Favorite Games - Sid Meier's Alpha Centauri - Technological Advancements - M

This is an alphabetical listing of all the technological advancements that can be made in Sid Meier's Alpha Centauri - compiled from the information in the Datalinks found in the game itself.



Matter Compression - Conquer 9
"Create materials of extremely high density"

Features:
· Defenses: Neutronium Armor (8)

Prerequisite to:
· Super Tensile Solids

Matter Editation - Build 12
"Manipulate the smallest particles of matter"

Features:
· Defenses: Antimatter Plate (10)
· Base Facilities: Nanoreplicator
· Secret Projects: Clinical Immortality

Prerequisite to:
· Matter Transmission

Matter Transmission - Build 13
"Transmit objects from one end of Planet to the other"

Features:
· Abilities: Blink Displacer
· Base Facilities: Psi Gate
· Secret Projects: The Bulk Matter Transmitter

Prerequisite to:
· Temporal Mechanics

Mind/Machine Interface - Conquer 6
"The integration of man and machine"

Features:
· Chassis Types: 'Copter (8)
· Abilities: Drop Pods
· Secret Projects: The Cyborg Factory
· Citizens: Thinker

Prerequisite to:
· Biomachinery
· Digital Sentience
· Graviton Theory

Monopole Magnets - Build 6
"The secrets of magnetism"

Features:
· Terraform: Mag Tubes

Prerequisite to:
· Nanominiaturization
· Unified Field Theory




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