The Star Hawk was actually a modified pre-flash cargo shuttle design outfitted for the purposes of carrying assault troops or to act a gun ship or heavy fighter. The ships are much larger than can be expected for most normal fighter and a result suffers in maneuverability. The design is capable of trans-atmospheric flight and is aerodynamic unlike many other orbital designs. These shuttles or similar designs are manufactured by virtually all of the space stations and a version with weapon systems removed is also manufactured. The bulk of the shuttles come from Laika station as their specialty is space ships.
Because they were originally designed as cargo shuttles, they have a large amount of space available and make great assault shuttles because of this. The ship is divided into thee compartments. One compartment contains the shuttle's crew, one compartment is a passenger compartment, and the final compartment is a cargo bay. The cargo back may carry passengers by the use of special seating set up as pallets in the cargo bay. The cargo bay may also be used to carry larger robots and power armors. The ship can also carry 20 heavy power armors or robot vehicles instead of lighter power armors. In these cases, a small number of power armor or troops can still be carried.
These ships carry a good amount of weapons. The shuttle has 3 laser turrets and a large number of missiles on hard points along the bottom of the shuttle. The ship also has a chaff launcher to decoy missiles. In sensors, the shuttle has relatively good sensors but is deficient in some of the more advanced sensor systems.
This assault shuttle follows theoretical information about starships operating non chemical propulsion in space. This has meant much greater speeds and accelerations. Listed is the formula to allow player and game masters to calculate the shuttle's velocity.
Vehicle Type: Space, Heavy Space Fighter
Crew: 5 (Pilot, Co-pilot, 3 Gunners)
Troops: 20 soldiers or 15 light power armors pilots (typically
the C.A.N. Hard Suit) with a cargo load in addition to troops. Can carry
up to 120 soldiers or 80 light power armor pilots with special pallet style
seating and all space used except space used for power armors.
Vehicle, Robots, and Power Armors:
Compliment 1:
120 | Soldiers in body armor with full equipment |
80 | CAN-7V Hard Suit Power Armors or other light power armors |
20 | Soldiers in body armor with full equipment | |
20 | Heavy Power Armors or Robot Vehicle (or Cargo) |
15 | CAN-7V Hard Suit Power Armors or other light power armors | |
20 | Heavy Power Armors or Robot Vehicle (or Cargo) |
M.D.C. By Location:
Laser Cannon Turrets (3, 2 top and 2 on bottom): | 350 each | |
Rear Grapples (5): | 10 each | |
[1] Wings (2): | 320 each | |
[2] Tail Fin: | 350 | |
Landing Gear (3): | 20 each | |
[3] Fusion Pulse Engines (3): | 300 each | |
Pilot and Crew Compartment: | 500 | |
Passenger and Troop Compartment: | 400 | |
Cargo Bay: | 300 | |
[4] Main Body: | 1,400 each |
Notes:
[1] Destroying a Wing will cause the shuttle to crash if it is operating
in an atmosphere. Has no effect if shuttle is operating in space.
[2] Destruction of the shuttle's rudders by the varying of power levels
of the engines and vectoring thrusters but the shuttle has a penalty of
-10 to dodge, and a -30% penalty to all piloting rolls if operating in
an atmosphere. Has no effect if the shuttle is operating in space.
[3] The Destruction of one engine reduces the ship's acceleration by
one third. The destruction of two Ion Engines reduces the ship's acceleration
by two thirds. Destroying all three Fusion Pulse Engines means that the
maximum sublight acceleration is reduced to ten percent of normal (using
navigational thrusters).
[4] Depleting the M.D.C. of the main body will shut the shuttle down
completely, rendering it useless and causing the shuttle to crash if in
flight in an atmosphere.
Speed:
Driving on Ground: Not Possible
Flying; In atmosphere: The shuttle can achieve escape velocity
(Mach 32.6 / 24,170 mph / 38,900 kph) within 15 minutes. The shuttle has
a maximum acceleration of 3.5 G. When the shuttle is operating within an
atmosphere, pilot will normally keep velocity below Mach 5 (3,707.3 mph
/ 5966.3 kph).
Flying; Space: The shuttle does not have an effective top speed
but is limited by acceleration. The shuttle can reach a top acceleration
of 3.5 G but is normally limited to 0.5 or 1 G except when trying to escape
the atmosphere.
Range: Conditionally unlimited, while the fusion rector gives
power for two decades of service, when the assault shuttle is operating
in space, it is limited by the ships reaction mass. The reaction mass consists
of mainly Deuterium (Hydrogen 2) and Helium 3. The shuttle can be refueled
at ground based facilities, space stations, and star ships as long as they
have the special facilities. The ship can also be refueled by fuel shuttles.
The shuttle carries 2 weeks of reaction mass for travel at 0.5 G of
acceleration. Double the consumption of fuel for every 0.5 G of acceleration.
This means the shuttle will burn 128 times faster at 3.5 G than at 0.5
G. This allow the shuttle just over 2 hours of fuel at 3.5 G. The shuttle
will often accelerate for a period of time and then shut down the engine
and travel using the shuttle velocity. If the shuttle uses more than half
of its reaction mass when accelerating, the shuttle will be unable to decelerate
fully and the shuttle will normally only use a third or less of its fuel
on accelerating so it does not run into a problem. If the shuttle runs
out of fuel then it must be recovered by another vehicle traveling faster
or be lost.
The shuttles engine acts like the conventional engines used on other
nuclear powered aircraft while operating within an atmosphere except provides
more thrust to the shuttle than any engines presently on Rifts Earth and
the engines do not use reaction mass while operating in an atmosphere.
The shuttle also carries supplies for pilot and crew for a period of
two months days and the life support will support the pilot and crew for
up to six months before needing to be recharged. If the shuttle is carrying
troops, then reduce life support is severely reduce by the number of passengers
(They normally carry separate food supplies)
Statistical Data:
Length: 180.5 feet (50 meters)
Height: 65.6 feet (20 meters)
Width: 114.8 feet (35 meters.)
Weight: 418.9 tons (380 metric tons)
Power System: Nuclear Fusion with average life span of 20 years
Cargo: 400 tons in main cargo bay only if troops, power armors,
or robot vehicles are not carried in the cargo hold. The shuttle also has
small lockers for the shuttles crew for personal items.
Market Cost: 350 million IOU
WEAPON SYSTEMS:
Other Systems:
The Star Hawk has all the systems standard to all Rifts Robot Vehicles
with the following modifications:
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Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1998 & 2001, Kitsune. All rights reserved.