Aspiring
Champion |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Aspiring Champion |
15 |
3 |
3 |
3 |
3 |
1 |
4 |
2 |
8 |
5+ |
Weapons: Lasgun, or laspistol and close combat weapon.
Options: The Aspiring Champion may be given additional equipment
from the Armoury.
SPECIAL RULES
Independent Character:
Leadership: |
Infantry
Squad |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Chaos Guard |
6 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Squad: The squad consists of between six and ten
Chaos Guard.
Weapons: Lasgun.
Options: Up to one model may replace his lasgun with one of
the following:
flamer at +3 pts; meltagun at +8 pts; plasma gun at +8 pts; grenade
launcher at +8 pts.
Two Chaos Guard can form a weapons team with one of the following:
heavy bolter at +10 pts; missile launcher at +15 pts; lascannon at +20
pts; autocannon at +15 pts; mortar at +15 pts.
The entire squad may be equipped with frag
grenades at +1 pt per model.
Character: One model may be upgraded to an Aspiring Champion
for +9 pts. The Aspiring Champion may choose additional equipment from
the Armoury.
The Chaos Guard army may include up to one Mobilized Chaos Guard squad
for each Chaos Guard Platoon it includes.
Squad: The squad consists of between six and ten possessed
Chaos Guard.
Weapons: Lasgun.
Options: Up to one model may replace his lasgun with one of
the following:
flamer at +3 pts; meltagun at +8 pts; plasma gun at +8 pts; grenade
launcher at +8 pts.
Two Chaos Guard can form a weapons team with one of the following:
heavy bolter at +10 pts; missile launcher at +15 pts; lascannon at +20
pts; autocannon at +15 pts; mortar at +15 pts.
The entire squad may be equipped with frag
grenades at +1 pt per model.
Character: One model may be upgraded to an Aspiring Champion
for +9 pts. The Aspiring Champion may choose additional equipment from
the Armoury.
Transport: The squad is mounted in a Chimera, purchased at
additional cost from the Transport entry.
CHAOS CULTISTS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Chaos Cultist |
3 |
2 |
2 |
3 |
3 |
1 |
3 |
1 |
7 |
- |
Demagogue |
+4 |
2 |
2 |
3 |
3 |
1 |
3 |
2 |
8 |
- |
Squad: The squad consists of between ten and fifty Cultists.
Weapons: Close combat weapon.
Options: Any model may have one of the following at +1 pt:
laspistol; autopistol; lasgun; autogun; shotgun.
Up to one model in ten may replace their weapons with one of the following
each; plasma gun at +6 pts, meltagun at +6 pts, flamer at +2 pts, heavy bolter at +6 pts, grenade launcher at
+8 pts, heavy stubber at +4 pts, autocannon at +6 pts.
Character: One of the Cultists may be upgraded to a Demagogue
for +4 pts. The Demagogue may choose additional equipment from the
Armoury up to a total value of 40pts.
|