STARBLADE BATTALION


ALINCOURT O - O - A - K "DRAGON"

Story - Shawn Hagen (www.netroute.net/~hagen)
Mecha Design - Nila Gudiel
HTML Sheet - LITTLE LOCUS (www.geocities.com/Area51/Chamber/6243)
This site best viewed at this widht
Looks like a dragon, nay?
Mekton Stats:
Configuration MV MR LAND MA WATER MA
Beast (walking) -2  
8 (144 Kph)
7 (39 Knots)
WING MA THR. MA
Avian (flying) -2  
14 (454 kph)
22 (Mach 1.1)

Notes:Can't combine Wing MA and Thruster MA.

Wing MA is useless on space

Thrusters variable Hidrojets

Main Systems: x2.38
Powerplant XS: 5
Space, Reentry & Transat
Marine Protection
Stealth & Concealed
Supercharged Powerplant
CHOO2 Powerplant
Virtual Controls
+1 Verniers (mated thrst.)
Transformation: Avian
Efficient transformation
Conditional Movement
ACE +100%
Alincourt construction
Maneuver pool:
+267%
Mecha combat skills:
Mecha piloting
+MR=
 
Mecha fighting
+MR=
 
Mecha melee
+MR=
 
Mecha gunnery
+MR=
 
Mecha missiles
+MR=
 
Name Weight Height Cost Speed
DRAGON 44 Tn 20 m
936.1
3,25 G
Cockpit #Crew Type Enc. Options
Torso
1
Virtual Armored
E-Pod
Subassemblyes Loc K
ECM vs. missiles 5 / ECCM 5 Torso
-
2 x Spotlights Head
-
Stereo, codelock, liftwire Torso
-
X-link Plasma Breath / Targeter Head
-
Interservo X-links (all four legs) Legs
-
Interservo X-links (both wings) Wings
-
Interservo links (all eight limbs) Var.
-
Link (Missiles) Legs
-
2 x Weapon Mounts H. Legs
-
2 x Hardpoints (Wpn. Mount + QCM) Torso
-
1000 Km fuel (4 Tn)
-
-
Weight Efficience
-
-
+2 COOL (mmm, rather obvious one)
-
-
SERVO LEVEL KILLS ADD+ ARMOR SP DC
Head MW
6
+1
L. Hvy
7
4
Torso H. Strk.
10
-
L. Hvy
7
4
R. Foreleg H. Strk.
6
+2
L. Hvy
7
4
L. Foreleg H. Strk.
6
+2
L. Hvy
7
4
R. Hindleg H. Strk.
6
+2
L. Hvy
7
4
L. Hindleg H. Strk.
6
+2
L. Hvy
7
4
R. Wing M. Strk.
4
-
MW
6
4
L. Wing M. Strk.
4
-
MW
6
4
Tail M. Strk.
4
+1
MW
6
4
Movement Systems:
System Loc K
Thrusters 3 MA 1/Leg -
Thrusters 3 MA 1/Wing -
Thrusters 3 MA Tail -
Notes: ASP, R/R & Tgt Analizers, Marine Suite and x256 res. intens. on Head
Sensors Main Backup
Loc Head Torso
Range 20 Km 1 Km
Comm 1800 Km 300 Km
Kills 2 2
SHIELD DA SP DC AbC Loc Notes
-
-
-
-
-
-
-
Weapon systems:
Weapon WA Range Damage Shots Kills Loc. Notes
Kiks (4 legs)
+0
-
5K+2K AP each
-
1
Legs X-linked, AP
Bite
+0
-
5K+1K AP
-
1
Head AP
Wing Slash (2 wings)
+0
-
5K+1K AP
-
1
Wings X-Linked, AP
Tail
+0
-
3K+2K AP
-
1
Tail Entangling, AP
Plasma Breath
(-2)
9
20 K
inf
20
Head X-linked with the Targeter
Laser Targeter
+3
9
-
inf
1
Head X-linked with the Breath
Phalanx System
(+3)
3
1K Scater
v
1
Torso BV 8, Variable Phalanx
Gauss ammo
(+1)
-
^
20
1
Tail Scatershot Tracers
Epoxy Missiles x2
+0
Var.
(30)
2/2
1/1
LMTs Tangler, LR; choice (at loading time) of 12.6 Km or 4.2 Km and Hypervelocity.
Hardpoints x 2
-
-
-
-
-
TMTs 10 spc each

GAME NOTES:
-
O - O - A - K stands for "One Of A Kind" (see below). The "Alincourt-made" x-0.2 cost multiplier and 25% cost reduction for Space Eff. are the same ones used for the Ruby.
- Listed height is to shoulders; head-to-tail lenght of 27 m, wingspan of 21 m. It's B-I-G. It also looks like a real dragon (unless the missiles are loaded, of course).
- This monster (very literaly) is a BeastMecha / Avian combiner, since Beasts just plain can't fly and Mr. Hagen insisted on the Beast. Besides, the increased Land MA does carry to the Wing MA... The Eficient Transformation is a representation of a mecha unit with the capabilities of both a Beast and Avian (sharp observers will notice, this is literally copied from the MMMI "GodGriffin VX"'s description) :)
-
The Conditional Movement stands for not being able of combining both Air MAs as it should be able to do - we say, the wings have to be locked on place in order to activate the thrusters at supersonic speeds on atmosphere.
- The Plasma Breath is cross-linked with a laser targeter of +3 WA whose only purpose is to gide the breath fire; if the targeter hits, the breath also hits automaticaly on the same location. Of course, if the laser gets hit or can't lock on the target (example: the ASP could detect a target behind smoke, yes, but the laser most definitely CAN'T reach through it), the plasma reverts to WA -2 (who isn't so pretty). Follows a rule posted on rec.games.mecha
- The Head has 360 deegres of fire and can bite someone at the back of the unit - long neck indeed
-
Notice that the "All Melee Atacks" option (all four legs, both wings, bite and tail striking at once with only one action) is LINKAGE, not X-LINK. I'm not so sadistic.
- The Hot Combustion Powerplant is an alcohol-burning one, model "Chatanooga" CHOOH-2, as seen on the page 35 of the SBB sourcebook (yes, you CAN dilute and drink it).
- The two listed Epoxy missile ranges are two DIFERENT tipes of missiles. (They cost just the same and I also just can't decide for only one ). :) Choose a tipe while loading the ammo, NOT in mid-combat!
- The Hardpoints can carry racks of any standard SAC or ODF missiles (remember to apply the B-Mod rules)



"Lyons-san," Akira called out as he walked into the bay. "Do you know if..." He stopped. Jeremy and several of the other members of Tess' team were working on a dragon. Not a real dragon, but a mechanical one.
"Yes," Jeremy called from where he stood by a head bigger than him.
"What is that?"
"An Alincourt prototype. They have a number of one of a kinds kicking around. We thought, seeing as we had the time, we would dig up a few and bang them back into shape."
"I see. Speaking of your free time, would you know if Belin-san has returned?"
"Not that I know," Jeremy said. I would have thought when she gets back she'd go straight to you."
"You would think that wouldn't you." Akira shook his head, then looked at the dragon mech. "Tell me about this."
"Well, it's big, and the wings work, so it can fly, but not that fast. Look," he walked back along the body until her was standing near a wing. "You see, they've put these pop out thrusters here, well the casings for them. We're going to put a set of Arrow engines in these." He stopped and looked over at Akira. "If we get permission to use them of course."
"Of course," Akira smiled tightly.
"Give it some weapons, some other things, it will make an interesting unit."
"Do you think you'll find anyone who wants to fly it?"
Jeremy smiled. "We've already got several pilots who want it."
Akira said nothing for a moment. "Carry on then. Best that you keep out of trouble."



"So, this thing is that interesting?" Tess walked up closer to the dragon. "Tell me about it."
"Well, it's big, and powerful. They've got this powerplant that just puts out a huge amount of energy and is the most unstable thing I've ever seen in suit. Quadruped motive system, wings that work, mostly, big teeth in the head. We've put a fishbowl in it, used your armour and put a set of Arrow engines in it. It's going to be nasty."
"What's it cost?"
"Do you really have the right to ask that question?"
"Ouch. Mr. Lyons, you are beginning to sound like Dr. Mako."
"That was uncalled for," he laughed. "As for the cost, it's not that bad. If we were building it from the ground up, yea, it would be pretty expensive, but what we're doing is relatively cheap."
"Well, as long as you are keeping busy. Give me a walk around, tell me about your hobby."



My favourite. A one of a kind nasty toy that someone get's to fly in the last battle.

The concept comes from a book called 'The Iron Dragon's Daughter' in which Half Elves/Half Mortals piloted intelligent dragon fighters. There is of course more to it that that, but a rogue dragon fighter with a bad attitude was one of the main characters and I liked him a lot.


Well, its big, and while it will have a lot of thrust its top speed probably won't quite approach that of Interceptors. Big obvious, Supercharged, hot powerplant. With the ACE 100%, the Fishbowl and this the Dragon's MP will be pretty high, but hit that powerplant and that will be it.
As for weapons, well, beast forms (and give it a beast form, the Avian kind of sucks for this, buy your wings separately) are great when it comes to the up close and personal. Four claws, a bite, a tail lash, and a wing slash (egads, shades of AD&D dragon attacks). Of course its got a big plasma gun in the head (and if the neck is sitting on a flexible necks-basically a tail-then you can pack part of it in there as well. Pop out body missiles and what ever else suits you. The thing will be horribly expensive of course. One of a kind. A mech for a hero
.

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