All information in this section regarding the behavior of alignments is taken from the PHB and the Palladium both copyrighted by TSR,inc 1995. I would like to thank Steven Wright and Brian Leybourne for thier help in compiling the information presented on this page.
The male pronoun (he, him, his) is used exclusively throughout the this article. I hope thiswon't be construed by anyone as sexist or an attempt to exclude females from the game or imply
their exclusion. Centuries of use have neutered the male pronoun. In written material it is
clear, concise, and familiar. Nothing else is. Lawful-Good: 1. Always keeps his word. 2. Avoid lies (unless absolutely necessary) 3. Never torture for any reason. Will not allow torture. 4. Never kill or attack an unarmed foe 5. Never harm an innocent 6. Always helps others. 7. Always work within the law. 8. Respects honor, self-discipline, authority and law. 9. Works well within a group. 10. Never take 'dirty money' or items. 11. Never betray a friend. Ever. For ANY reason 12. Never kill for pleasure; will always attempt to bring the villain to justice. 13. Work well in a group 14. Never break the law unless conditions are desperate. This means
no breaking and entering, theft, torture, unprovoked assaults, etc. Lawful-Neutral: 1. Always keep his word 2. Lie and cheat only if very necessary. 3. Not kill an unarmed foe (unless under orders to do so) 4. Not kill or harm an innocent (unless under orders to do so) 5. Only help those in need if the law or contract provides he must do so. 6. Never kill for pleasure 7. Never use torture (unless under orders to do so) 8. Works well in a group, especially if it suits his needs. 9. Respects authority, law, self-discipline and honor (whether benevolent or tyrannical) 10. Never betrays a friend (unless in a situation where the law would come first) 11. NEVER breaks the law even when conditions are desperate (unless under orders to do so
by a superior) 12. Has a high reguard for life and personal freedom. 13. May or may not take dirty money. Lawful-Evil: 1. Always keep his word of honor (he is honorable) 2. Lie to and cheat to those not worthy of his respect 3. May or may not kill an unarmed foe 4. Not kill (may harm, kidnap) an innocent, particularly children 5. Never kills for pleasure 6. Not resort to inhumane treatment of prisoners, but torture,
although distasteful, is a necessary means of extracting information 7. Never torture for pleasure 8. May or may not help someone in need 9. Work with others to attain his goals 10. Respects honor and self-discipline above all else including the law 11. Never betray a friend 12. May take dirty money Neutral Good: 1. Always keeps his word to any other good person. 2. Is VERY unlikely to lie, except to people of evil alignments. 3. Never attack or kill an unarmed foe. 4. Never harm an innocent. 5. Never tortures for any reason. Is very unlikely to allow torture for any reason. 6. Never kill for pleasure. 7. Always tries to help others. 8. Works well in groups. 9. Never take dirty money or items. 10. Never betray a friend. 11. Bend and, occasionally, break the law when deemed necessary 12. Has no deference to law True Neutral 1. May keep his word (depending on how it will affect the balance) 2. May or may not lie to anyone (depending on how it will affect the balance) 3. May or may not kill or attack an unarmed foe 4. Never kill or attack an innocent 5. May or may not torture (never for pleasure) 6. Often help others, especially if helping the underdog to maintain balance 7. Never kill for pleasure 8. Sometimes work in a group (depending on who needs the characters help) 9. Have no deference to law, authority and the strictures laid out by them 10. Will break the law when necessary 11. Never intentionally betray a friend, unless balance will be maintained by doing so. Neutral Evil: 1. Not necessarily keep his word to anyone 2. Lie and cheat anyone; good or evil 3. Most definitely attack an unarmed foe (those are the best kind) 4. Use or harm an innocent 5. Use torture for extracting information and pleasure 6. May kill for sheer pleasure 7. Feels no compulsion to help without some sort of tangible reward 8. Work with others if it will help him attain his personal goal 9. Kill an unarmed foe as readily as he would a potential threat or competitor 10. Has no deference to laws or authority, but will work within the law if he ust 11. Will betray a friend if it serves his needs 12. Will take dirty money etc without hesitation. 13. Has little respect for others' lives. Chaotic Good: 1. Keeps his word to any other good person. 2. Lies only to neutral or evil people. 3. Never attack or kill an unarmed foe. 4. Never harm an innocent. 5. Never torture for pleasure or information. Threats may be permissible. 6. Never kill for pleasure. 7. Always tries to help others. 8. Distrusts authority. 9. Works well in groups, but dislikes confining rules and 'red tape'. 10. Never take dirty money or items. 11. Never betray a friend. 12. Attempt to work within the law whenever possible but will Bend and, occasionally, break the
law when deemed necessary. This means they may use strong-arm tactics, harass, break and enter, theft, and so on. Chaotic Neutral: Chaotic Neutral--------------- 1. May keep his word. 2. Lies and cheats if he feels it necessary. 3. Never kill an unarmed foe, but may knock out or beat up one. 4. Never kill an innocent but may harm or kidnap. 5. Will use torture to extract information but not for pleasure. 6. Seldom kills for pleasure. 7. Is not likely to help someone without an alterior motive. (Even if its just showing off!). 8. Has little respect for authority. 9. Does not work well within groups - tends to do as he pleases, despite orders to the contrary. 10. Will usually take dirty money or items. 11. Is very unlikely to betray a friend. Chaotic Evil: CHAOTIC EVIL characters will 1. Rarely keep his word (and has no honor) 2. Lie to and cheat anyone 3. Most certainly attack and kill an unarmed foe 4. Use, hurt and kill an innocent without a second thought or for pleasure 5. Use torture for pleasure and information 6. Kill for sheer pleasure 7. Likely to help someone only to kill or rob them 8. Not work well within a group (consistently disregarding orders to do as he pleases) 9. Despise honor, authority, and self-discipline 10. Associate mostly with other evil alignments 11. Betray friends (after all, you can always find friends)