Theophrastus Gourmand

Theophrastus Gourmand, a native of the Brettonian city of Brionne, is the Old World's most renowned alchemist and also the wealthiest wizard of the age. (Rumour has it that Theophrastus perfected the art of transforming lead to gold early in his career, and used the proceeds to buy out the publishing rights to the Book of Ashur.) He is the greatest master of Gold Magic in Brettonia, and is proud to have learned his craft in the native alchemical tradition, rather than by studying at the Empire's Colleges in Altdorf; indeed, he has little respect for his Imperial counterparts, referring to them as "gilded imitations" and "northern cheapskates". Theophrastus' battle-magic is highly valued by the Grande Generals of the realm, and he is always willing to lend his abilities to the Brettonian cause, especially since providing such service exempts him from a number of otherwise burdensome taxes on his properties.

Much of Theophrastus' success comes from his work with alchemical "radicals". According to alchemists' theories, any element many be refined to a perfectly pure, "radical" state; such a substance would embody the element's essential qualities. Theoretically, only element which cannot be so ampliified is gromril, which may only exist in an ideal, uncorrupted state to begin with (one of the reasons why the metal is so rare). Thus far, Theophrastus has succeeded in producing radicals of several common elements, and has fashioned a number of items which make use of their special properties.

When Theophrastus goes to battle, he always takes along a pair of Estalian professional duellists as hired bodyguards. Theophrastus prefers to rely on his Estalians because of their great skill at arms as well as their great loyalty to those wealthy enough to purchase their services.

THEOPHRASTUS GOURMAND
ESTALIAN MASTER DUELLIST (each)

Your army may include Theophrastus Gourmand and his two bodyguards. Theophrastus is a level 4 (Gold) Wizard Lord and his bodyguards are human Champions. The bodyguards must remain in base-to-base contact with Theophrastus.

Profile M WS BS S T W I A Ld
Theophrastus 4 3 3 4 4 4 6 3 8
Duellist 4 4 4 4 3 1 4 2 7

 

Weapons/Armour:
Theophrastus is armed with his magic dagger. His bodyguards wear light armour, carry shields and are each armed with a magic sword supplied by Theophrastus (it's in their contracts).
May Ride:
Theophrastus' earth-based magic and his duellist-bodyguards' skillful footwork are ill-used from horseback; they much prefer to fight dismounted, and may not ride any beast into battle.
Magic Items:
Theophrastus always carries four magical items of his own invention: the Circlet of Radical Gold, the Rod of Radical Copper, the Sphere of Radical Mercury and the Dagger of Radical Silver. The bodyguards each carry a Sword of Radical Iron.
CIRCLET OF RADICAL GOLD:
This artifact adds a powerful charge to Theophrastus' magic, making his spells dangerous to interfere with. Any enemy wizard who successfully dispells a spell cast by Theophrastus (via either a magic card or a special item) immediately suffers an S3 hit with no armour save, not even for magical armour.
Theophrastus only.
ROD OF RADICAL COPPER:
This 3' rod allows its wielder to channel magical power in order to ground a hostile enchantment. It permits Theophrastus to spend Power cards to increase his chances of successfully making a dispel roll. Theophrastus must declare how many Power cards, if any, he will spend before making the die roll; he receives a +1 bonus to his chances for each card spent.
Theophrastus only.
SPHERE OF ALCHEMICAL MERCURY:
This hollow crystal ball is filled with the essence of quicksilver. It quickens and facilitates its owner's manipulation of arcane power. Theophrastus may always choose to take the first action of the magic phase, just as if it were his own side's turn.
Theophrastus only.
DAGGER OF RADICAL SILVER:
This double-edged blade severs the threads which sustain and bind enchantments. Against Undead and Daemons, unsaved wounds are doubled. Additionally, hostile "remains in play" spells cast on Theophrastus or the unit he is with are automatically dispelled at the beginning of the magic phase.
Theophrastus only.
SWORD OF RADICAL IRON:
Baser metals are unable to withstand blows struck by a blade forged from this essential substance. Normal armour is therefore useless; only magic armour may save.
Theophrastus' bodyguards only.

By Tox.