On this page, in the future, you will find information and graphics 
relating to two seperate Mekton campaigns that I have created. Each 
one will have Campaign Notes, Resources, and a Technical section, most 
likely zipped in a text (.txt) format. For right now, there will only
be a text description.

              Enjoy !

Golem Riders

   What do you do if you are a Medeival kingdom, invaded by hordes of 
dragons and drakes ?  Simple. You get the best mages in the kingdom to
gather, and create Golems, humanoid statues between nine and twelve
feet tall, and teach heroes how to fuse with them. Then, find the most 
adventurous of these Golem Riders, and set them on a quest for three
ancient, lost Golems, whose power can rival that of the mightiest 
Dragon Lords ! Mecha meets Magic in this campaign.

The Tanivar Galaxy

    For those who prefer a more standard Mekton campaign, this one
spans a galaxy situated at the juncture between three intergalactic
powers. The Technical Notes that follow it include complete game stats
for over three hundred mecha, aircraft, armored vehicles, and 
starships from six galactic powers and two external intergalactic
powers, as well as the annoying, everpresent Hive ! Many variations
of campaigns can be run with the vast amount of material I have already
prepared for this milleaux.

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