Dark Elf heavy cavalry, adapted from the army lists for WHFB 3rd Edition.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Knight | 5 | 5 | 4 | 3 | 3 | 1 | 7 | 1 | 8 |
Steed | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 5 |
Equipment: Doomsteeds are mounted on Dark Steeds and are armed with Light Armor, Shield, and a sword.
Save: 4+
Special Rules: The horsemasters are skilled horsemen. They may Skirmish, and may fire and charge. For a unit to fire and charge, the unit to be charged must be at more than half the attacker's charge distance. As the player declares charges, he declares first that the unit will fire and charge. Resolve missile attack from this unit before charging (outside of normal turn sequence.) If something happens that should defeat or prevent the charge, the unit may not fire bows again this turn.
Options: Any regiment may have; Lances (+4 points), Repeating Crossbows (+6 points), Barding (+8 points), or Heavy Armor (+2 points). Any regiment may have a magic standard.
Written by Shannon