This part of the page will have cheats for your game boy games that start with the letter B Here are the game names that are on the page just below this writing.
Barbie Game Girl
Bases Loaded
Batman
Batman - Return of the Joker
Batman - The Animated Series
Battle Arena Toshinden
Battle Bull
Battle Unit Zeoth
Battletoads in Ragnarok's World
Battletoads
Bill & Ted's Excellent Video Game Adventure
Bill Elliot's NASCAR Fast Tracks
Bionic Commando
Blades of Steel
Blaster Master Boy
Blues Brothers
Bo Jackson Two Games in One
Boggle Plus
Bonk's Adventure
Boomer's Adventure in Asmik World
Boxxle
Boxxle II
Bram Stoker's Dracula
Bubble Bobble
Bubble Bobble 2
Bubble Dragon
Bugs Bunny's Crazy Castle
Burai Fighter Deluxe
BurgerTime Deluxe
Here are the game boy cheats for the games that start with the letter B.
BARBIE GAME GIRL (GAME BOY)
Game Genie Codes:
Start with 2 hit points: 027-7AD-F7E.
Start with 4 hit points: 047-7AD-F7E.
Start with 8 hit points: 087-7AD-F7E.
Infinite hit points: FAA-A5C-4C1.
1 continue: 017-ADD-E66.
4 continues: 047-ADD-E66.
8 continues: 087-ADD-E66.
Infinite continues: FAB-959-4C1.
BASES LOADED (GAME BOY)
Game Genie Codes:
No walks: 00C-63B-19A.
1 ball and you walk: 00C-66B-F7A.
2 balls and you walk: 02C-66B-F7A.
3 balls and you walk: 03C-66B-F7A.
5 balls and you walk: 04C-66B-F7A.
Outs aren't counted (baserunners will still be taken out): 00C-77B-19A.
Number of outs to retire the side varies: 003-8F8-E66.
Strikes aren't counted: 00C-43B-3BA.
1 strike and you're out: 01C-46B-E66.
2 strikes and you're out: 02C-46B-E66.
5 strikes and you're out: 05C-46B-E66.
No scoring--switch off to score: 008-1FF-E6E + 008-11F-E6E.
BATMAN: RETURN OF THE JOKER (GAME BOY)
Game Genie Codes:
Start on Level 4 whenever you want: 044 2BF E66.
Start with max of 3 hit points: O62-01F-C42.
Start with max of 8 hit points: 102-01F-C42.
1 continue:022-07F-F7E.
9 continues: 0A2-07F-F7E.
Infinite continues: 00A-B5D-F75.
5 Batarangs on pick-up: 05D-A0B-C42.
20 Batarangs on pick-up: 14D-A0B-C42.
40 Batarangs on pick-up: 28D-A0B-C42.
Infinite Batarangs on pick-up: 009-96E-19E.
BATMAN: THE ANIMATED SERIES (GAME BOY)
Game Genie Codes:
Infinite energy: 005-EFD-3B7.
Start with very little energy: 014-8ED-F76.
Start with about half energy: 044-8ED-F76.
Start with about 2x energy: 0E4-8ED-F76.
Each batarang pick-up is worth 9: 09A-70B-F7E.
Infinite batarangs: 00B-A3D-3BE.
Almost invincible (Switch off if you get stuck): 215-92D-D5D.
Start with 7 batarangs: 004-96D-5D4 + FA4-9AD-4C1.
Most enemies don't die: 006-16E-3B7.
Most enemies are harder to kill: 0AF-CDB-E62.
Most enemies die with one hit: AF6-15E-A2C.
BATMAN (GAME BOY)
SOUND TEST- Simply press the controller Up and to the Right simultaneously
and then press Start. The sound test will appear and enable you to select
from all the exciting audio tracks on this game.
BATTLE ARENA TOSHINDEN (GAME BOY)
ALL CHARACTERS- When Ellis starts dancing press Up, Down, B, A, Right,
Left, B, A to get every character including Gaia, Gaia 2, Uranus, and Sho.
Or after you defeat the game in Easy mode, wait for Ellis' demo to
start, then press Right, Left, A, and B. You'll then be able to play as
Gaia and Sho.
READ ALL DIALOGUE- When the Takara logo appears press B, A, Left, Right, B,
A, Down, Up, B, A to view every characters dialogue including tips and
special attacks.
SCORCHER MODE- When the Takara logo appears press Select three times to get
into scorcher mode. This lets you do special attacks. You might have to
defeat the game on Normal mode for the trick to work.
JET MODE- To activate Jet (speed up) mode, first defeat the game on Normal
mode. Now press Up, Up, Select, A, Down, Down, Select, and B on the title
screen.
GAIA 2 AND URANUS- To access Gaia, Sho, Gaia 2, and Uranus, first defeat
the game on Hard mode. Now press Up, Down, A, B, Left, Right, A, and B
during Ellis' demo.
BATTLE BULL (GAME BOY)
PASSWORDS- All of the following passwords have two stars (*) after them
unless otherwise noted.
Level 1: LK. Level 2: LP.
Level 3: LT. Level 4: LZ.
Level 5: L3. Level 6: L7.
Level 8: WF. Level 9: WK.
Level 10: WP. Level 11: WT.
Level 12: WZ. Level 13: W3.
Level 14: W7. Level 15: W*.
Level 16: 6F. Level 17: 6K.
Level 18: 6P. Level 19: 6T.
Level 20: 6Z. Level 21: 63.
Level 22: 67. Level 23: 6*.
Level 24: FF. Level 25: FK.
Level 26: FP. Level 27: FT.
Level 28: FZ. Level 29: F3.
Level 30: F7. Level 31: F*.
Level 32: QF. Level 33: QK.
Level 34: QP. Level 35: QT.
Level 36: QZ. Level 37: Q3.
Level 38: Q7. Level 39: Q*.
Level 40: 1F. Level 41: 1K.
Level 42: 1P. Level 43: 1T.
Level 44: 1Z. Level 45: 13.
Level 46: 17. Level 47: 1*.
Level 48: 4F (or $F**).
BATTLE UNIT ZEOTH (GAME BOY)
STAGE PREVIEW- Wait until the intro music is over on the title screen.
Then press Down on the controller and the A and B buttons simultaneously,
quickly and repeatedly. As you continue to press these buttons, you will
occasionally hear tones. The total number of tones that you hear will
match the stage number that you have selected. If you, for instance, have
heard a total of three tones, you can press the Start button to take a
look at Stage Three. Wait for a total of six tones and you will be able
to press Start to see the end of the game.
BATTLETOADS IN RAGNAROK'S WORLD (GAME BOY)
FIND THE WARP ZONES- At the end of Stage 1, defeat the Psyko Pigs quickly
and run to the platform on the right. If you're fast enough, you'll find
a warp to Stage 3. If you take too long, the platform will disappear.
In Stage 4, the warp is in the final ice area. Stand on the first falling
platform and let it drop you halfway to the floor. Jump up and come down
to make it rise again, and search for the warp to Stage 6 just below the
ceiling.
GET THE ONE-UP IN STAGE ONE- The one-up in Stage 1 appears to be out of
reach, but there is a way to get it. First, you need to get a Walker Leg.
After you defeat the Walker in Stage 1, you should see one or two legs left
behind on the ground. Stand over a leg and press the B button to pick it
up. Next, line up the Toad's shadow with the one-up's shadow. Finally,
swing the Walker Leg to retrieve the one-up. It's a totally cool move
that may come in handy later too.
GET THE ONE-UPS IN STAGE TWO- In Stage 2, you'll meet a big-beaked raven
that coughs up a one-up if you persevere in your attack. Keep batting it
against the walls, racking up points, until you pass the 10,000 point mark.
Your next hit will earn you a one-up. Try this trick with other big-beaked
ravens in the game, too. Each of them yields a single one-up but the other
ravens in the game give you only 10,000 points.
EXTRA TOADS- When you turn on your Game Boy, wait until the title screen
appears to enter this code. Hold Down, A, and B, then press Start. You
will begin the game with five Toads in reserve instead of the normal three.
When you continue the game, you must re-enter the code to get the extra
Toads.
BATTLETOADS (GAME BOY)
FIVE EXTRA TOADS- At the title screen, hold Down + A + B and press Start
for five toads instead of three.
Game Genie Code:
Start with 10 lives: 097-ED8-E66.
Infinite continues: 007-C2E-3BE.
Start with 1 life: 007-ED8-E66.
Start with 6 lives: O57-ED8-E66.
1 continue: 017-F28-E66.
5 continues: 057-F28-E66.
10 continues: 0A7-F28-E66.
Infinite lives and energy: FAC-CAF-4C1 + 007-B0E-F71.
Start 1st life with 1/2 energy: 063-26F-D5A.
Start with only 1/2 energy--after 1st life: 06E-388-D5A.
Start 1st life with 2 extra hit points: 0E3-26F-D5A.
Start with 2 extra hit points--after 1st life: 0EE-388-D5A.
Keep axe after dying: FAD-918-4C1.
Big arms level 1 do not move: 005-42E-E6E.
BILL & TED'S EXCELLENT VIDEO GAME ADVENTURE (GAME BOY)
PHONE CODES- Dial in these passwords to buzz your way to any level.
Level 2: 555-4239. Level 3: 555-6767.
Level 4: 555-8942. Level 5: 555-4118.
Level 6: 555-8471. Level 7: 555-2989.
BILL ELLIOT'S NASCAR FAST TRACKS (GAME BOY)
Game Genie Codes:
Collisions barely affect speed: 003-C5B-3B7 + 002-3FA-3B7 + 000-BDA-19E.
Collisions with cars don't affect speed: 00D-46B-3BE.
Start with 1 lap--ignore lap timer and counter: 1E7-31B-B37 + 027-32B-A26.
Start with 3 laps--ignore lap timer and counter: 1E7-31B-B37 + 047-32B-A26.
Start with 9 laps--ignore lap timer and counter: 1E7-31B-B37 + 0A7-32B-A26.
Start with burst of speed: XX1-069-19A.
Infinite fuel: 004-65A-3BE.
BIONIC COMMANDO (GAME BOY)
EVACUATE- If you're not properly equipped when you touch down in this
adventure, you can return to the skies and re-equip. Press and hold the
Start button, then press the A and B buttons simultaneously to lift off.
FINAL BOSS- Use this password to fight the final boss. 1. SCSSCC,
2. TS TSC, 3. TSC TC, and 4. CT CCT.
Game Genie Codes:
Infinite energy: FAE-6EB-4C1.
Infinite lives: 006-0AE-915.
Infinite continues: 004-04E-915.
Start with 2 lives: 024-0EE-E66.
Start with 4 lives: 044-0EE-E66.
Start with 6 lives: 064-0EE-E66.
2 continues: 024-818-E66.
4 continues: 044-818-E66.
6 continues: 064-818-E66.
Start with 8 energy: 845-E0E-5D4.
BLADES OF STEEL (GAME BOY)
SOUND TEST- At the "Ultra Games" screen press Up, Up, Down, Down, Left,
Right, Left, Right, B, A, B, A, and Start.
Game Genie Codes:
Set length of game to 1:00: 011-65B-6EA.
Set length of game to 3:00: 031-65B-6EA.
Set length of game to 9:00: 091-65B-6EA.
Opponent's energy doesn't go up again and yours does: 007-938-19A.
Invincible in fights: FA7-9F8-4C1.
3 penalty shots in shoot-out: 035-B6A-F7E.
5 penalty shots in shoot-out: 055-B6A-F7E.
9 penalty shots in shoot-out: 095-B6A-F7E.
BLASTER MASTER BOY (GAME BOY)
STAGE SELECT- At the title screen, highlight continue. Then hold down
button A and press Start. Press Left and Right to pick any period in the
game.
BLUES BROTHERS (GAME BOY)
Game Genie Codes:
Start with 5 lives: 050-15B-E62.
Start with 7 lives: 070-15B-E62.
Start with 9 lives: 090-15B-E62.
Infinite energy: 00A-F29-3B7.
Start with 3 encores (continues): 033-7CF-E62.
Start with 7 encores: 073-7CF-E62.
Start with 9 encores: 093-9CF-E62.
Infinite encores: FA8-05F-4C1.
BO JACKSON TWO GAMES IN ONE (GAME BOY)
Game Genie Codes:
1 ball and you walk: 01F-13C-F7A.
2 balls and you walk: 02F-13C-F7A.
5 balls and you walk: 05F-13C-F7A.
Strikes aren't counted--ignore message, you need 4 balls to walk:
00E-C5C-3BA.
Outs aren't counted: 003-E88-3BA.
1 strike and you're out: 01E-87C-E66.
2 strikes and you're out: 02E-87C-E66.
No scoring--switch off effects to score Football: 008-3C8-3BA + 008-268-3BA.
Infinite time: F05-6EC-6E9.
Start with 1 time-out: 010-68B-E66.
Start with 2 time-outs: 020-68B-E66.
Start with 10 time-outs: 0A0-68B-E66.
Infinite time-outs: 000-12A-3BE.
Always 1st down: F07 D0B 6E9.
BOGGLE PLUS (GAME BOY)
Game Genie Codes:
Infinite time: 005-AFD-E6E.
1-minute game: 016-BCD-E66.
5-minute game: 056-BCD-E66.
9-minute game: 096-BCD-E66.
Can re-use shaded letters: D48-82A-E61.
Can select any letter on the board--letters don't have to be next to each
other: 30E-A9A-4CA.
Game Genie Codes for Boggle Game Option:
1 and 2 letter words allowed, words under 3 letters allowed but won't be
recognized by dictionary. Press A at end of game to accept 1 or 2
letter words: 01B-4CA-E66.
Min. word length 4 letters: 04B-4CA-E66.
Game Genie Codes for Big Boggle Game Option:
1 to 3 letter words allowed, words under 3 letters allowed but won't be
recognized by dictionary. Press A at end of game to accept 1 or 2
letter words: 01B-8FA-F7A.
Min. word length 5 letters: 05B-8FA-F7A.
BONK'S ADVENTURE (GAME BOY)
Game Genie Codes:
Infinite energy: 005-13B-F7D.
Infinite lives: 007-99D-D5D.
Start with 3 lives, 1st life as Mad Bonk: 021-AFF-E66 + 001-B3F-5D4.
Start 1st life as Turtle Bonk: 021-AFF-E66 + 001-B3F-5D4.
Start with 8 lives: 071-AFF-E66.
Start with 10 lives: 091-AFF-E66.
BOOMER'S ADVENTURE IN ASMIK WORLD (GAME BOY)
STAGE SELECT- Choose to continue from the beginning and enter your password
as "ANCIENT". The stage number will appear. Change the number using Up
or Down. If you select a stage that has a number followed by a period,
the stage numbers will decrease as you play. If there is no punctuation
after the number, the stage numbers will increase.
Passwords:
Stage 8: AXOLOTL. Stage 9: BLUTEN.
Stage 16: CHIMERA. Stage 17: DEWLAP.
Stage 24: ELYTRON. Stage 25: GILA.
Stage 31: HYDRA. Stage 33: IBEX.
BOXXLE II (GAME BOY)
PASSWORD FOR FIFTH FLOOR- 0K84.
BOXXLE (GAME BOY)
SEE CREDITS- Hold Up + A + B at the title screen until the names appear.
Passwords:
Level 1: BDBD. Level 2: DBBD. Level 3: GBBG.
Level 4: HBBH. Level 5: JBBJ. Level 6: KBBK.
Level 7: LBBL. Level 8: MBBM. Level 9: NBBN.
Level 10: PBBP. Level 11: QBBQ.
BRAM STOKER'S DRACULA (GAME BOY)
BREAK THE BLOCKS- When you come to the end of the path, stand over the
second of the three blocks that have dark columns beneath them. Jump up,
then hit Down as you land. Harker will break through the blocks and fall
into an underground chamber, where zombies, skeletons, and a new weapon
await him. For a shortcut to the subterranean realm, take a couple of
steps to the left and perform this same jumping move at the very beginning
of the game.
BUBBLE BOBBLE (GAME BOY)
THE EIGHT HALL- The fans can help you or hurt you, so try to use them to
blow the bubbles toward you so you can capture them. You'll be able to
leave the level once you've destroyed all its beasties.
Passwords:
Level 25: 4LL1. Level 50: 1GBF.
Level 75: HLB3. Level 100: KZBJ.
BUBBLE BOBBLE 2 (GAME BOY)
STAGE SELECT- To access the stage select, go to the password option and
enter the special password: > 5 > V, then press the Start button. The
stage select will appear at the bottom of the title screen. Choose the
stage you want to start on with by pressing Up or Down on the pad, then
press Start to begin playing.
Game Genie Codes:
Infinite lives: FAB-CEE-4C1.
Hold B for four seconds and big bubbles appear: 056-CEE-4C1.
Kill one enemy to progress a level: AEE-33A-19E (or AFE-33A-19E).
Start on round 20: 3E8-39F-081 + 138-3AF-D5E + 008-3BF-E6D.
Start on round 40: 3E8-39F-081 + 278-3AF-D5E + 008-3BF-E6D.
Start on round 60: 3E8-39F-081 + 3B8-3AF-D5E + 008-3BF-E6D.
Start with 1 heart: 015-5CE-E66.
Start with 6 hearts: 065-5CE-E66.
Start with 9 hearts: 095-5CE-E66.
No big bubbles appear: C97-8AE-E66.
Run into 1 enemy and remain invincible for rest of game: FA5-58E-4C1 +
FAB-46E-4C1 + FAB-63E-4C1.
BUBBLE DRAGON (GAME BOY)
PASSWORDS- To play the first 100 stages, enter the password "kglj". To
access the next 100 levels, enter the password "kg5d".
BUGS BUNNY'S CRAZY CASTLE (GAME BOY)
Passwords:
Stage 10: wzfs. Stage 20: ztpz. Stage 30: wycz.
Stage 40: tx9w. Stage 50: 2twx. Stage 55: TPUX.
Stage 56: TYAX. Stage 57: P2RX. Stage 58: PTFX.
Stage 59: Y2JX. Stage 60: ytkx. Stage 70: she2.
Stage 80: xho2.
BURAI FIGHTER DELUXE (GAME BOY)
FLY THROUGH A WALL- Early in Stage 5, the screen scrolls to the left and
you must choose to fly on either the top half or the bottom half of the
screen. The bottom half turns out to be a dead end. You can escape from
this dead end by flying through the wall to the left. Move your character
so that he is in the lower left corner. Then press and hold Down and Left.
As the screen continues to scroll, your character will be pushed to the
left and fly through the wall.
Passwords:
Stage 2: HGKM. Stage 3: CPFI.
Stage 4: JJOE. Stage 5: DKLF.
BURGERTIME DELUXE (GAME BOY)
Passwords:
Level 2-1: two eggs, hot dog, burger guy.
Level 3-1: hot dog, two burger guys, pickle.
Level 4-1: pickle, two eggs, pickle.
Level 5-1: two tomatoes, pickle, burger guy.
Level 6-1: pickle, two tomatoes, hot dog.