CHAOS GUARD INFANTRY PLATOON
1 Aspiring Champion + 2-5 Chaos Guard Squads

Aspiring Champion
Points WS BS S T W I A Ld Sv
Aspiring Champion 15 3 3 3 3 1 4 2 8 5+

Weapons: Lasgun, or laspistol and close combat weapon.

Options: The Aspiring Champion may be given additional equipment from the Armoury.

SPECIAL RULES

Independent Character:

Leadership:

Infantry Squad
  Points WS BS S T W I A Ld Sv
Chaos Guard 6 3 3 3 3 1 3 1 7 5+

Squad: The squad consists of between six and ten Chaos Guard.

Weapons: Lasgun.

Options: Up to one model may replace his lasgun with one of the following: flamer at +3 pts; meltagun at +8 pts; plasma gun at +8 pts; grenade launcher at +8 pts.

Two Chaos Guard can form a weapons team with one of the following: heavy bolter at +10 pts; missile launcher at +15 pts; lascannon at +20 pts; autocannon at +15 pts; mortar at +15 pts.

The entire squad may be equipped with frag grenades at +1 pt per model. 

Character: One model may be upgraded to an Aspiring Champion for +9 pts. The Aspiring Champion may choose additional equipment from the Armoury.


MOBILIZED CHAOS GUARD SQUAD
  Points WS BS S T W I A Ld Sv
Chaos Guard 6 3 3 3 3 1 3 1 7 5+

The Chaos Guard army may include up to one Mobilized Chaos Guard squad for each Chaos Guard Platoon it includes.

Squad: The squad consists of between six and ten possessed Chaos Guard.

Weapons: Lasgun.

Options: Up to one model may replace his lasgun with one of the following: flamer at +3 pts; meltagun at +8 pts; plasma gun at +8 pts; grenade launcher at +8 pts.

Two Chaos Guard can form a weapons team with one of the following: heavy bolter at +10 pts; missile launcher at +15 pts; lascannon at +20 pts; autocannon at +15 pts; mortar at +15 pts.

The entire squad may be equipped with frag grenades at +1 pt per model. 

Character: One model may be upgraded to an Aspiring Champion for +9 pts. The Aspiring Champion may choose additional equipment from the Armoury.

Transport: The squad is mounted in a Chimera, purchased at additional cost from the Transport entry.


CHAOS CULTISTS
  Points WS BS S T W I A Ld Sv
Chaos Cultist 3 2 2 3 3 1 3 1 7 -
Demagogue +4 2 2 3 3 1 3 2 8 -

Squad: The squad consists of between ten and fifty Cultists.

Weapons: Close combat weapon.

Options: Any model may have one of the following at +1 pt: laspistol; autopistol; lasgun; autogun; shotgun.

Up to one model in ten may replace their weapons with one of the following each; plasma gun at +6 pts, meltagun at +6 pts, flamer at +2 pts, heavy bolter at +6 pts, grenade launcher at +8 pts, heavy stubber at +4 pts, autocannon at +6 pts.

Character: One of the Cultists may be upgraded to a Demagogue for +4 pts. The Demagogue may choose additional equipment from the Armoury up to a total value of 40pts.


 
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