Goat Riders of Karak Ungor...............32pts each model
Upon the perilous crags and dangerous slopes of Karak Ungor, the Red Eye Mountain, the skilled Dwarves have trained the goats that make their home on the sheer cliffs of the mountain. Only the obstinate goats of Karak Ungor have been able to match the stout dwarves when it comes to who is the most stubborn inhabitant of Karak Ungor.
Troop Type | M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Dwarf |
3 |
5 |
3 |
4 |
4 |
1 |
3 |
1 |
9 |
Goat |
6 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
Equipment: Goat Riders wear light armour and carry shields. They are armed with hand weapons, usually a club or an axe.
Options: Goat Riders may carry a magic standard or a runic magic standard. Goat Riders may be armed with spears for +2 points to each model.
Special: Move
Goats are used to the rocky terrain of their home of Karak Ungor, so suffer no movement penalty for moving over rocky or hilly terrain.
Butt
Goats use their heads as natural battering rams to butt the enemy when they charge. When charging, the goats get +1 strength to represent the impetus of the butt.
Stubborn
Goats suffer from stupidity until their first charge(failed charges do not count).