pokeb()                  Store Value at a Given Memory Location
 
 #include   <dos.h>
 
 void       pokeb(segment,offset,value);
 int        segment;                     Segment
 int        offset;                      Offset
 char       value;                       Value to be stored
 
    pokeb() stores a byte 'value' at the memory location
    'segment:offset'.
 
    Returns:    There is no return value.
 
      Notes:    If <dos.h> is included, pokeb() is treated as a macro.
                If <dos.h> is not included or #undef is used on it, the
                function pokeb() will be used.

Seealso:



This page last updated on Fri Nov 30 10:48:32 MSK 2001
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