Terminology

Numbers

One   - ichi (ee-chee)
Two   - ni (nee)
Three - san (sahn)
Four  - shi (shee)
Five  - go (goh)
Six   - roku (roh-koo)
Seven - shichi (shee-chee)
Eight - hachi (hah-chee)
Nine  - ku (koo)
Ten   - ju (joo)

General

Assume stance          - kamaete (kah-mah-eh-teh)
At ease                - yasume (yah-soo-meh)
Basic training         - kihon (kee-hohn)
Black Belt rank        - dan (dahn)
Escape methods         - torite (toh-ree-teh)
Formal exercise/forms  - kata (kah-tah)
Instructor             - sensei (sehn-seh-ee)
Master                 - shihan (shee-han)
Maximum physical       - kime (kee-meh)
   mental concentration
Meditate               - mokuso (moh-koo-soh)
Pivot/assume opposite  - kaette (kah-eh-teh)
   direction
Ready                  - yoi (yoh-ee)
School                 - dojo (doh-joh)
Standing forms         - tachikata (tah-chee-kah-tah)
Throwing techniques    - nagewaza (nah-geh-wah-zah)
Vocal expulsion of air - kiai (kee-ah-ee)
White/Brown belt rank  - kyu (kyoo)

Stances - tachi (tah-chee)

(when used with other words it changes to dachi)
Back stance/weight     - kokutsu-dachi (koh-koo-tsoo-dah-chee)
   rearward 
Cat stance             - neko-ashi-dachi (neh-koh-ah-shee-dah-chee)
Close-leg stance       - heisoku-dachi (heh-ee-soh-koo-dah-chee)
Forward stance/weight  - zenkutsu-dachi (zehn-koo-tsoo-dah-chee)
   forward     
Half-front facing      - hammi-dachi (hahm-mee-dah-chee)
   stance
Immovable stance       - fudo-dachi (foo-doh-dah-chee)
Open-leg stance        - hachiji-dachi (hah-chee-jee-dah-chee)
Straddle-leg stance    - kiba-dachi (kee-bah-dah-chee)

Blocks

Cross-arm block        - juji uke (joo-jee oo-key)
Downward block         - gedan-barai (geh-dahn bah-rah-ee)
Hammer block           - tettsui uke (tet-soo-ee oo-keh)
Inward/outward forearm - ude uke (oo-deh oo-keh)
   block
Knife-hand block       - shuto uke (shoo-toh oo-keh)
Palm-heel block        - teisho uke (teh-ee-sho oo-keh)
Rising block           - age uke (ah-geh oo-keh)
Two-hand block         - morote uke (moh-roh-teh oo-keh)

Hand Attacks - te waza (teh wah-sah)

Double punch           - morote-zuki (moh-roh-teh zoo-kee)
Hook punch             - kagi-zuki (kah-gee zoo-kee)
Jab                    - maete (mah-eh-teh)
Lunge punch            - oi-zuki (oh-ee-zoo-kee)
Palm-heel              - teisho-zuki (teh-ee-shoh-zoo-kee)
Reverse punch          - gyaku-zuki (gyah-koo-zoo-kee)
Rising punch           - age-zuki (ah-geh-zoo-kee)

Combination Techniques - renzoku waza (rehn-zoh-koo wah-zah)

Elbow Attacks - enpi (ehn-pee)

Striking Techniques    - uchi waza (oo-chee wah-zah)
Back-fist strike       - uraken uchi (oo-rah-kehn oo-chee)
Bottom-fist strike     - tettsui uchi (teht-tsoo-ee oo-chee)
Knife-hand strike      - shuto uchi (shoo-toh oo-chee)
Forearm                - ude (oo-deh)
Fore-fist              - seiken (seh-ee-kehn)
Fore-knuckle fist      - hiraken (hee-rah-kehn)
Middle finger/knuckle  - nakadaka ken (nah-kah-dah-kah kehn)
   fist 
One-knuckle fist       - ippon ken (ee-pohn kehn)
Ridge-hand             - haito (hah-ee-toh)
Spear-hand             - nukite (noo-kee-teh)
Two-finger spear-hand  - nihon-nukite (nee-hohn noo-kee-teh)

Kicks - ashi waza (ah-shee wah-zah)

Combination kicks      - renzoku-geri (rehn-zoh-koo-geh-ree)
Crescent kick          - mikazukigeri (mee-kah-zoo-kee-geh-ree)
Foot edge              - sokuto (soh-koo-toh)
Heel                   - kakato (kah-kah-toh)
Kneecap                - hizagashira (hee-zah-gah-shee-rah)
Double front kick      - nidan-geri (nee-dahn-geh-ree)
Flying front kick      - tohi-geri (toh-bee-geh-ree)
Flying side-thrust     - tohi yoko-geri (toh-bee yoh-koh-geh-ree)
   kick
Front kick             - mae-geri (mah-eh-geh-ree)
Front kick/front leg   - mae-ashi-geri (mah-eh-ah-shee-geh-ree)
Front-thrust kick      - mae-ashi kekomi (mah-ee-ah-shee keh-koh-mee)
Rear kick              - ushiro-geri (oo-shee-roh-geh-ree)
Round kick             - mawashi-geri (mah-wah-shee-geh-ree)
Side-up kick           - yoko-geri keage (yoh-koh-geh-ree keh-koh-mee)
Stamping kick          - fumikomi (foo-mee-koh-mee)

Sparring - kumite (koo-mee-teh)

(Note: When used with other words, it changes to gumite)

Continuous puncing     - renzoku-zuki (rehn-zoh-koo-zoo-kee)
   attacks
Five attacks           - gohon gumite (goh-hohn goo-mee-teh)
Free style             - jiyu kumite (jee-yoo goo-mee-teh)
One attack/basic       - kihon ippon gumite (kee-hohn eep-pohn goo-mee-teh)
One attack/semi-free   - jiyu ippon gumite (jee-yoo eep-pohn goo-mee-teh)
   style
Three attacks          - sambon gumite (sahn-bohn goo-mee-teh)
Begin                  - hajime (hah-jee-meh)
Bow                    - rei (reh-ee)
Distance between       - ma (mah)
   opponents
Draw                   - hikiwake (hee-kee-wah-keh)
End of match           - sore made (soh-reh mah-deh)
Half-point             - waza-ari (wah-zah ah-ree)
Upper body             - jo-dan (joh-dahn)
Lower body             - ge-dan (geh-dahn)
Middle body            - chu-dan (choo-dahn)
One more time          - mo ichido (moh ee-chee-doh)
Point                  - ippon (eep-pohn)
Referee                - shimpan (sheem-pahn)
Stop                   - yame (yah-meh)
Match                  - shiai (shee-ah-ee)
Two half-points equal  - waza-ari awasete ippon (wah-sah-ree 
   one point                ah-wah-seh-teh eep-pohn)
Simultaneous points by - aiuchi (ah-ee-oo-chee)
   both opponents

These terms were taken from the SKA's Student Guide.
Last modified: 05/08/00