The Wasp was the first power armor designed by the REEF and the armor uses many feature copied from the power armors from other militaries and armor manufacturing companies. The Wasp is a very good armor overall but is not as effective as some of the newest power armors such as the Super SAMAS and has been superceded in the REEF's main combat units by the Katana SAMAS, a modified copy of the Super SAMAS itself. The armor has been retained by the REEF for militia use and is sold to outside interests as well.
The Armor is relatively fast and maneuverable but is not as fast or as maneuverable as the some of the newest power armors. The Wasp is armed with an Ion Cannon as its main and only integral weapon besides missiles. The Ion Cannon is powerful and has very good range for a power armor mounted weapon but due to a powerful energy draw, has a limited capacity and the weaponry recharges fairly slowly. The power armor can carry either mini-missiles or short range missiles on the wings of the armor.
Model Type: REEF-PA01
Class: Strategic Armor Military Assault Suit
Crew: One
M.D.C. by Location:
[1] Shoulder Wings (2): | 45 each | |
Jet Pack: | 110 | |
Lower Maneuvering Jets (2): | 30 each | |
Ion Cannon: | 80 | |
[2] Head: | 75 | |
[3] Main Body: | 300 |
Notes:
[1] Destroying a wing makes flight impossible, however without wings,
it can still do jet assisted leaps.
[2] Destroying the Head/Helmet will eliminate all forms of optical
enhancement and sensory systems. No power armor combat bonuses to strike,
parry, and dodge. Note: Head is a difficult target to hit and is
a called shot and is -3 to strike.
[3] Depleting the M.D.C. of the main body will shut the mecha down
completely, rendering it useless.
Speed:
Running: 50 mph. (80 kmph) maximum. Running does tire out the
operator but at 10% of normal fatigue rate due to the robot exo-skeleton.
Leaping: Powerful robot legs can leap 15 feet (4.6 meters) up
or across unassisted by using thrusters. A jet thruster assisted leap
can propel the unit 100 feet (30.5 meters) high and 200 feet (61 meters)
across without actually attaining flight.
Flight: The rocket propulsion system enables the Wasp to hover
stationary up to 300 feet (91 meters) or fly. Maximum flying speed is 320
mph (515 kmph), but cruising speed is about 160 mph (257 kmph). Maximum
altitude is limited to about 10,000 feet (3,050 meters).
Flying Range: The nuclear power system gives the armor decades
of life, but the jet thrusters must cool down after twenty hour when flying
above cruise and forty fours when traveling at cruise or below. Can fly
indefinitely with rest stops.
Underwater Capabilities: Swimming: The Wasp can swim by using
the same types of paddling leg and arm movements as a human at a maximum
speed of roughly four mph (6.4 km/3.4 knots). It can also walk along the
bottom of the sea at about 25% its normal running speed. Using the jet
thrusters, the Wasp can travel on the surface of water at 100 mph (160
km/85 knots), underwater at 70 mph (112.6 km/59.5 knots) or fly above the
water's surface at normal speeds.
Maximum Ocean Depth: 2,000 feet (610 m).
Statistical Data:
Height: 8.5 feet (2.6 meters)
Width: Wings Down; 4 feet (1.2 meters), Wings Extended; 12 feet
(3.7 meters).
Length: 4.5 feet (1.4 meters) from front to back.
Weight: 620 lbs (282 kg) without missiles.
Physical Strength: Equal to a P.S. 30.
Power System: Nuclear, average life is 15 years.
Cargo: None.
Market Cost: The Wasp power armor sells for 2.2 million for
a new, undamaged, and fully operation suit complete with missiles and Ion
Cannon.
Weapon Systems:
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Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
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By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.