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Master manipulators, influence brokers and scions of hidden
power - the Lasombra, as their moniker implies, ply the Jyhad as a vicious
game from the comfortable obscurity of darkness and misdirection. Raised
from the Spanish and Italian upper class, the Lasombra exercised their
influence over the Church and nobility of the Dark Ages, turning mortal
rulers to their whims and bending entire societies to their service. This
practice continues unabated as the Lasombra bow to no other clan, instead
leading the Sabbat with keen, cultured sensibilities and ruthless
efficiency.
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Potent sorceries, crumbling castles, forbidding mountains,
villages of huddled and fearful peasants, these images play through the
history of the Tzimisce. The scholarly Fiends trace their roots to the demesnes
of Eastern Europe, where they rules as feudal lords over a superstitious
populace (and, in some places, they still do, it is whispered). Even in
the modern day, anachronistic behavior and uncommon occult insight are
hallmarks of the Tzimisce. Once the pre-eminent sorcerers of Cainite
society, they now serve the Sabbat as terrifying, alien creatures that
epitomize the traditional characteristics of vampires. The Great Vlad
Dracul himself is said to be one of the Tzimisce, though in the Sabbat, he
is counted a traitor to the clan.
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During the Anarch Revolt, many
young Brujah readily took up the cause. Several clan elders denounced the
anarchs after a brief dalliance with the revolutionary ideology. The
Brujah anarchs saw this as another of the elders' betrayals and
treacheries against those elders who joined the Camarilla. Most Sabbat
Brujah are very supportive of their sect, unlike the fractious and
indolent Brujah of the Camarilla. Not only do they support the sect with enthusiasm,
they have an active vision that Sabbat ideology (or propaganda, as their
rivals suggest) serves to unify.
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Like the bestial vampires of
legend, the Gangrel antitribu display the Sabbat's animalistic
side. Whether the predatory City Gangrel or the untamed Country Gangrel.
Sabbat Gangrel are tireless hunters whose skill in pursuit of prey knows
no peer. Like animals, they are consummate stalkers, reveling in the
thrill of the hunt and gorging themselves on the blood of their victims.
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The violent, dangerous nature of
the Sabbat offers no solace for the fractured minds of the Malkavians.
Indeed, Sabbat Malkavians are often more deranged and psychotic than their
Camarilla counterparts. Still, the old maxim of method lying beneath
madness often proves true for the Sabbat - the seemingly incomprehensible
actions of the Malkavians confound the sect's foes, and more than one
conflict has been won at the hands of a Malkavian tactician.
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Elders of the sect suspect that the
Nosferatu antitribu joined the Sabbat less out of hatred for their
sires than out of something lurking beneath the clan's own veil of
secrecy. Nosferatu of the Sabbat seem to be on the best terms with their
Camarilla counterparts of all the clans of the Sword of Caine, but why? As
expected the Nosferatu and their antitribu close ranks when asked about it
- the problem is theirs alone.
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Although not truly a clan (no
Antediluvian is believed to have founded the bloodline), the Panders have
made a place for themselves despite their inauspicious origins. Like
Caitiff - which for all practical purposes, they are - any vampire who
joins the Sabbat and has no known clan becomes a Pander as do childer
Panders embrace. A broad spectrum of Cainites comprise the Panders, most
of whom are young and rowdy. Haughty Cainites should beware, however,
Panders are True Sabbat, not just a proving ground for embarrassing
childer.
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According to the spotty oral
history of the clan, a faction of Ravnos Cainites split from their Gypsy
heritage after the formation of the Sabbat. Sabbat vampires didn't torment
each other with complex Hindu dharma riddles or deny that the Beast was a
part of them. the Sabbat became a haven for these young defectors who
became the first Ravnos antitribu.
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The Toreador Perverts have adopted
roles not too dissimilar from the Lasombra - they are often leaders, and many
find themselves assuming the roles of ducti, priests or political organizers.
Theirs is a legacy of aristocracy and artisanship, twisted by the bloodsports
and depravity that consume the Sabbat. In many ways, they embody the hypocrisy
that plagues the sect; they simultaneously crusade for the sect and indulge
themselves in the excesses that leadership makes available.
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Centuries ago, according to the
Ventrue antitribu, members of their clan were knights and
aristocrats, masters of statecraft and diplomacy. After the Anarch
Revolt and the foundation of the Camarilla came the Renaissance, and
the Ventrue changed with the times. Rather than remain nobles, they
pursued financial interests, joining the merchant class. They
abandoned nobility and the right of kings to rule.
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Since the Sabbat's
formation, the Assamite antitribu have played an important role in the
sect and have become some of the most feared warriors of the Sword of
Caine. Assamite antitribu typically place more emphasis on following the
ideals of their clan than on upholding the sect's purposes, though many of
their beliefs coincide. The Angels of Caine seek to bring themselves
closer to Caine, whom mainstream Assamites regard as a cursed and corrupt
infidel. For some reason, the two clans seem to have guarded respect for
each other, for which no one outside can give a plausible reason. Assamite
antitribu claim superiority over their independent brethren, whom they
despise for accepting the Camarilla's punishment during the Treaty of
Thorns. Even though the curse has since been broken, feelings on the
matter have not changed.
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