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MS-06F Zaku II Version 2.0 (Asian Release) Review
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MS-06F Zaku II Version 2.0 Synopsis: The Zaku II has a charm about it that at first sight can sometimes be missed. But watch a couple of episodes (usually newer ones like 08th MS team) and either build the model or mess with the figure and you'll find that there is something to like about it, especially if you're a fan of Grunt suits. The Head is well painted and well detailed. The sculpt job of the head is great with the area of the mono-eye being made of a separate plastic almost leading one to believe that the area of the mono-eye could swivel around but it can't really move. The Head stands on a rather odd joint that allows for 360 degrees of rotation and good head elevation. I say the joint is odd because the head has to be lined up with part of the joint in a particular way, to prevent anymore confusion a picture below should better clear up the confusion. The arms are equal only to other Version 2.0 Figures. The shoulder joints can swivel forwards and backwards freely as well as rotate without being hindered. Only thing the arms can't do is spread the arms out to show its arm-span. The elbows feature the trademark double joint debuted in the RX-78-2 Gundam Version 2.0 which allows for almost complete natural bending at the elbow. Twisting of the elbow is achieved not at the elbow but in between where the deltoid and triceps would be. That swiveling point can be sticky after getting it out of the package, I found it that way on both ZakuIIs and nearly paniced thinking it couldn't be angled. The Hands rest on a ball joint providing natural pivoting. Hands included are 2 closed fists, 2 gun hands, and 2 "sword" hands. One thing to note is that the hands don't have painted on panel lines whereas the rest of the Zaku has panel lines drawn in. The Legs are well articulated and in a lot of ways superior other units. The leg is connected to the hip via a ball joint and the skirt armor is flexible and separate enough to allow for practically unhindered movement except at the side hip armor. The knee joint like the elbow joint features the Version 2.0 double joint allowing for natural bending. The ankle still has the hindered movement by surrounding ankle armor. Bandai must have decided to compensate for this restriction with an additional joint in the lower foot allowing for articulation similar posing like the Gundam Ver2.0 shown HERE. Be careful that when manipulation this joint because it's the easiest joint to pop off. The Torso is well sculpted and well painted. The thruster pack is removable revealing internal mechanics also allowing for the Zaku to wear the minelaying backpack coming with Char's ZakuII version 2.0 and The backpack cannon that is included in the ZakuII version 1.0 with megella attack tank U.S. set. The Accessories: This Zaku II is an accessory monster! For the sake of space attachments used to mount the weapon on the hip will be mentioned in weapon description. Zaku 120mm machine gun: Like the old version 1.0 this gun looks a little oversized however that is where the similarities end. The forward handle can swivel to allow for more accuracy to the animated counterpart. The ammo drum is interchangeable with a different style clip mentioned below. The figure holds the weapon well. MMP-79 120mm Machine gun: This is an awesome weapon shown in 0083 resembling a mix between the the original Zaku 120mm machinegun and an AR-15 with a grenade launcher. Like the new 120mm machine this weapon features swiveling forward handle and an interchangeable ammo drum. Additional Clip: The addition clip resembles a BAR clip rather then the drum-like clip of the Zaku 120mm machinegun. I only wished this clip could fit on the Magella Top Cannon to resemble the one used by a Zaku in 08th MS Team. Zaku 280mm Bazooka: This was a pleasant surprise from the old Zaku Bazooka that although the Zaku could hold well could not swivel like the animated design. This Version 2.0 is essentially made up of 3 parts the back end with main grip, the scope, and the barrel with forward handlegrip. Each part rotates independent of each other allowing for better posing. The bazooka can be stored in the back of the Zaku with the aid of an attachment that attaches to the main handle of the Bazooka while the attachment is placed at the back skirt armor via a peg. Magella Top cannon: This cannon doesn't really have any showy features like the above weapons but it's always been a solid weapon to include with Zakus. It has some silver coloring on it as well so that the weapon looks better then a chunk of plastic. Missle pods: The leg missle pods are similar to the Zaku II version 1.0 in how it is to be attached around the leg. Though the strap on this Zaku attaches to the inside leg for a better fit Heat Hawk: What's a Zaku without its Heat Hawk? This melee weapon features the same peg fashion of attaching to the side skirt armor as the version 1.0 had. The main difference between the two is the menacing look of the Version 2.0. This thing actually looks like a scary ax. Cracker Grenades: These grenades like the MMP-90 are previously unreleased weapons which has long deserved an appearance in MSiA form. The crackers are small and can be handled by the Zaku easily. Both grenades join to the torso by use of an attachment that is ringlike fitting both grenades on opposite sides of the ring while attaching to skirt armor with a peg. Play Value: Tons of Accessories, tons of articulation this figure has a great deal of Play value and can be fiddled around with for a long time using your choice of weapon loadouts. Please note that with all these accessories the choking hazards are numerous so please don't leave with the kids that are too young. Display Value: This guy will stand tall within your Zaku army, not just because he's taller then the Zaku II version 1.0s but also because of his darker colors, better posing capabilities, and accessory loadout make this a great Grunt suit. Conclusion: This Figure lives up to what we are to expect from Version 2.0 MSiAs. Great Accessories and a well-articulated figure always lead to a success. With only small flaws this thing is next to perfect!
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