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Pokémon GB HM/TM List
HMs (Hidden Machines) HM 01-CUT Type: Normal     Power: 50     PP: 30     Accuracy: 95 Used for cutting bushes to open new paths. (GB) HM 02-FLY Type: Flying     Power: 70     PP: 15     Accuracy: 95 Pokémon flies on first turn, attacks on second turn. Used to fly to places previously visited.(GB) HM 03-SURF Type: Water     Power: 95     PP: 15     Accuracy: 100 The move is strong and highly accurate. Used to surf across lakes, rivers, and oceans.(GB) HM 04-STRENGTH Type: Normal     Power: 90     PP: 15     Accuracy: 100 Used for moving obstacles, like boulders.(GB) HM 05-FLASH Type: Normal     Power: ----     PP: 20     Accuracy: 70 Blinds the target with a bright flash of light, reducing accuracy. Lights caves.(GB) HM 06-WHIRLPOOL Type: Water     Power: 15     PP: 15     Accuracy: 70 Lasts 2-5 turns. Foe becomes trapped in a vortex, making it impossible to switch. HM 07-WATERFALL Type: Water     Power: 90     PP: 15     Accuracy: 70 Hits with a blow packing the power of fish traveling up waterfalls. TMs (Technical Machines) TM 01-DYNAMIC PUNCH Type: Fighting     Power: 100     PP: 5     Accuracy: 50 A Fighting-type attack move. Inaccurate, but guaranteed to confuse the opponent if it hits.
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