Universal Studios Theme Park Adventure January 10, 2002 - Universal Studios Theme Park Adventure from unknown developer Nai'a Digital Works and publisher Kemco Entertainment, takes players on a day-long stroll through the attractions destination of the same name. Using a combination of pre-rendered backgrounds and fully 3D mini-games, visitors can explore the massive park, collect money, earn stamps and caps and try the rides. It all seems well rounded enough. But what succeeds in theory fails in execution. Universal Studios is a clunky, disorganized mess of a game complete with unclear goals, a sloppy navigation and map system that barely works, and a slow pace. The visual presentation, which is more befitting of a first-generation Nintendo 64 game in its barren environments and simplistic, blurry textures, seems to suggest that this is a game for kids. And yet, the entire setup for the T-rated project -- confusing and disorienting -- comes as a complete contradiction to its style. The Facts
Gameplay The main character, who is controlled with the analog stick, searches the park via a series of pre-rendered scenes a la Resident Evil, except nowhere near as inspired. Players can press the A button to interact with the various people that frequent the park, most of whom offer up sentences such as "This is exciting!" or "Everything here is fun!" Finally, the X button brings up the map (once players have found it), which is pretty much the most useless thing ever given that it attempts to 3D-ize a series of pre-rendered scenes and fails. Control is simple, but responsive. Picking up garbage is incredibly easy, as is interacting with people. But like the rest of the adventure, it's far from deep and running blindly between rendered backdrops can and does grow tiresome. The rides themselves, unfortunately, aren't much better. There are at least seven, each of which offers a different play style than the rest. The Jaws attraction, for example, pits players on a sailing boat as the giant shark attacks, the idea being to throw crates into its mouth as it approaches the boat. It's easy and boring. The Jurassic Park ride is on rails, and sees gamers targeting and shooting at the T-Rex, velociraptors, and pterodactyls, while racing from them on a jeep. The targeting system is buggy and sometimes doesn't seem to hit the dinosaurs as they come at players, which is annoying, but even with that the task is generally -- wouldn't you know it -- easy and boring. The Back to the Future ride is kind of like a 3D racer; players must speed after Biff Tannen in his DeLorean through different time eras from the ice age to present day. Easy and boring. Then there is the WaterWorld Adventure "ride" which, it turns out, is nothing more than a badly rendered FMV of a craft crashing into some water. The good news is that players get to choose which seat in the audience they'd like to view the action from. Easily the best ride in the game -- and only because it offers more control freedom -- is the BackDraft Experience, which lets players run through a burning building putting out fires and saving innocents. Clearly this is stuff for kids. And yet, kids will find many of Universal Studios Theme Park's intricacies a turn off. For example, the Trivia Quiz, a touted feature of the game, asks questions that will almost always be too difficult for young players. "How many members made up the team of Sneakers?" We're guessing that not many five-year-olds are major Robert Redford fans. "In what year was Universal Studios Florida Built?' Again, this is probably not information that Little Billy is yet privy to. And these are some of the easier questions. But beyond that, the setup of the park itself is disorienting. Three qualified IGN editors working together could not figure out the map system of the game so that we could get to the E.T. ride. And given that most of the rides are initially closed, we don't believe child gamers will have the patience to pick up garbage and answer trivia questions in order to first find Woody Woodpecker and then purchase a cap. Meanwhile, adult gamers won't want anything to do with the game's tired play mechanics and outdated visuals. Which leads us to... Graphics Sound
created by da biszy |
Not recommended for young or adult gamers.