Madden NFL 2002 November 16, 2001 - Electronic Arts' Madden NFL 2002 is the first and only football game available for GameCube launch, and will undoubtedly go on to be one of the best NFL simulations on the console until the franchise's next release. And while the GameCube version isn't without its problems, Madden NFL 2002 has almost everything football fanatics could want. Features
Gameplay Certainly all Madden's trimmings are great, but the meat and potatoes of the single-player game is the Franchise mode, which has improved over previous Madden iterations. The mode lasts for up to 30 years (game time), enables a total of 31 entrants, and gives users the ability to import a draft class from NCAA Football 2002 after the first year. Instead of imaginary players you can decide to pick up real players like Virginia Tech's Lee Suggs or Oregon State's Ken Simonton. You're even able to take hold of the new Houston Texans, enabling you to take over that franchise after the first year and take part in the expansion draft. Without a doubt Madden 2002 is one of the most feature-rich games on the market. It is also only football game that we know of this year that will actually have the new division alignment that takes place next year. So you have access to AFC North, South, East, and West and an NFL North, South, East and, West. Note: Madden NFL 2002 requires 59 blocks of memory -- an entire GameCube memory card -- for Franchise mode. Settings, rosters, and replays will easily take up another memory card on their own.
So, indeed the options and features list is impressive. More important than the possibilities, though, is the actual gameplay. Madden NFL 2002 plays spectacularly, and has come closer to accurately simulating American football than all of the competition. A more balanced running and passing game in combination with improved AI just feels right. You spend the whole season watching the games on ESPN and FOX, but when you pick up Madden 2002 you feel like you're part of the NFL. It's your chance to be the quarterback, running back, or star punter for your favorite team. Everything comes to a boiling point when you enter exhibition matches with a friend. You love the Packers and one of your good friend worships the Vikings. In Exhibition mode you can face off and prove your team's worth. You'll be able to choose from a large number stadiums, custom forecast weather conditions, and choose quarter lengths. As rewarding as the single-player Season/Franchise mode can be, Exhibition matches are often what you will return to the most if you have friends who will indulge in mutliplayer with you. In terms of control, Madden requires some skill. Basic passes and running is easy, but the control scheme allows for jukes, stiff arms, dives, and much more. After spending enough time with the game your skills will improve substantially. You'll be sidestepping and pushing off opponents like a star player. So, there's enough flexibility so novices can enjoy the game but also enough depth so experts can outperform. Unfortunately, this stunning football simulation isn't without its problems. Artificial intelligence is still dodgy. As you increase the difficulty the CPU will play better than you even if you have higher rated players. Even during exhibition matches your own teammates will occasionally do something weird. For example, we've seen CPU players decide to not tackle quarterbacks despite being next to them. The good news is these AI glitches aren't that prominent. A few unfair plays might have you turning off your GameCube in disgust, but inevitably you'll return because the core of Madden 2002 is so excellent. Graphics HDTV owners are in for a special treat thanks to a progressive scan mode and 16:9 widescreen support. As with most progressive scan compatible software you will immediately notice a sharper picture and clearer textures. In combination with the true widescreen mode, which lets you see all of your receivers, Madden 2002 looks magnificent. Sound Everything runs in full Dolby Surround and is pretty much what you'd expect from the playing field. There are many different tackling sounds, yells, and screams from the crowd, which reacts in real-time to the action. Tiburon has even tossed in the random megaphone sound byte like, "Seat number D26 has just won a free case of bottled water." With that said, though, the sound effects are average. They get the job done, but don't go beyond what's needed with any special effects.
created by da biszy |
I get most of my kicks out of the exhibition mode. I don't get into stat tracking or playing seasons. I'm in it for the touchdowns, the big runs -- the glory. Even against the CPU exhibition mode is a blast because it's such a great simulation of the game. Of course, it's even better when your friends step up to the plate for some competition. You get angry, you exchange some unpleasant comments, and in the end you enjoy yourself even if you lose. Even if you aren't a huge sports fan and enjoy playing football casually, multiplayer can make Madden NFL 2002 a worthy purchase.
Looking forward, outside of Sega's 2K series, Madden will probably go untouched by the competition until next year. So if you're looking for your de facto GameCube football game, Madden NFL 2002 is it.