A Reader's Guide to
DARKOVER

THE FOUNDING

A "lost ship" of Terran origin, in the pre-empire colonizing days, lands on a planet with a dim red star, later to be called Darkover.
DARKOVER LANDFALL

THE AGES OF CHAOS

1,000 years after the original landfall settlement, society has returned to the feudal level. The Darkovans, their Terran technology renounced or forgotten, have turned insted to freewheeling, out-of-control matrix technology, psi powers and terrible psi weapons. The populave lives under the domination of the Towers and a tyrannical breeding program to staff the Towers with unnaturally powerful, inbred gifts of laran.
STORMQUEEN!
HAWKMISTRESS!

THE HUNDRED KINGDOMS

An age of war and strife retaining many of the decimating and disastrous effects of the Ages of Chaos. The land which are later to become the Seven Domains are divided by continous border conflicts into a multitude of small, belligerent kingdoms, named for convenience "The Hundred Kingdoms." The close of this era is heralded by the adoption of the Compact, instituted by Varzil the Good. A landmark and turning point in the history of Darkover, the Compact bans all distance weapons, making it a matter of honor that one who seeks to kill must himself face equal risk of death.
TWO TO CONQUER
THE HEIRS OF HAMMERFELL

THE RENUNCIATES

During the Ages of Chaos and the time of the Hundred Kingdoms, there were two orders of women who set themselves apart from the patriarchal nature of Darkovan feudal society: the priestesses of Avarra, and the warriors fo the Sisterhood of the Sword. Eventually these two independent groups merged to form the powerful and leagally chartered Order of Renunciates or Free Amazons, a guild of women bound only by oath as a sisterhood of mutual responsibility. Their primary allegiance is toeach other rather than to family, clan, caste or any man save a temporary employer. Alone among Darkovan women, they are exempt from the usual legal restrictions and protections. Their reason for existance is to provide the women of Darkover an alternative to their socially restrictive lives.
THE SHATTERED CHAIN
THENDARA HOUSE
CITY OF SORCERY

AGAINST THE TERRANS

--THE FIRST AGE (Recontact)

After the Hastur Wars, the Hundred Kingdoms are consolidated into the Seven Domains, and ruled by a hereditary aristocracy of seven families, called the Comyn, allegedly descended from the legendary Hastur, Lord of Light. It si during this era that the Terran Empire, really a form of confederacy, rediscovers darkover, which they know a the fourth planet of the Cottman star system. The fact that Darkover is a lost colony of the Empire is not easily or readily acknowledged by Darkovans and their Comyn overlords.
REDISCOVERY (with Mercedes Lackey)
THE SPELL SWORD
THE FORBIDDEN TOWER
STAR OF DANGER
THE WINDS OF DARKOVER

--THE SECOND AGE (After the Comyn)

With the initial shock of recontact beginning to wear off, and the Teran space port a permanent establishment on the outskirts of Thendara, the younger and less traditional elements of Darkovan society begin the first real exchange of knowledge with the Terrans--learning Terran science and technology and teaching Darkovan matrix technology in turn. Eventually Regis Hastur, the young Comyn lord most active in these exchanges, becomes Regent in a provisional government allied to the Terrans. Darkover is once again reunited with its founding Empire.
THE BLOODY SUN
HERITAGE OF HASTUR
THE PLANET SAVERS
SHARRA'S EXILE
WORLD WRECKERS
EXILE'S SONG
THE SHADOW MATRIX
(in hardback)
THE CHILDREN OF KINGS
(forthcoming)

THE DARKOVER ANTHOLOGIES

These columes of stories edited by Marion Zimmer Bradley strive to "fill in the blanks" of Darkovan history, and elaborate on the eras, tales and characters which have captured readers' imaginations.
THE KEEPER'S PRICE
SWORD OF CHAOS
FREE AMAZONS OF DARKOVER
THE OTHER SIDE OF THE MIRROR
RED SUN OF DARKOVER
FOUR MOONS OF DARKOVER
DOMAINS OF DARKOVER
RENUNCIATES OF DARKOVER
LERONI OF DARKOVER
TOWERS OF DARKOVER
MARION ZIMMER BRADLEY'S DARKOVER
SNOWS OF DARKOVER