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Offense - (see; Status (Option))
Onett - Nestled in a northern meadow, Onett is a pleasant village with a small-town atmosphere that is relaxing at any time of year. Spring, summer, winter or fall, it makes a great place to get away from it all. When you visit, don't miss the crater south of town.
Onett Police Officers - 75 HP / 0 PP / 5 SPEED / 15 OFFENSE / 18 DEFENSE / No Shields each. Before you visit the Police Station, stock up on Hamburgers and Lucky Sandwiches. Unfortunately, you don't get a chance to refill your HP in between battles. Never let your HP drop below 30! I usually Bash the first two officers, PSI Special Alpha the third, and Bash the fourth (see; Captain Strong, for fifth officer). Chomp a Hamburger or, if you need lots of energy, a Lucky Sandwich or use Lifeup Alpha.
Onett Under Fire - The Onett to which you return is a town under siege. The power of Giygas has spread throughout the town. The citizens have locked themselves in their homes. Only Ness's house remains open. Ness's mom tells the heroes about the state of the town. There's nothing you can do here except go to the meteorite and retrieve the Zexonyte for Dr. Andonuts.
Orange Kid - The girls are crazy about the Orange Kid, and he runs an organized operation. Even if you give him money to fincance his studies, though, he won't come through with a helpful invention. He's too hung up on Einstein's theories.
Overcoming Shyness Book - (see; Shyness Book)
Overzealous Cop - 325 HP / 0 PP / 18 SPEED / 69 OFFENSE / 75 DEFENSE. Most cops are good guys, but a few of the men in blue have agendas of their own. Stay in the shadows and out of their way to stay out of trouble.
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