Back to PreviewsMessiah
(ACTION) Be prepared to be amazed. Messiah, a new 3D action game from Shiny Entertainment, the creators of the smash hits Earthworm Jim and MDK, promises some revolutionary things for the 3D genre. Many games can claim this, but it looks like Shiny will be true to their word. RT-DAT is the reason. What is RT-DAT you ask? No, it's not a previously unseen Star Wars droid, RT-DAT stands for Real Time Deformation And Tessellation. RT-DAT has previously been only available on high-end workstations, but the gang at Shiny now brings this amazing technology to your PC. Real-Time Deformation creates characters with all the characteristics of a real, live being. Every character has a skeletal frame with muscles holding it together and a textured "skin" stretched over the top. This might not sound extraordinary, but this allows characters' clothes to crease and pull tight as they move, and their chests to rise and fall realistically as they breathe. Tesselation has been attempted in the 3D gaming world for years, but until now, had never been available in a PC game. Tesselation allows the computer to scale a model's polygon count by factors of 100 or more on the fly, with no loss of speed. It also scales to the environment to keep a constant framerate. As more models come on-screen, the number of polygons used for each may lower to keep the framerate constant. To accomplish this, polygons will be removed from unnoticeable areas (like from the inner thigh, or the calf area). The skin texture stretches over the polygons, and the way that the engine interpolates the curves between the joints allows for greater polygon loss with less impact on the character's overall form. As players upgrade to Intel AGP, Pentium II, and second-generation 3D accelerators, Messiah will automatically add more polygons to the game world, yielding ever more complex graphics. This technology is so revolutionary to the 3D gaming genre on the PC, that a patent is pending on it. The target machine for Messiah is only a P100 with 16 Meg of RAM -- on this machine, it will run in a lower resolution, but it will still achieve 30 frames per second (FPS). On a Voodoo 2 Pentium 300, the graphics will be photorealistic and fluid! Ok, so now you're sufficiently impressed with the technology behind the game, but what about the story, right? Well, it seems there are seven seals scattered throughout the Earth and the ultimate battle between Heaven and Hell, Good and Evil, God and Satan, will not occur until these seven seals are broken open. The Evil One himself has sent an emissary to Earth to find and open these seals, to hasten the eventual apocalypse. You, Bob, are the representative of Good in the game. As a vertically-challenged cherubic angel (think Cupid) you are sent down to Earth to thwart the plans of the Evil agent. It's not exactly a politically correct storyline, and already Shiny has received some flak from some fanatical religious groups. At first, Bob has no weapons and no armor; he's basically a baby being sent into a warzone. Bob (as well as his evil counterpart) has the unique ability to "possess" anyone he happens upon. You control him (and the characters he possesses) from a third-person point of view (a la Tomb Raider) and to possess someone, you simply fly up behind them and enter their soul from the back. When you possess someone, you control their moves and actions and have access to any weapons or abilities he/she/it may have. There are over 60 different characters whom you can possess in this fashion, making for a wide variety of ways the action can unfold, and quite a few strategies for getting through the game. All in all Messiah seems to be one of the most promising games awaiting release.