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After the destruction of the Enclave, the Chosen One, the Arroyo villagers,
and the Vault 13 citizens colonized a small patch of land north of San Francisco using one of the G.E.C.K.s the Chosen One found on his travels and thus founded Arroyo13. The colony thrived for several years, but it was eventually decided that the homeland must be recovered. The Chosen One, his friends John Cassidy, Vic, and some colonists went north with the second G.E.C.K. When they arrived at the Arroyo Bridge, they were shocked. It had been rebuilt! Cautiously, they crossed the bridge, but found the village still in ruins. Even more curious now, they explored the Temple of Trials. There they found their second big shock: It had become a Brotherhood of Steel outpost! The Brotherhood refused to explain their intentions to anyone but the Chosen One, who decided that the colonists and the knights could live peacefully together. New Arroyo was founded using the second G.E.C.K. and the village prospered. Full of their own comings and goings, Arroyo13 and New Arroyo flourished for nearly two decades, unaware of a growing threat to their very existence.
Ever since the Vault Dweller nearly destroyed his forces, the leader of the
Khans vowed revenge on his bloodline. When the Chosen One made several more anti-Raider attacks, this vow was renewed with added fervor. The leader started to gather followers, from all those who opposed the Vault Dweller bloodline. This force continued to grow for many years, completely overrunning the Den. The Brotherhood knights present there fled north, using a Vertibird built with the plans given to them by the Chosen One, to a sacred land the Chosen One had once described to them. Eventually the Raiders spread to Klamath, so that they could have a foothold closer to New Arroyo. Then one day, Cassidy ran out of supplies in his tavern.
Being out of booze is quite possibly the worst thing that can happen to the
owner of a tavern. So John Cassidy of The New Arroyo Tavern asked his old chum to go out and get him supplies. His old chum then asked his child to go to the Golden Gecko in Klamath to find supplies. That's were you come in. As the Chosen One's offspring, it is your responsibility to retrieve these supplies. You go to Klamath and to the Golden Gecko. While there, you overhear some particulary drunk Raiders yelling about their boss's latest orders. Something about a "Vault Dweller sucks this," and a "kill the damn kid," that. Somewhat frightened, you grab your supplies and run back home as fast as your feet can carry you. Our story starts with you notifying your father of these events. It is decide that you are the only one capable of running out into the wastes to solve this problem. The weight has come on your shoulders, and the only way to lift it is to unite the wasteland communities against this terrible foe |