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Masquerade

 
Value Characteristic Points
28 STR 18
23 DEX 39
10 CON 0
20 BODY 20
13 INT 3
18 EGO 16
10 PRE 0
10 COM 0
25/27 PD 19
25/27 ED 23
7/9 SPD 37
8/12 REC 0
20/40 END 0
45/65 STUN 6
  Total 181

Points Powers END
15 Elemental Control uniform (15-pt reserve)  
a-15 Shape Shift (Any) 3
b-15 Damage Resistance (30 PD/30 ED)  
c-15 Damage Reduction (Physical, 50% Resistant)  
d-15 Running (+15", 21", NC: 42"); Non-Combat Multiplier: ×2, +0 6
e-15 Damage Reduction (Energy, 50% Resistant)  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
5 Lack of Weakness (-5 to Roll)  
5 Mental Defense (9 pts)  
25 15d6 Energy Blast; Range: 375; Versus: ED; Charges: 4, -1; OAF: -1 0
125 Total Powers  

Points Skills, Talents, Perks Roll
20 Comic Book Martial Arts  
(4) Punch (OCV 0, DCV +2, 12½d6)  
(5) Kick (OCV -2, DCV +1, 14½d6)  
(4) Block (OCV +2, DCV +2)  
(3) Throw (OCV +0, DCV +1, 10½d6+v/5)  
(4) Dodge (OCV --, DCV +5)  
20 +5 DC for Martial Attacks  
30 Find Weakness; Attack Type: All, +20 11-
10 +1 level w/Overall Level  
3 Acrobatics 14-
3 Computer Programming 12-
3 Lockpicking 14-
3 Security Systems 12-
3 Mimicry 11-
95 Total Skills, Talents, Perks  

150+ Disadvantages
25 Hunted: Genocide (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
25 Hunted by Injustice (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Reputation (11-)
20 Psych. Lim.: Protects Normals (Common, Total)
20 Code Against Killing (Common, Total)
15 Secret Identity
5 Other: Mutant
120 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  181 + 220 = 401 401 = 120 + 150 + 131

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
8 8 6 9 27/30 27/30 2, 3, 4, 6, 7, 8, 10, 11, 12