Though, with advanced personal body armors and excellent personal weaponry, Carryall flight-capable APCs, heavy AR-17s and FB-A-24s for air support, the armies of the Universal Technocracy were considered to have no need for a proper power armor except for a single version produced for Commando operations in limited numbers (Which Kalyaran was unable to get the blueprints for before she was Rifted to Earth. That Combat Power Armor would have been exceptionally deadly but would have been rather expensive even compared to the Deathwalker.).
However, both the market and general style of warfare on Earth require Power Armors, and lots of them. Hence, using the basic specifications that Kalyaran remembered from various reviews of the Commando Armors, Kalyaran's scientific clique (For lack of a better term; The atmosphere at Valkyrie Industries is very relaxed and informal. Kalyaran has extreme friendship, gratitude, kindness, and tolerance for any learned scientific researcher, and in such an atmosphere, a fair number of the designers at Valkyrie Industries work for room, board, protection, and, well, the pleasure of designing. There are literally dozens of computer mockups and blueprints being produced constantly at Valkyrie Industries; Kalyaran had to assign a board to review designs, one that is constantly busy weeding out outlandish concepts and massive designs that either have no practical purpose, no possible way to be produced, or, if they could be produced, would sell for such huge sums of money that nobody would purchase them. Still, her scientists are happy, and, with her own scientific background, Kalyaran is a comparatively content person, so the relaxed atmosphere is utterly tolerated.) went together and produced a design for a multi-role combat power armor suited for use on Earth.
The CPA-4 "Deathwalker" is a unique Combat Power Armor (As Kalyaran refers to any Power Armor designed specifically for combat operations.) in it's flight and combat capabilities; Designed to be a good mix of all worlds of Power Armor thought and design, it's pricey, but well worth it, fully capable of going head to head with the best of Coalition's Power Armors such as the Super SAMAS. Noting the large-scale usage of lasers on Rifts Earth, the Deathwalker has been designed wish especially laser-resistant armor, a blend of Glitter Boy armor and designs by the Universal Technocracy; Likewise, except for the point-defenses on the Valkyrie, Lasers are not used by any current Valkyrie Industries design, giving any of them an advantage when fighting the Glitter Boy and other laser defended opponents, while their own armor protects them from laser armed opponents. The only problem is that techniques to create the Deathwalkers power armor are known only to Valkyrie Industries and no one has been able to copy it. Pilots mist either go back to Valkyrie Industries or make due with less capable armor plates.
Two prototypes of the design have been built, but some final design decisions of a relatively minor nature to the overall project still must be concluded before production can begin; Likewise, they need for the funds for a proper manufacturing line, and they can only come from sales of the AR-17, FB-A-24, and LRB-70; Until enough have been sold, full-scale production of the Deathwalker is on hold, and it is limited to two prototype examples, along with four more of the prototypes being built at the moment, as personal Power Armors for Kalyaran and another important scientist at Valkyrie Industries, and backups.
The design is expensive compared to other Power Armors, but highly capable for it's price . . . Well worth it, and still cheaper than most combat Robots.
Model Type: CPA-4 (Combat Power Armor, Fourth Design.) "Deathwalker."
Class: Flight Capable Multi-role Combat Power Armor.
Crew: One
M.D.C. by Location:
Heavy Assault Railguns (2): | 50 each. | |
Chest Mini-Missile launcher: | 50 | |
[1] Wings: | 50 each | |
[2] Forearm Plasma Burst Cannons (2): | 25 each | |
Arms/Hands (2): | 100 each | |
Legs (2): | 150 each | |
Rear Jet Pack: | 100 | |
[2] Lower Maneuvering Jets (2): | 30 each | |
[2] Main Maneuvering Jets (2): | 75 each | |
[3] Head: | 100 | |
[4] Main Body: | 350 |
Notes:
[1] Destroying a wing will make flight impossible. However, even with
no wing(s) the power armor can make jet powered leaps and hover in a stationary
position above the ground.
[2] These are small and difficult targets to strike, requiring the
attacker to make a "called shot", but even then the attacker is -4 to strike.
[3] Destroying the head of the power armor will eliminate all forms
of optical enhancements and sensory systems. The pilot is forced to rely
on his own human vision and senses. Furthermore, all power armor Combat
bonuses to strike, parry, and dodge are lost! Note: The head is a small
and difficult target to hit, shielded by railguns, wings, and shoulder
plating. Consequently, it can only be hit by a called shot and even then
the attacker is - 4 to strike.
[4] Depleting the M.D.C. of the main body will shut the armor down
completely, making it useless. Special Armor Note: Like Glitter
Boy armor, lasers do -50% damage against the Deathwalker; Unlike Glitter
Boy armor, however, variable frequency lasers (And X-Ray lasers, for that
matter), ALSO do -50% damage; though based on Glitter Boy armor, when modified
with the technology of the Universal Technocracy, the armor becomes resistant
at that level to all forms of lasers, and this is the armor type used on
the Deathwalker.
Speed:
Running: 60 mph (96.6 km) maximum. Not that the act of running
does tire out its operator, but at 5% of the usual fatigue rate thanks
to the robot exo-skeleton.
Leaping: The powerful robot legs can leap up to 15 feet (6.1
meters) high or across unassisted by the thrusters. A jet thruster assisted
leap can propel the unit up to 100 feet (30.5 meters) high and 200 feet
(61 meters ) across without actually attaining flight.
Flight: The rocket thrusters enables the Deathwalker to hover
stationary up to 200 feet (61 meters) or fly. Maximum flying speed is 500
mph (804.7 kph), but cruising speed is considered to be 300 mph (482.8
kph). Maximum altitude is limited to 13,123.4 feet (4,000 meters).
Flying Range: The nuclear power system gives the armor decades
of life, but the rocket jets get hot and need to cool after a maximum of
twenty hours of flight when traveling at speeds above cruising, and forty
hours of cruising speed, indefinite with rest stops.
Underwater Capabilities: It can walk along the bottom of the
sea at about 25% of its normal running speed. Using the jet thrusters,
the Deathwalker can travel on the surface of water at 60 mph (96.6 kph),
underwater at 40 mph (64 km), or fly above the water surface at normal
speeds.
Maximum Ocean Depth: 3280.8 feet (1,00 meters).
Statistical Data:
Height: 9 feet, 8 inches (2.95 meters).
Width: 4 feet (1.2 meters) with wings down, or 16 feet (4.9
meters) with the wings extended.
Length: 5 feet (1.5 meters).
Weight: 620 lbs (281.2 kg) without missiles or railgun ammo.
Physical Strength: Equal to a P.S. 40.
Cargo: 66.1 lbs (30 kg) maximum of survival gear in small, cramped
storage space.
Power System: Nuclear; average life is 25 years.
Black Market Cost: 6.2 million credits normal; 8.8 million credits
with neural interface. All armor repairs cost twice as much as normal.
Weapon Systems:
Sensor systems:
Special notes:
[Golden Age Weaponsmiths, Wellington Industries, and TRIAX are trademarks
owned by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
Initial Writeup by Marina O'Leary (LusankyaN@aol.com ).
Reformatting and minor revisions by Kitsune (E-Mail Kitsune ).
Copyright © 2000, Marina O'Leary. All rights reserved.