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Mammoth

 
Value Characteristic Points
85 STR 75
29 DEX 57
20 CON 20
20 BODY 20
15 INT 5
15 EGO 10
20 PRE 10
10 COM 0
48/50 PD 31
48/50 ED 44
5/7 SPD 11
21/25 REC 0
40/60 END 0
80/100 STUN 7
  Total 290

Points Powers END
50 Damage Resistance (50 PD/50 ED)  
27 Life Support  
(10) Need Not Breathe  
(5) Doesn't Eat, Excrete or Sleep  
(3) Life Support: High Pressure/Vacuum  
(3) Life Support: High Radiation  
(3) Life Support: Intense Heat/Cold  
(3) Immune to Disease  
10 Growth-3 (×8 mass, ×2 height); Mass: 0 kg/0.00 lbs; Height: 0 cm/0"; Extra STR: 15; Knockback Reduction: -3; Extra BODY: 3; Extra STUN: 3; DCV Penalty: -2; PER Penalty: +2; Add to Characteristics: No; Limited Power: No added Body/Stun: -½ 1
5 Instant Change; Clothes: One Set, 5  
17 Mental Defense (20 pts)  
12 Modified Characteristic: PD; Hardened: ×1, ¼  
12 Modified Characteristic: ED; Hardened: ×1, ¼  
13 Elemental Control (20-pt reserve); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
a-13 20" Flight (NC: 40"); Non-Combat Multiplier: ×2, +0; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal 4
b-17 Missile Deflection (All Ranged Attacks, None, OCV 15); Deflect Attacks: Adjacent, +½; Deflection Bonus: 5, 10; OCV: 15; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
c-15 Modified Characteristic: STR; Armor Piercing: 1, +½; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
13 Power Defense (20 pts); OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
204 Total Powers  

Points Skills, Talents, Perks Roll
3 Combat Piloting 15-
2 Air Vehicles  
2 Space Vehicles  
5 Paramedic 13-
15 +3 level w/Group of Attacks  
10 +1 level w/Overall Level  
37 Total Skills, Talents, Perks  

100+ Disadvantages
20 Psych. Lim.: Protects Normals (Common, Total)
15 Psych. Lim.: In love with Shadow Dancer (Common, Strong)
10 Psych. Lim.: Claustrophobia (Uncommon, Strong)
25 Hunted: Anachronist Society (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
25 Hunted: Genocide (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Distinctive Features: 7' Tall; Concealability: Concealable, 10; Reaction: Noticed and Recognizable, +0
5 Distinctive Features; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0
5 Other: Mutant
115 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  290 + 241 = 531 531 = 115 + 100 + 316

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
10 10 5 20 50/50 50/50 2, 4, 6, 7, 9, 11, 12