Encyclopedia

Lab - (see; Dr. Andonuts' Lab)




Lake Tessie - The shore may be covered with snow, but the waters of Lake Tess remain ice free throughout the year. Many believe that hot spings deep in the lake keep it warm enough for the dinosaur known as Tessie. Enthusuasts line the northen shore, waiting for some appearance of the creature.




L Button - The L Button can be used to "check" your surrounding or "talk to" someone. It also allows you to control the game with your left hand only. By pressing Select, the HP and PP window appears. If you then press the L Button, the Command Window appears. Pressing Select again clears the screen.




Lesser Mook - 401 HP / 190 PP / 17 SPEED / 76 OFFENSE / 102 DEFENSE. The Lesser Mook is one of the few organic occupants of the Stonehenge compound. This beast is neutralized by most PSI attacks and should be nothing more than a minor nuisance for the party.




Level - (see; Status (Option))




Library (Onett) - Don't miss a visit to the Onett Public Library. The librarians there are very friendly and helpful. You can learn about controller functions as well as about the city of Onett. One library clerk will give you, free of charge, a map to the area (see; Map (Onett)).




Lier X. Aggerate's Cabin - Before leaving the northern neighborhood, where Ness's house is located, and heading for downtown Onett, return to the small cabin on the trail to the meteor landing site and talk to the man inside to learn about an interesting treasure.




Li'l UFO - 82 HP / 0 PP / 3 SPEED / 18 OFFENSE / 17 DEFENSE. Li'l UFO's dart in and attack quickly. They're so fast that it's tough to dodge them, and they can leave you with a bad case of the sniffles.




Loaded Dice - 307 HP / 0 PP / 77 SPEED / 146 OFFENSE / 113 DEFENSE. The Loaded Dice will try to call for help, but it doesn't call for more Loaded Dice. This enemy has the ability to call any of the enemies in Magicant, like the Carefree Bomb or French Kiss of Death. Its PSI defenses are weak.




Lost Underworld - Travelers who venture into the vast Lost Underworld deep in the planet's crust will find a land that time forgot. Here, dinosaurs roam the open plains, thair steps shaking the ground like earthquakes. A tribe of talkative Tendites came here long ago to get away from their shy brothers and sisters. You'll find a welcome greeting here, so watch out!




Luck - (see; Status (Option))




Lumine Hall - Defeating the Electro Specter in the Shining Spot bestows the Seventh melody upon the party. Only one melody remains. Although Electro Specter is vanquished, danger still lurks in the shadows of the Lumine Hall. Use Goods or PSI energy to replenish the party's hit points.




Lumine Hall - The Lumine Hall is a short series of twisting corridors that separate the Village of Tenda from the Lost Underworld. A wide assortment of valuable items has been discarded or lost by previous expeditions to the underworld. Explore all of the passages as you guide Ness and the party to their battle with Electro Specter.