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Elven Noble This is a sketch for an Elven
Lord I had done whilst at Bethesda. The Elves are a popular race that features
in The Elder Scrolls series of RPGs and they have always appealed to me.
It's a combination of both 3D and 2D packages, in this case 3D Studio MAX
and MetaCreation's Painter. The texture for the face was created in Painter
and the final image was also "doctored" after rendering. (Note the hair
and ear are sketched onto the image, after further suggestions from the
designer). |
I belieive the latest look for The Elder Scrolls elves
is very different from this, my personal idea. Still it was a nice way
to get my feet wet on Studio MAX as this was the first thing that I did
using that piece of software. |
The Clannfear, to the right, is a creature
I designed for Bethesda Softworks' Battlespire
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This is one of my favourites and had intended to be used in "The Elder
Scrolls III, Morrowind" but due to design changes (Morrowind will feature
true, real-time 3D characters, not sprites) the creature was no longer
needed and so after some modifications and a name change it found itself
into Battlespire. All modelling, texturing and animation was accomplished
in Alias Power Animator. Some sample animations of the Clannfear and other
creatures from Battlespire appear in the Past Projects
section. |
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A detail from Bethesda's first Website
intro page. (They are currently into their third incarnation). This guy
has a long and somewhat murky past. When Bethesda first approached the
artists there to come up with something for their new web page we were
working flat out to get Daggerfall completed.
For my selection therefore I reused many graphics from the animation sequences
I was working on at that time , but we still needed an introduction page.
The webmaster at that time wanted to have some kind of 3D wizard, but time
constraints meant we only had time to create a 2D one. |
Fortunately I already had an image I believed could form
the bare bones of a new graphic, one that I had created for Darkmere,
an Amiga game I had designed a year or two before. That image itself was
inspired by "The Last Spell" by Jeff Easley for TSR,
the Role Playing company. The final image was the first I created using
Painter, up to that time all my images had been pixel-pushed. That is,
each pixel was individually placed, one by one, after choosing its colour.
A very labourious task! The final image here is therefore inspired by a
previous work that inturn has been inspired by another. Currently I am
laying the plans for a new version, this time in 3D. |
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To the left is some pre-production work
for Battlespire . Although never used in the
game, it was used in Bethesda's sale sheet for Battlespire. The Armor and
basic female model was also used extensively for female-daedra character
dialogue. The rather rigid stance is intentional; the mesh is about to
be attached to the base frame of a inverse kinematic skeleton. |
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Sketches. Click on the sketch to the left
to take you to some more sketches. |
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