When the military of the EU started their Space Force (the European Space Defense Force, or ESDF), they decided to form it after the American USSF. And just like the Americans, they realized that they needed a power armor for their troops to use in space. Unlike the Americans however, the leaders of the ESDF had the advantage of being able to learn from someone else`s mistakes: Instead of ordering the design of a entirely new power armor like the USSF had done (leading to a incredibly expensive design which was rejected by the US Congress), they simply opened a competition for several companies which stated that the new armor had to be a modification of a existing design, and cost absolutely no more than twice the original. At the end of the competition the winner was the adapted Predator design by TRIAX.
The Space Predator is visually almost identical to its planet bound cousin, although some differences do stand out: It has no wings, as these are useless in space, and would be more of a detriment than anything else inside of ships and stations. It lacks the air intake over the left shoulder because the engines are a thruster design. Also the engineers removed all of the few flat surfaces on the design. They kept the chest headlight , as it would be very useful in space. While the engines are powerful enough for some limited flight ability in an atmosphere, they are far more efficient in space. The engine design is actually entirely new, but was designed to fit into the existing casing with only minor adjustments to the casing. The exhausts are the same size as those on the standard armor, but are movable for better control (It no longer has the two small maneuvering jets). Two tanks for reaction mass are fitted to the right side of the thruster pack. There are also small clusters of maneuvering thrusters on the main thruster pack, the front of the armor, the hips, and on the feet. This way the Space Predator can still maneuver in zero-G even if the main thrusters are destroyed.
The electronic systems are very similar to those on a standard Predator and it is easy for a pilot to learn piloting of the Space Predator (In game terms, they use the same piloting and combat skills). The only major internal change is that the space Predator has an extended life support system and the radar and communications ranges have been extended. The life support was extended because it may be expected for the power armor to operate for extended periods and the armor cannot get oxygen from the air (It is, after all, a SPACE armor). The Armor has a special recycling system that allows the power armor to operate for up to 36 hours before needing a recharge. Coupled with this is a nutrient paste dispenser, three gallons of water, and a waste recycling system. The suits thermal insulation is increased and the suit can withstand up to plus 500 degrees centigrade and minus 270 degrees centigrade. The radar system is extended in range when compared to radar systems on Rifts Earth and the power armor has a long range laser communication system.
For weapon systems, the designers used a new railgun wich the firm of Heckler & Koch had specially designed for use in space. This is mounted on the shoulder like the boom gun on the Triax Glitter Boy's boom gun is except on the left side / shoulder and the engineers at Triax got the idea for the mounting of the boom gun from old plans of the Glitter Boy. The standard laser pulse cannon carried by the standard Predator is also carried. The power armor also has one mini missile launcher on the right shoulder. Both forearms also have a grapple system that launches a grappling hook and cable.
Listed is the formula to allow player and game masters to calculate the Power Armors velocity and distance traveled:
Model Type: PA-X 12S
Class: Space Strategic Armor Military Assault Power Suit
Crew: One
M.D.C. by Location:
Right Hand & Forearm Pulse Cannon (1): | 100 | |
Meteor MK1 Rail Gun (1, left shoulder): | 85 | |
[1] Ammo Drum for Meteor MK1: | 30 | |
[1] Chest Headlight: | 3 | |
Main Rear Jets (2): | 75 each | |
Mini-Missile Launcher (1, right shoulder): | 20 each | |
Left Hand: | 30 | |
Arms (2): | 100 each | |
Legs (2): | 130 each | |
[2] Head: | 80 | |
[3] Main Body: | 350 |
Notes:
[1] This is a small and difficult target to strike, requiring the attacker
to make a "called shot", but even then the attacker is -4 to strike.
[2] Destroying the head of the power armor will eliminate all forms
of optical enhancement and sensory systems. The pilot must then only on
his own human vision and senses. No power armor combat bonuses to strike,
parry, and dodge! The head is a small and difficult target to hit. Thus,
it can only be hit when a character makes a "called shot" and even then
the attacker is -3 to strike. If in space, this will also expose the pilots
head to vacuum and killing the pilot in most cases.
[3] Depleting the M.D.C. of the main body will shut the armor down
completely, making it useless.
Speed:
Walking, Using Magnetic Boots: 10 mph (16.1 kph)
Running: 50 mph (80 kmph) maximum. Note that the act of running
does tire out its operator, but at 10% of the usual fatigue rate.
Leaping, in an Atmosphere: The powerful robot legs can leap
up to 15 feet (4.6 m) high or across unassisted by the thrusters. A jet
thruster assisted leap can propel the unit up to 100 feet (30.5 m) high
and 200 feet (61 m) across without actually attaining flight.
Flying, in an Atmosphere: The rocket propulsion system enables
the Space Predator to hover stationary in mid-air or fly. Maximum flying
speed is 150 mph (240 km), but cruising speed is considered to be 85 mph
(136 km). Maximum altitude is 1000 feet (305 meters).
Flying; Space: The power armor does not have an effective top
speed but is limited by acceleration. The power armor can reach a top acceleration
of 0.5 G.
Range: Conditionally unlimited, while the fusion reactor gives
power for two decades of service, when the power armor is using thrusters,
it is limited by the power armor reaction mass. The reaction mass consists
of mainly Deuterium (Hydrogen 2) and Helium 3. The power armor can be refueled
at ground based facilities, space stations, and star ships as long as they
have the refueling equipment. The tanks are on either side of the thrusters
and can be replaced in two minutes each. The power armor carries 3.5 hours
of reaction mass for travel at 0.5 G of acceleration. If the power armor
uses more than half of its reaction mass when accelerating, the power armor
will be unable to decelerate fully and the power armor will normally only
use a third or less of its fuel on accelerating so it does not run into
a problem. If the power armor runs out of fuel then it must be recovered
by another vehicle traveling faster or be lost. The power armor can operate
with engines on standby to increase engines range.
Underwater Capabilities: Although not designed for underwater
use, it can walk along the bottom of the sea at about 25% of its normal
running speed. Using the jet thrusters, the Predator can travel on the
surface of water at 45 mph (72 km/38.5 knots), underwater at 35 mph (56
km/30 knots) or fly above the water surface at normal speeds.
Maximum Ocean Depth: 2400 feet (720 m).
Statistical Data
Height: 9 feet (2.7 meters)
Width: 4 feet (1.2 meter)
Length: 4 feet 8 inches (1.4 meters)
Weight: 800 lbs (362 kg) without gun
Physical Strength: Equal to a P.S. 40
Cargo: None
Power System: Nuclear Fusion with average life span of 11 years
Black Market Cost: If found it would probably be worth 3.7 million
for a new, undamaged, and fully operation power armor complete with missiles
and all weapons. The power armor would be worth about 2.6 million IOU in
the orbital community.
Weapon Systems
Special Equipment:
The Space Predator has all the systems standard to all Rifts power
armor with the following modifications:
Bonuses:
The power armor uses Power Armor Combat: Basic and Power
Armor Combat: Elite from page 45 of the Rifts Main Book with the following
bonuses and penalties to the skills:
[ Mutants in orbit TM, Triax TM are trademarks owned by Kevin
Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Mischa (E-Mail Mischa)
Revised By Kitsune (E-Mail Kitsune
).
Copyright © 1998, Mischa. All rights reserved.