Interphasic Plasma Array: A plasma disruptor beam that is
slightly powerful than a regular Romulan Disruptor. It
has the ability to phase in and out of dimensions. This plasma array
can also pass through regular matter similar to the
way in which the phase cloak does. ( Used on D'Kazanak Warbirds only
and can be modified for use on a D'Deridex
Warbird)
Plasma Repulsers: Similar to Disruptor Cannon, This weapon uses
a Rapid firing Disruption blast of Plasma. Not as powerful as the Plasma
Disruptor which uses warp plasma, this utilizes ionized plasma, but when fired
in rapid successions, it proves to be even more effect then any other disruptor
weapon.
Plasma Disruptor: Much more powerful than the standard disruptor
cannon and the quantum torpedoe.
This weapon uses ionized excess warp plasma and directs it at an enemy
vessel. Once this weapon is used the attacking vessel must back off immeadiatly
as the effects of ths plasma may damage the attacking ship. This weapon
must recharge after use and cannot be used for another ten hours. ( Mounted
on D'Kazanak Warbirds Only )
Standard Disruptor Cannon: A directed energy weapon. Much
more effect then Starfleet Phaser array, able to shoot a consentacted
beam of phaser fire.
There are three types of Disruptor Cannon's, X, Y, & Z.
in force.
Photon Torpedo: Self-propelled missiles containing a small
quantity of matter and anitmatter bound together in a
magnetic bottle. It is launched at warp speed at a target. ( All Wabirds
and Science/Scout Vessels )
Quantum Torpedo: Like its predecessor, the photon torpedo,
it uses an antimatter-matter explosion to cause damage to the shields,
hull and systems of an opposing ship. It is one of the more powerful weapons
in the inventory of the galactic races, outmatching the disruptor, the
photon and the phaser. ( All Warbirds )