Level 7: 40 Fathoms

When you start this level, you are in a dark underwater cavern-type thing, without a place to get oxygen. So, if you don't want to drown, spin around until you see a trail of garbage. Follow it and it will lead you to a rusty old ship. To your left, by the propellar, there is a way inside. Don't worry about the shark, he won't come after you if you keep moving.

Swim through the 2 rooms and pull a lever inside the 3rd room to open a door for you. You will come to a room with oxygen and a buch of crates. Climb the crates and jump to a opening that is near the ceiling. In this room is where you can find SECRET #1--The Stone Statue. You are probably saying "Wow, how easy it's going to be to get Secret #1." Thats what I said. Most people are too dumb to realize that yes, it is TOO easy. Well, I ran over there to get the dumb little dragon statue and I fell down a trap door into a room with a guy with a baseball bat and a guy with a machine gun. Unprepared as I was, I died and had to start from the beginning because I had not saved my game. The moral of the story is save your game often and have your guns cocked.

Ok, after you kill the guys in the room, climb around until you find a way on top of that tall flat pillar in the right hand corner of the room. From this pillar, jump to the opening in the wall.

Run down the hallway on your right. Where the hallway 'kinks', there is a room with a switch on the right. Climb in there and pull the switch. Drop back into the main hallway. Following the main hallway, you will find a door that had previously been locked. Jump into this room pull this switch, which will open yet another locked door. When you run past the flames, go right, then your second left, and enter the room at the end of the hallway and pull another switch to turn the back flames off. Run back to the other room with the switch that turns off the front flames and pull it. Run into the hallway where the flames were, pull the switch, and run through the door. Oh, yes, I forgot to mention that all of the switches are timed. This is another major rough spot in the game.

Swim through the trap door and you will find a closed door. In this section there is a lever that opens a passage to another lever at the bottom. Pull the 2nd ;everto open the closed door and exit through it.

Run down the hallway and drop down in the room at the end. Find a way to the hold room to the room below. Go through the right most door of the 3 openings by pulling a crate underneath it. Pull the switch inside. It fills the room with rocks. Go along the left wall and make your way to the holein the ceiling. Climb through it.

Start climbing the pile on thr right side, then jump to the other side with a jump halfway up. At the top, pull the switch to fill one of the rooms with water.

Go back to the big room, now filled with rocks, and enter the hole in the ceiling to the right. Climb up the large opening. The switch inside will open a door in the room filled with water. Jump in the water and go through the door. When you get in the next room pull the switch and exit the level.




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