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TMs (Technical Machines)(Continued)

TM 12-WATER GUN
Type: Water     Power: 40     PP: 25     Accuracy: 100
A Water-type attack that causes moderate damage through the power of water.

TM 13-ICE BEAM
Type: Ice     Power: 35     PP: 10     Accuracy: 100
An Ice-type attack. Has a one-in-ten chance of freezing the target solid.

TM 14-BLIZZARD
Type: Ice     Power: 120     PP: 5     Accuracy: 170
The strongest Ice-type attack. Has a one-in-ten chance of freezing the target solid.

TM 15-HYPER BEAM
Type: Normal     Power: 150     PP: 5     Accuracy: 30
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.

TM 16-PAY DAY
Type: Normal     Power: 40     PP: 20     Accuracy: 100
A move that also nets money at the end of battle. How much depends on the attack frequency and level.

TM 17-SUBMISSION
Type: Fighting     Power: 80     PP: 25     Accuracy: 30
Damages, but the attacker takes 1/4 the damage caused.

TM 18-COUNTER
Type: Fighting     Power: ----     PP: 20     Accuracy: 100
Hits the enemy for twice the damage taken.

TM 19-SEISMIC TOSS
Type: Fighting     Power: ----     PP: 20     Accuracy: 100
A Fighting-type attack. Throws target with enough force to flip the world upside down.

TM 20-RAGE
Type: Normal     Power: 20     PP: 20 Accuracy: 100
A non-stop attack move. The user's Attack power increases every time it sustains damage.



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