LHDN-10 Tripoli class Multi Role Amphibious Assault Ships:
While the middle of the Twenty First Century was a time of relative peace, this did not mean that there was no military development. The Wasp class multi-purpose amphibious assault ships were badly obsolete and needed to be replaced. Development was started on a replacement class while engineers attempted to keep the Wasp class operating for a few more years. The Wasp class was as much a carrier as it was a standard amphibious vessel and this feature was to be copied in the replacement class. Amphibious carriers had become capable of operating as strike platforms with the introduction of the Harrier VSTOL fighter and had become even more potent with the introduction of the Joint Strike Fighter in its short take off and landing version. The requirements for a new assault carrier design included many improvements which included the ability of the carrier to act virtually in the role of a normal carrier. The vessel could act as a Sea control vessel and in that mission, the number of carried ground assault aircraft is reduced so the ship can carry more fighters. Other features included much better self defense weaponry and a hull and superstructure design to give the vessel some stealth. By the time the first of the vessel had been completed, virtually all of the Wasp class had been decommissioned and the Tripoli was forced to go on its first long term cruise virtually right after it was completed. The next vessels of the class came slowly, only one ship every five or so years. This was until the Guada Marta incident. At this point in time, it was decided that four additional vessels of this class would be commissioned. In addition, there were plans for four large submersible amphibious carriers. This would bring the class up to a total of sixteen amphibious carriers in service but only two new vessels of the Tripoli class had been completed before the coming of the Rifts. It is unknown if any of the vessels survived the coming of the Rifts and it is unknown if any of the submersible assault carriers were ever completed.
It was decided from the beginning that the amphibious vessels would have fusion power as their main power source. This power system had become economical and the power plant could produce enough power to propel the vessel at 30 knots. At the same time this system was fitted to the Tripoli, designers were considering fitting the propulsion system to merchant vessels as well. The ship carries variable pitch propellers which makes the propulsion system both more efficient and allows from crash stops. The hull and superstructure were designed with a reduced radar cross signature but the vessel is not as stealthy as many other designs. These ships were designed with a heavy point defense array with a vertical launch missile system and four combination missile systems. This is approximately equal to that of destroyer designs of the same time frame but did not include torpedo launchers or any gun mounts. The ship carries a lightweight phased array radar which is identical to the system carried of frigate designs. Because the ship might be required to act in anti-submarine warfare roles, the vessel carries a hull sonar but does not carry a towed array sonar.
Initially, an upgraded version of the STOL version of the Join Strike Fighter was carried on the vessel with Comanche helicopter and upgraded version of the Osprey were carried as the ship's air wing but they were replaced by more advanced designs as time when on. By the time that the Rifts arrived, the Sea Hawk was carried as the main fighter, Striker attack choppers, and the Kingfisher support VTOL. The Striker attack helicopters were scheduled to be replaced by a hover VTOL similar to the US Army's Steel Tiger Attack VTOL which would have greatly increased the ship's ground assault capability. Most conventional take off and landing fighters could not be operated from the Tripoli because the ship lacks any kind of catapult or arresting system. Still, most smaller nations feared one of these vessels positions off of their coast.
These ships have a huge amount of space for vehicles other than aircraft. These ships carry about 240 power armors, including forty Glitter Boy power armors, when used on ground assault roles. Flying power armors are often carried when the ship is acting in a Sea Control role as well. The ship is designed to carry four hovercraft that can carry troops of vehicles to the shoreline. Unlike the previous Wasp class, the hovercraft are carried on a dry deck. This dry deck enables the ship to carry other vehicles in place of the hover craft. The ship carried 10 heavy tanks, 25 armored personnel carriers, 10 missile batteries, and 60 support vehicles as a normal compliment but could be varied as per mission requirements. Older designs were normally carried and were preferred by many marines over the Merovingian and Iwo-Jima vehicle designs. There were also many marines who wanted to go to the Army's new high speed hover designs instead of the ones that had been developed specifically for the Marine Corp. Two favorites were the Mackintosh tank destroyer and Wolfe class high speed hover scout. The ship was designed with troop support as one of its primary purposes and has the capacity for 500 patients and has a full operating room. Half of the medical department is part of the crew and the other half is part of the marine compliment. Like most ships built at the time, the ship has a large amount of automation to reduce crew requirements.
Model Type: LHDN-10 Tripoli class Multi Role Amphibious Assault
Ships
Vehicle Type: Ocean, Assault Vessel
Crew: 480 (40 officers, 50 chief petty officers, 390 enlisted
[Has a high degree of automation])
Troops: 120 (200 in Sea Control) pilots for Semper Fi Power
Armors, 120 pilots for SAMAS power Armor (200 in Sea Control), 160 Aircraft
Pilots, 300 vehicle crew members, and 1,800 soldiers.
Robots, Power Armors, and Vehicles (Standard):
Assault | Control |
100 | 160 | Semper Fi Power Armors (With Flight Packs) | |
100 | 160 | PA-04A SAMAS | |
40 | 0 | USA-G10 Glitterboys |
8 | 6 | EV-84A General Cargo / Search and Rescue | |
4 | 6 | EVS-84A Anti-Submarine Warfare | |
4 | 4 | EVE-84A Electronics Warfare | |
12 | 24 | FV-45 Sea Hawk VTOL Jet Fighters | |
12 | 0 | IE-15AH Striker Attack Helicopter | |
10 | 10 | Utility Tilt Rotors |
4 | 0 | Air Cushion Landing Craft |
10 | 0 | USA-M-7 Jackson MBT | |
25 | 0 | USA-M-8 Maverick IFV | |
10 | 0 | USA-M-9 Morgan Missile Vehicle | |
60 | 0 | Support Vehicles |
M.D.C. by location:
[1] Elevators (3): | 400 each | |
Hanger Doors (3): | 400 each | |
[2] Main Flight Deck | 3,000 | |
Rear Vehicle Doors: | 600 | |
[3] Main Bridge / Superstructure: | 2,000 | |
[4] Phase Array Radar Panels (4, Superstructure): | 200 each | |
Combination Anti-Missile Defense System (4, Flight Deck): | 200 each | |
Mk 59-B VLS Missile Launchers (1, Forward Superstructure): | 375 each | |
Chaff Launchers (4, Superstructure): | 10 each | |
[5] Main Body: | 10,000 |
Notes:
[1] If all three elevators are destroyed, no aircraft can be moved
from the hangers to the main flight deck.
[2] If the flight deck is destroyed, only VTOL aircraft can be launched
or land. VTOL aircraft are at -15% to piloting.
[3] If Bridge / Superstructure is destroyed, the ship can still be
piloted from engineering but with a -15% to piloting rolls. Communication
and sensor equipment are not concentrated on the bridge to reduce the effectiveness
of bridge hits.
[4] Destroying Phase Array radar panels will destroy the ship's fire
control systems but secondary systems have backup systems and panels can
compensate for each other. All Bonuses are lost if panels are destroyed.
[5] Destroying the main body destroys propulsion and power systems,
disabling the ship. The ship is fitted with advanced polymer armors that
allow the ship to withstand up to -2000 MDC before losing structural integrity
and sinking. There are enough life preservers and inflatable life boats
to accommodate everyone on the ship including marines.
Speed:
Surface: 34.5 mph (30 knots/ 55.6 kph)
Range: Unlimited due to fusion engines (needs to refuel every
20 years and requires maintenance as well). Ship carries six months of
supplies on board.
Statistical Data:
Length: 850 feet (259.1 meters)
Draft: 27.5 feet (8.4 meters)
Width: 145 feet (44.2 meters)
Displacement: 36,200 tons standard and 42,500 tons fully loaded
Cargo: 5000 tons of nonessential equipment and supplies (Increase
to 12,000 tons without vehicles.) Each enlisted crew member has a small
locker for personal items and uniforms. Ships officers have more space
for personal items. Most of the ship's spaces are taken up by extra ammo,
armor, troops, weapons, and engines.
Power System: 4 Fusion Reactors, average life span is 20 years
Market Cost: Not for Sale but costs around 800 million credits
to construct. If found and sold on the black market would probably cost
2 to 4 billion credits
WEAPON SYSTEMS:
Special Systems:
The ship has all systems standard on a robot vehicle plus the following
special features:
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By Kitsune (E-Mail Kitsune ).
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