Fury seems to be for those with consistent concentration and patient. He is rather slow in mobility yet decent moving agility in standing position. He does not easily inflict a single huge damage on a somewhat trained opponent. But he does possess variable attack level movements which of course do mere minor damage each time. In conclusion, durable concentration and a lot of d+1/2 seem to be needed to be good at him. }:]
A common thing on these weird aggressive people: they do have a major trip attack eg. Paul(d+4), Law(db+4), Kazuya(d,df+4) ...etc. They just make you confused for a while (seen enough of them).
- start the match with b, b+4. not risky at all yet give you time to think.Some people probably will say "I will just use attack reversal on them." Believe me, it is not that easy to put the reversal on it at all, especially in person to person combat. I have fought some serious reversal happy people, some of them even pissed me off a little. But never seen one who could easily reverse in the middle of this combo. (somebody still says he can do it, he probably is a show-off type of guy who does not know how to TK at all).
Still if you pressure the opponent too hard, he will figure a way to stop this series of combos (using d+1,or reversal(some idiots do it, in 1/10 times they actually put the reversal on it) That is why 1,2,3 move is so important. There is a little pause between 2 and 3. It just brakes the flow from your fury's attack. d+1 or reversal ability comes from player's instinct or their game experience usually predicting the move in the game flow. Well then, break the game flow with this.
At this point you or your opponent must be a little tensed up. Just looking at each other for a brief second not attacking. Then use, df+3. Or b+2,1,d,(2+4). Or just normal throw taking him by surprise.
If the opponent still comes after you, now just take him with 1,2,1,4 or f, f+2 or db+(1+2). See who wins at the end of the match. Odds are on Fury. No other character can perform fast follow up combos with such ease.