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Summon materia is red in color and has a variety of powerful spells. Unlike magic spells, summon spells are all offensive and can be used during battle only. When casting a summon spell, a powerful entity will appear, do its attack on the enemies and disappears. These spells are often spectacular and effective.
Summon Materia List
Choco/Mog
AP Levels:
Spell name: Deathblow!!/Fat Chocobo
Spell type: Wind
 
When summoned, a chocobo will appear with a Mog on his back. They run into the enemies and deal damage with a wacky dustcloud. Mog will be picked up by Chocobo (he fell of). Sometimes, in about 1 to 10, a Fat Chocobo will drop down on the enemies (instead of Choco and Mog). When you reach the Chocobofarm, talk to the Chocobo outside in the meadow. After they danced, it will give you the Choco/Mog materia.
Choco/Mog
Shiva
AP Levels:
Spell name: Diamond Dust
Spell type: Ice
 
When summoned, little iceflakes start to fall and Shiva appears. She waves her arms and shoots millions of iceshards to the enemies, leaving them in an icy prison. After you've saved the little girl from drowning in Junon, she'll give you the Shiva materia the next day.
Shiva
Ifrit
AP Levels:
Spell name: Hellfire
Spell type: Fire
 
When summoned the ground will burn and a pillar of fire appears. Inside the pillar there is a demon like creature who will roar and spit fire out of its mouth. Then he will strike the opponent(s) with a fireball like blast, leaving heat and fire. On the boat from Junon to Costa Del Sol, you'll have to fight Jenova Birth. Defeat it and it will leave the Ifrit materia. Don't forget to pick it up.
Ifrit
Ramuh
AP Levels:
Spell name: Judgement Bolt
Spell type: Lightning
 
When summoned the ground will rise and lightning will strike the top. Then an old man appears. He waves his cane and a wave of lightning will strike the enemies. The materia is located in the Jockey room in the Gold Saucer. When you have escaped from the Gold Saucer prison, you will arrive there. Simply pick up the red materia that lays on the floor. Don't forget to pick it up!
Ramuh
Titan
AP Levels:
Spell name: Anger of the Land
Spell type: Earth
 
When summoned the ground will rise and break. Then a giant will appear and puts his hands in the ground. He lifts the ground where the enemies stand and turns if over, damaging the enemies for 1300. The materia is located in Gongaga (the village with the melt-down reactor). Examine the scrap pile of the reactor (Where Scarlet was standing). You'll get the option to reach for something. Say yes and you'll receive the Titan materia.
Titan
Odin
AP Levels: 
Spell name: Gunge Lance or Steel Bladed Sword
Spell type: Non-elemental
 
When summoned, a rain starts and a black hole will open up. A horseman with a glowing lance will come out and throws the lance into the sky. The lance will open the sky and will fall down on the opponent. It delivers around the 3000 damage. The name of the spell when cast is "Gunge Lance". But when there is more then one opponent, Odin will react differently. Then a full moon appears with Odin standing on a hill in the moonlight. Then he drops down and slashes all opponents either missing them or killing them in an instant. The name of this version is "Steel Bladed Sword". Odin can be found in the Shinra mansion in Nibelheim. When you have located the safe on the first floor, you'll have 20 seconds to open it. The code is spread in 4 parts around the mansion. But if you don't want to search for it, its 36-10-59-97. But put in exactly the code or it will not work. Try again if you failed. When you have opened it a monster will attack you immediately. Defeat this monster and pick up the red materia that lays on the floor.
Odin
Leviathan
AP Levels:
Spell name: Tidal Wave
Spelltype: Water
 
When summoned, a large serpent will appear. It will shout and a gigantic tidal wave will rise behind it. Then it will roll towards the enemies and damaging them. The materia is located in Wutai. Select Yuffie in your party and visit the pagoda. She will have to battle a monster on each floor. There are 5 floors with a boss on top (So five monsters must be battled) You can leave between each battle to save and heal. Yuffie must battle these monsters alone so equip the best materias and weapons before facing them. When the final boss is defeated you will receive the "Leviathan" materia (And Yuffie's Limit 4).
Leviathan
Bahamut
AP Levels: 
Spell name: Mega Flare
Spelltype: Non-elemental
 
When casting this spell, a dark vortex will appear. Out of this vortex comes a big black dragon called "Bahamut". It will hover above the enemies and charge its breath weapon. Then it will release a beam of raw power causing massive damage to all enemies. When you are in the Temple of the Ancients, you'll notice that Sephiroth is in a room with markings on the walls. Once you've catch the old purple man that locked the door to this room, you'll be able to go inthe marked room. After a conversation with Sephiroth, a big red dragon will attack you. Defeat it and it will leave the Bahamut materia behind. Simply pick it up.
Bahamut
Kjata (Kujata)
AP Levels: 
Spell name: Tetra Disaster
Spelltype: Lightning/Ice/Fire/Earth
 
When summoned, a series of fire, ice and other natural disasters will occur. Finally, a big flame will appear with a beast inside. The beast will stomp on the ground causing an earthquake. The spell uses several elements so be careful. When you've found the Lunar Harp, you can wake up the Sleeping forest. Once it wakes up, look closely at the trees. You'll see a materia floating up and down. When you run to fast towards it, it will disappear and re-appear somewhere else in the forest. Walk slowly towards it and run at the end to grab it.
Kjata (Kujata)
Alexander
AP Levels: 
Spell name: Judgement
Spelltype: Holy
 
When summoned the ground will partially fall and a gigantic robot-like creature will rise. His big hands will be placed on the ground and he will open his mouth. Then a fast laser-like beam will hit the enemies and an explosion follows. Alexander is pretty difficult to find. First you should go to the Icicle area. You can go there by using your snow board. Since the outcome of your snow board trip is random, we will not use directions. Instead, use the map you've taken from the wall in Icicle village. First you need to reach the hot springs. On the map, it looks like 2 lakes separated by the road. When you reach it, walk towards the left lake (Steaming lakes, aka hot springs). You will get a dialogue screen with the option of touching the water. Choose to touch the water. Now, you'll have to find a cave with a woman. Once you've found it, simply talk to her. She will turn into a snow witch. You can steal the accessory "Circlet" from her and, when you've defeated her, she'll drop the Alexander materia.
Alexander
Neo Bahamut
AP Levels: 
Spell name: Giga Flare
Spelltype: Non-elemental
 
When summoned, the ground were the enemies stand will be lifted towards the sky. Then in the sky they will face a big red dragon. The dragon will power up and will fire a beam that will go right through the enemies. It will completely wipe out the land they stand on. The enemies will fall back to the earth. The materia is located in the Whirlwind Maze. When you have climbed Gaea's cliff and finished the caves you will come to the cliff that is leading towards the Northern Crater. Near the save point is a red materia. Pick it up and you now have the "Neo Bahamut" materia.
Neo Bahamut
Phoenix
AP Levels: 
Spell name: Phoenix Flame
Spelltype: Fire
 
When summoned a golden ball will fall unto the earth and a big flame will appear. Then a red fiery bird will be born, spreading its wings and casts rays of pure light damaging the opponent for 5000 damage and restores all dead members to full health. When Cloud is sick in Mideel, go with Cid and the others to Fort Condor. You'll notice Shinra is waging a full scale attack on the fort. After you won the mini battle game (Or defeated the boss) you'll see the egg hatching. The condor will fall down and a big yellow bird is born. Go outside the shed and pick up the red materia that is near the egg.
Phoenix
Hades
AP Levels: 
Spell name: Black Cauldron
Spelltype: Non-elemental
 
When summoned, a circle will be cut out of the ground, four pillars will rise and a chandelier will appear on the ceiling. Then a cauldron with Hades will appear and he starts to cast a spell over the cauldron. Then the spell is complete and it will blast out of the cauldron striking the enemies with a wave of poison, causing not only damage but also status change. When you have access to the submarine, go with it to the sunken cargo plane. Once inside, go to the second cargo hold. Look for a red materia near the helicopter. This is the Hades materia.
Hades
Typoon (Typhon)
AP Levels: 
Spell name: Disintegration
Spelltype: Wind
 
When summoned, a whirlwind will appear and a creature with a big mouth will come. It causes a gigantic tornado on the enemies. Then the creature will turn around and another face will be seen. This face blows into the whirlwind and turns it upside down. The ground breaks and will fall on the enemies causing serious damage. Typoon is located in the Ancient Forest. This is near Cosmo Canyon and looks like a green mountain with yellow things in it. You can reach it with a Gold (or green) Chocobo or when Ultimate Weapon is defeated. When you are in the Ancient Forest, use the first tongue plant to reach the tree tops. Walk to the far right and use the tongue plants three times in a row. Walk towards the sack that lies there. Pick it up, you now have the "Typoon" materia.
Typoon (Typhon)
Bahamut ZERO
AP Levels: 
Spell name: Tera Flare
Spelltype: Non-elemental
 
When casting this spell, the camera will zoom out to outer space. After a short trip through the stars a big silver dragon comes flying from the planets horizon. It will hover above the planet and spread its wings. Then it will charge its breath weapon and release a beam of pure energy. This beam hits the enemies and a chain reaction follows causing massive damage. When Shinra is planning to launch the rocket with Huge materia, go with Cid in your party to Rocket town. When the rocket is launched go to the materia room. Open the container with this code: Circle - Square - Cross - Cross (PSX) or Enter - Del - Ins - Ins (PC) You'll receive the Huge materia. Once all materias are in Bugenhagen's Observatory examine the one you got from the rocket. You'll receive the Bahamut ZERO materia. You'll only get it when you have the other two Bahamuts as well.
Bahamut ZERO
Knights of the Round
AP Levels: 
Spell name: Ultimate End
Spelltype: Non-elemental
 
When summoned, the enemies will fall down into an endless void. Twelve knights slash the enemies and finally king Arthur will strike at them. This materia is in a cave on an uncharted island north-east of the map. You can fly over it with the Highwind but you cannot land. To reach the cave on that island, you'll need a Golden chocobo. Once you have one, visit the island and pick up the materia that is in the cave.
Knights of the Round
Materia Tips

Combining Materia

You can use materia in linked slots so they can work together. Not all materias can work together though. Just try materias out and you'll find some nice combinations.

Overuse of materia

Materia is handy but do not use too much! It will increase your Mp points but sadly, decreases your hitpoints. Look out that your Hp doesn't get lowered too much. Installing several Hp Plus materias work too.

Huge Materias

You can get four huge materias in the game. The hardest to get is the one in the rocket. To get this open the container with this code: Circle - Square - Cross - Cross (PSX version) or Enter - Del - Ins - Ins (Numeric pad, PC version) 

Keeping materia
You can carry a maximum of 200 materias. When you have to sell-off materia, sell the most basic materias. These materias are easy to buy back later. A mastered materia can be sold for 1.400.000 Gil!

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