I am a native of Britain and am now working in the United States of America. I first begin working with computer graphics on a Commodore VIC 20, designing graphics by redesigning the Ascii characters. Since that time I have worked on many projects, and on most of the early 8 and 16 bits games I handled all design work, and later, on the PC, I would be part of a team.
I have now been working in the industry for 14 years. In that time I have been lucky to have worked on all aspects of games design, from the complete design of games such as Darkmere and Dragonstone, to level design, box art, character design and animation, intro animations and other in-game animations, interface design, realtime 3D characters and environments, texure deisgn, etc.

In that time I have been an art director, a game designer, even Head of department, but I have always considered myself foremost as an artist, and that is where I am now. The following profile is intended to give the reader some idea of what I have done in the past and, to show potential employers what I am capable of now.

If you have any questions regarding my work, or are currently seeking an artist to work with you please contact me at the email address at the bottom of this page.

Mark Jones (June 24th 2000)


Game Titles
Company Name Title Date of release System
Bethesda Sofworks Daggerfall 1996 PC
Morrowind 2001 PC
PBA Bowling II 2000 PC
Battlespire 1997 PC
Dollhouse Not released PC
Redguard 1998 PC
Skynet 1996 PC
10th Planet Not yet released PC

Ocean Software Ltd. Arkanoid 1986 Commodore 64
Gryzor 1986 Amstrad CPC
Renegade 1986 Amstrad CPC
Mag Max 1986 Amstrad CPC
Top Gun 1986 Atari ST
Platoon 1986 Atari ST/Amiga
Rambo 3 1986 Atari ST/Amiga
Total Recall 1987 Atari ST/Amiga

Hewson Consultants Ltd.. Cybernoid II 1988 Atari ST/Amiga
Stormlord 1988 Atari ST/Amiga/Sega Genesis/PC
Insects in Space 1989 Atari ST/Amiga
Scavenger Not released Atari ST/Amiga

21st Century Entertainment. Rubicon 1989 Atari ST/Amiga

Core Design Ltd. Darkmere 1993 Amiga
Dragonstone 1994 Amiga

Electronic Arts Space Hulk 1994 PC

Fenris Wolf Traveller Not Released PC

Arcana It's a Frog's Life Not Released Amiga

Eldritch the Cat Tentacles Not Released Amiga



Software Experience
Software Package length of experience System
Animator Pro 6 years PC
Alias Power Animator 3 years SGI
3D Studio MAX 3 years PC
Deluxe paint 6 years PC/Amiga
MetaCreation's Painter 2 years PC
Photoshop 2 year PC
Multple in-house utitlies 14 years Amiga/Amstrad/Commodore 64/Atari ST/PC