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TMs (Technical Machines)

TM 18-RAIN DANCE
Type: Water     Power: ----     PP: 5     Accuracy: 100
Summons rain for 5 turns. While it is raining, the power of Water-type moves increases.

TM 19-GIGA DRAIN
Type: Grass     Power: 60     PP: 5     Accuracy: 100
Half of the HP drained from the target is added to the attacker's HP.

TM 20-ENDURE
Type: Normal     Power: ----     PP: 10     Accuracy: 100
Always leaves the user with atleast 1 HP. Success rate decreases if used repeatedly.

TM 21-FRUSTRATION
Type: Normal     Power: ----     PP: 20     Accuracy: 100
A Normal-type attack. The more the user dislikes it's trainer, the more powerful the move.

TM 22-SOLARBEAM
Type: Grass     Power: 120     PP: 10     Accuracy: 100
Strongest Grass-type attacks. Energy is absorbed the first turn, then fired on the next.

TM 23-IRON TAIL
Type: Steel     Power: 100     PP: 15     Accuracy: 75
Strikes the target with a stiff tail. Has a 1 in 3 shot at lowering the target's defense.

TM 24-DRAGONBREATH
Type: Dragon     Power: 60     PP: 20     Accuracy: 100
A Dragon-type attack. Has a 1 in 10 chance of paralyzing the target.

TM 25-THUNDER
Type: Electric     Power: 120     PP: 10     Accuracy: 70
The strongest of all Electric-type attacks. Has a one-in-ten chance of paralyzing the target.

TM 26-EARTHQUAKE
Type: Ground     Power: 100     PP: 10     Accuracy: 100
An attack that inflicts damage by shaking the ground. It is useless against Flying-type Pokémon.



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