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Favorite Games - Sid Meier's Alpha Centauri - Technological Advancements - M
This is an alphabetical listing of all the technological advancements that can be made in Sid Meier's Alpha Centauri - compiled
from the information in the Datalinks found in the game itself.

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Matter Compression - Conquer 9
"Create materials of extremely high density"
Features:
· Defenses: Neutronium Armor (8)
Prerequisite to:
· Super Tensile Solids
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Matter Editation - Build 12
"Manipulate the smallest particles of matter"
Features:
· Defenses: Antimatter Plate (10)
· Base Facilities: Nanoreplicator
· Secret Projects: Clinical Immortality
Prerequisite to:
· Matter Transmission
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Matter Transmission - Build 13
"Transmit objects from one end of Planet to the other"
Features:
· Abilities: Blink Displacer
· Base Facilities: Psi Gate
· Secret Projects: The Bulk Matter Transmitter
Prerequisite to:
· Temporal Mechanics
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Mind/Machine Interface - Conquer 6
"The integration of man and machine"
Features:
· Chassis Types: 'Copter (8)
· Abilities: Drop Pods
· Secret Projects: The Cyborg Factory
· Citizens: Thinker
Prerequisite to:
· Biomachinery
· Digital Sentience
· Graviton Theory
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Monopole Magnets - Build 6
"The secrets of magnetism"
Features:
· Terraform: Mag Tubes
Prerequisite to:
· Nanominiaturization
· Unified Field Theory
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Select a letter to find an alphabetical listing of all techs that begin with that letter.
· A
· B
· C
· D
· E
· FGH
· I
· JKL
· M
· N
· O
· P
· QR
· S
· T
· UVWXYZ
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· Sid Meier's Alpha Centauri
· About Sakura and Sakura's Thoughts
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