Although the Gun Griffon robot is a outstanding piece of equipment, it is also too expensive for the NGR to buy in large quantities. Several battalions have been outfitted with the Gun Griffon, but the cost was a great strain on the NGR armed forces. Despite this, the enormous firepower that these machines have has already been a great asset in actions against the Gargoyle Empire.
Thus the Army asked Triax Industries if they could come up with a cheaper robot with the same armor hunting capabilities as the Gun Griffon.
The Skorpion is the answer that Triax engineers came up with. Because most of the cost of the Gun Griffon came from the use of very expensive lightweight materials (necessary for flight), and because the mobility afforded by flight was not always needed (or even desired), it was decided that the new robot would not have flight capability.
A four legged shape was decided upon, because this would provide good stability and excellent bad terrain crossing capability. The Railgun would be fed from a magazine inside of the robot.
The Skorpion indeed looks a bit like a low walking insect, with its four high legs, in-between which the body hangs suspended. The cockpit is located well in front of the main body, and has a layout like that of a attack helicopter, with the gunner in front, and the pilot behind and slightly above him. Fitted in each leg are two powerful Jump jets, which help the robot in overcoming large obstacles. On top of the main body is the railgun, which gives it a excellent field of fire. The power plant is located in the raised part of the rear of the Skorpion.
The Skorpion is well armed, with as its main weapon the Annihalator Railgun which is also carried by the Gun Griffon. This ramjet round firing weapon has a range and power superior to that of a glitterboy`s Boom gun. For added firepower, and mainly used for self-defense, the Triax engineers mounted a triple barreled pulse laser under the "chin" of the robot. This fires a wide burst of laser pulses, which gives it short range, but a better chance to hit. For the Skorpions added defense triple mini-missile launchers were installed high in each leg. Each of these launchers has one reload.
The Skorpions armor is pretty impressive as well: it is better armored than the Gun Griffon, and it carries the same forcefield that the Gun Griffon and the Ulti-Max powered armor also carry. Finally each leg is fitted with a bolt-on shield made out of ablative armor. These shields are very expensive, and is only available in large army bases. This armor is based upon examples of ablative armor found in the abandoned Krupps factories, where the armor for the De Ruyter Destroyer was made. These shields are very useful for parrying with, as any damage done to the leg is first absorbed by the shield.
Pilot uses hand to hand but the gunner only gets his normal attacks. With a full crew (one pilot and one gunner), pilot usually only pilots vehicle, and the Weapons officer controls the Pulse laser, the Rail Gun, and the Mini Missile Launchers.
Model Type: MAH X-9000
Class: Medium Armor Hunter
Crew: one Pilot and a Weapons officer.
M.D.C. by Location:
Annihilator Rail Gun: | 220 | |
Chin Laser: | 100 | |
Mini-Missile Launcher (24, 6 each leg): | 30 each | |
[1] Leg Shields (4): | 300 each | |
[1] Legs (4): | 250 each | |
[2] Jump Jets (8, 2 each leg): | 75 each | |
Spotlights (2, Right front): | 50 each | |
Reinforced Pilots compartment: | 100 | |
[2] Main Body: | 600 | |
[3] Force Field: | 100 |
Notes:
[1] The legs are covered with a massive outer shield of ablative armor,
which receives HALF damage from all beam weapons, be they lasers, Ion,
or particle beams. This armor is very expensive, and is only available
in large army bases (NO Black Market item!). The Pilot can PARRY with these
shields, as any hits to the leg do damage to the shield First!
[2] The jump jets are fully redundant. The Skorpion can still jump
to its full height with half of its jump jets disabled, as long as there
are at least two jump jets on each side of the mecha. The jets can also
be used to upright the Skorpion, should it ever land on its back.
[3] Depleting the M.D.C. of the main body will shut the mecha down
completely, rendering it useless.
[4] A Forcefield like that of the Ulti-Max power armor and the Gun
Griffon. Depleting the 100 MDC of the force field will automatically shut
the generator down, with subsequent damage done to the body of the Skorpion.
A depleted force field needs 16 hours to recharge to full capacity.
Even minor damage (25 MDC or less) requires 4 hours to fully recharge.
Speed:
Running: 120 mph (193 kph) maximum speed. Cruising speed is
generally about 60 mph (97 kph).
Leaping: powerful legs allow robot to leap 20 feet (6.1 m) up
and 30 feet (9.1) across from a standing position, or 25 feet (7.6 m) up
and 50 feet (15.4 m) across with a short running start. All of this unassisted
by the thrusters. A jet thruster assisted leap can propel the unit up to
100 feet (30.5 m) high and 200 feet (61 m) across without actually attaining
flight.
Underwater Capabilities: Although not designed for underwater
use, it can walk along the bottom of the sea at about 25% of its normal
running speed. Using the jet thrusters, the Skorpion can travel on the
surface of water at 45 mph (72 kph/38.5 knots),or underwater at 35 mph
(56 kph/30 knots).
Maximum Ocean Depth: 2,400 feet (720 meters).
Statistical Data:
Height: 9 feet (2.7 meters) for main body section with cannon
and 15 feet (5 meters) when standing fully raised on its legs.
Width: 7 feet (2.4 meters) for main body section and 31 feet,
6 inches (9.6 meters) with outspread legs.
Length: 31 feet (9 meters) for main body section and 33 feet,
6 inches (10.2 meters) with outspread legs.
Weight: 29 tons (26.3 metric tons) fully loaded..
Physical Strength: Equal to a P.S. 40
Cargo: A 4 x 4 x 3 foot storage bin for extra equipment and
weapons.
Power System: Nuclear Fusion with average life0span of 20 years
Black Market Cost: NOT AVAILABLE ON BLACK MARKET. New Skorpions
costs 22 million credits per unit! The Coalition and black market would
pay many times that amount for a fully functional and armed Skorpion.
Weapon Systems:
Special Equipment:
The Skorpion has all the systems standard to all TRIAX robots with
the following modifications:
HAND TO HAND BONUSES:
For Elite combat use the listed bonuses and number of attacks, otherwise
use Robot Combat basic.
Special to Long Range Combat:
[ Nurani TM, Shemarrian TM, and Coalition TM are trademarks owned by
Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Robotech® is a registered trademark owned and licensed by Harmony
Gold USA, Inc. ]
Image and idea taken from the game Assault Suits Valken 2(No link available yet)
By Mischa (E-Mail Mischa ).
Minor Revisions and corrections by Kitsune (E-Mail Kitsune).
Copyright © 1999, Mischa. All rights reserved.