The Hume

According to FFXI's Strategy Guide, Here are a list of jobs best suited for the Hume. Click here to return to the Hume Page or Click here to return to the Jobs Page.

From Best to Worst
Rating Class Summary Notes
Good Bard Charisma, Magic, some Survivability
Good Thief Most Versatile
So-So Beastmaster Usual Balance
So-So Black Mage Good Balance Between MP/HP
So-So Summoner Much like Mithra
Bad Dark Knight Moderate Magic and Agility
Bad Monk Moderate Attack/Defense Mix N/A
Bad Paladin Balanced
Bad Ranger Balanced
Bad Red Mage Balanced MP/HP
Bad Samurai Usual Mix
Bad Warrior Balanced Humes and Mithra lack the Hit Points and damage potential to be as useful early in this job's training. Yet, the right combination can make either of them useful.
Bad White Mage Most Job Choices Humes have the same Hit Points and Magic Points as their Mithra counterparts, but lack the dodging and evasion bonuses needed to stay alive. Although a White Mage is still a decent career option for a Hume, they aren't as efficient and effective as most of the other races.
Worst Dragoon Normal mix of fun
Worst Ninja Looks Great in Pajamas