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The dreaded Execution Teams are called in to deal when lethal force is authorized against larger armed crowds. Their strong concentrations of powerful anti-personnel weaponry can eliminate any threats to public order with devastating effectiveness. Squad: The unit consists of 5-10 Arbitrators. Weapons: Each member is armed with a Boltgun. Options: Up to 3 Arbitrators may be given one of the following weapons: Heavy Bolter (+22 pts) or Heavy Flamer (+22 pts), Heavy Stubber (+12 points). Character: One Arbitrator may be upgraded to a Proctor for +7 points, and may choose additional equipment from the Armoury except for special access items as noted.
Each precinct has small Fire Support Teams, called in to deal with heavily armoured insurrections or with actual rebellious planetary officials. When the enemy has access to powerful armoured vehicles, Fire Support Teams are often the last line of defence of the Emperor’s servants on that planet.. Squad: The unit consists of 5-10 Arbitrators. Weapons: Each member is armed with a Boltgun. Options: Up to 2 Arbitrators may be given one of the following weapons: Meltagun (+10 pts), Plasma Gun (+12 pts), Lascannon (+25 pts), Autocannon (+22 pts), Missile Launcher (+22 pts). Character: One Arbitrator may be upgraded to a Proctor for +7 points, and may choose additional equipment from the Armoury except for special access items as noted.
Type: Tank, Open Topped Crew: Arbitrators. Weapons: The Castigator must be armed with either a turret mounted Heavy Webber at +25 points or Water Cannon at +15 points. It also has a Searchlight as a built-in Vehicle Upgrade Transport: A Castigator may carry a single unit of up to 6 Arbitrators. Options: The Castigator may take the following vehicle upgrades from Codex: Imperial Guard:
These are usually large stand-alone weapons, each with it’s own power source and often even self-propelled. Each usually requires specialized equipment and repair, and though sometimes seen detached to other Imperial armies they are a rare sight outside of Adeptus Mechanicus forces. Arbite precincts find them of great value in defensive situations, as they can easily turn the tide of rampaging rioters with their hail of accurate firepower.
Tarantulas are a widely used weapon platform. Almost any Imperial weapon can be easily mounted to the chassis, and with the aid of built-in weapon-linking mechanisms they are very accurate. Crew: 2 Arbitrators armed with Arbite Shotguns Weapons: You must equip each Tarantula with one of the following Linked weapon mounts:
Rapier is the common name for a variety of small tracked engines mounting multiple lasers designed to all focus together as a single strike. Known primarily as a tank-killer, the high power beam also have give it a reputation for making sure that any enemy hit stays very, very dead! Crew: 2 Arbitrators armed with Arbite Shotguns Weapons: Multiple Rapier Lasers in “Destroyer” Configuration
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All original concepts © Tim Huckelbery. Last modified 08-06-01. Disclaimer: This website is completely unofficial and in no way endorsed by Games Workshop Limited. Warhammer and Arbites are trademarks of Games Workshop Limited and are used without permission. No challenge to their status is intended. |