.
[5] Destruction of the main sensors and communication tower has affects
as mentioned below. Due to size, a -8 difficulty to strike, and must be
a called shot.
[6] Depleting the M.D.C. of the main body destroys the submarine's
structural integrity, causing it to sink. There are enough life pods that
will float or rise to the surface from any operational depth for the entire
crew.
Speed:
Water Surface: 40 knots (73.6 km/46 mph)
Underwater: 40 knots (73.6 km/46 mph)
Maximum Depth: 5.6 miles (9.0 km)
Range: Effectively Unlimited due to fusion engines (needs to
refuel every 24 years and requires maintenance as well). Vessel carries
48 months of supplies on board.
Statistical Data:
Height: 262 feet (81 meters) (+Conning Tower/sensor mast: 137
meters. (458 feet.))
Width: 351 feet (107 meters)
Length: 1,972 feet (601 meters)
Weight: 190,000 metric tons.
Cargo: 1,700 tons of nonessential equipment and supplies. Each
enlisted crew member has a small locker for personal items and uniforms.
Ships officers have more space for personal items. Most of the ships spaces
are take up by extra ammo, armor, troops, weapons, fighters, and engines.
Power System: Nuclear; average energy life of 24 years.
Market Cost: Not for sale; If the Komsomolets were to be found
intact, operational, and abandoned, it could potentially be sold for as
much as the Ticonderoga if that ship were captured intact; An enemy of
the New Navy would easily pay TWICE that amount, as the Komsomolets was
expressly designed to hunt and kill Ticonderoga class Submersible Carriers.
Likewise, if one of the groups of Rifts Earth was to find data regarding
the possible existence of this ship, it would be of grave concern, as should
an organization already possess it, or a dimensional rift randomly bring
the Komsomolets forward in time, similar to the Republic of Japan, it could
tilt the balance of power in the oceans of Rifts Earth in whatever direction
it's commander chooses. Even the complete blueprints for this design could
be worth tens of millions to the NGR, Coalition States, or virtually any
power with a technological presence on the oceans. The New Navy could possibly
pay more, simply to keep those plans out of the hands of enemies.
Weapon Systems:
Special Systems:
The submersible carrier has all systems standard on a robot vehicle
plus the following special features:
[New Navy, New Sovietskiy, and TRIAX are trademarks
owned by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
Writeup and Picture by Marina O'Leary (LusankyaN@aol.com ).
Reformatting and minor revisions by Kitsune (E-Mail Kitsune ).
Copyright © 2000 & 2001, Marina O'Leary. All rights reserved.