When a human from the Republic of Japan on Rifts Earth went to Bushido Industries to upgrade her IPA-60 Tazu-Tengu power armor, one of the engineers came up with an idea to built a new power armor design based on the IPA-60 Tazu-Tengu power armor. The general idea is that it would make a good design for a military, civilian, and espionage power armor. This design was partially developed as a response to New Coventry's Combat Environment Power Armor as well. After about three months of research and development on the design, a new power armor was born. This was the "Kage Tengu" or "Shadow Tengu". The design got excellent reviews by virtually all fax sheets and video magazines that tested the power armor. One thing most of them mentioned is that because of the combination of both large wings and advance CG flight systems, this power armor has a high rate of survivability even when badly damaged. The design has been selling ver well causing Naruni Industries to try and sue the company for copying their designs to stop production. Several planets and mercenary units have bought large numbers of this power armor and the power armor is presently on back order. The armor has become a favorite among female pilots due to its lightweight design. The armor looks very similar to a standard Tazu-Tengu Power Armor with some relatively minor appearance changes. Each shoulder has a two tubes for mini-missiles, each forearm has a raised portion that appears to be some form of energy weapon, the wings have been modified to fold up a little better, and the flight pack has been redesigned.
As was previously described the flight system has been converted to a gravitic flight system. Due to the small size of the power armor, the power armor cannot accelerate in space as quickly as some of the other power armors that were specifically designed for space. The contra-grav flight system has greatly increased the maneuverability of what was already a very agile power armor. The power armor is only lightly armed and it still relies mostly on handheld weapon systems for long range attacks. For internal weapon systems, the Kage Tengu has two mini missiles launchers on each shoulder and a powerful particle beam in each forearm. There was initially a lot of worry that the mini-missile launcher if exploded could kill the pilot so they were redesigned so they bow outwards. The strength and protective ability of the armor has been increased when compared to the original but it is lower than most other armors in the Three Galaxies. The power armor has four optional additions for increasing the abilities of the power armor. The first is that the power armor can have a special phase field generator added. This is one of the most expensive possible features but it gives the power armors almost complete stealth, allows it to travel through walls, and makes it impervious to many attacks. The armor cannot pass through force fields, can still be effected by magic and psionics, and cannot attack while intangible. There is also a feature which allows for a phase field that simply reduces damage greatly. This allows the power armor to attack as well as costing less in power. These phase field generators are not manufactured by Bushido Industries but are purchased from Phase World and are added with the help of some Promethian engineers that have been contracted with Bushido. This is part of where the armor gets its name. The other three optional features are what has raised a major dispute with Naruni Industries. A camouflage feature that allows the power armor to blend in with the background, the power armor can be fitted with a force field similar to the Naruni force fields, and a gravity wave sensor an be added. Naruni is current attempting to sue them in CCW court but it is likely to be dismissed. All four features can be added but the standard force field cannot be activated while the P-Field is active.
Model Type: BI-PA-60B Kage Tengu (Shadow Tengu)
Class: Light Scout and Espionage Power Armor
Crew: One
M.D.C. by Location:
Arms (2): | 95 each | |
Legs (2): | 125 each | |
[1] Wings: | 120 each | |
[2] Main Flight Unit: | 100 | |
[2] Maneuvering Flight Units (3): | 40 each | |
Mini-Missile Launchers (4, shoulders): | 25 each | |
Forearm Particle Beams (2): | 40 each | |
[3] Head: | 100 | |
[4] Main Body: | 250 | |
[5] Super Heavy Force Field (Optional): | 180 |
Notes:
[1] Destroying one or both wings prevents the power armor from gliding
without the contra grav thrust system engaged. The power armor can fly
at full speed without any wings or with the wings folded up as long as
the flight system is intact.
[2] Destruction of main flight unit will reduce the power armors speed
and maneuverability by 70% but the power armor has enough power to remain
flying. If one or both wings are destroyed as well, the power armor cannot
fly and will crash. The destruction of a maneuvering flight unit will reduce
the flight speed by 10% each. If one or both of the wings are destroyed
, the maneuvering thrust units are destroyed, but the main thrust unit
is still operational, the power armor will still be able to fly at 70%
of normal. Even if all flight systems are destroyed, the wings will allow
the power armor to glide.
[3] Destroying the head/helmet has a 1-70% chance of knocking the pilot
unconscious. If conscious, the pilot has two problems, one: no power armor
combat bonuses to strike, parry, and dodge, and two: the human head is
now vulnerable to attack. Note: The head is a small and difficult target
to hit. Thus, it can only be hit when a character makes a called shot
and even then the attacker is -3 to strike.
[4] Depleting the M.D.C. of the main body will shut the armor down
completely, making it useless.
[5] The force field will stop energy attacks and fast moving objects.
Slow moving objects can pas through. It Regenerates 1 MDC per melee unless
overloaded and then cannot be activated for 12 hours if overloaded. The
force field pulls its power off of the power plant. This feature is
optional.
Speed:
Running: 75 mph (121 kph) maximum. Note that the act of running
does tire out its operator, but at a fatigue rare of 15% of normal thanks
to the robot exo-skeleton and contra-grav system.
Contra-Grav flight system: The contra-grav propulsion system
enables the armor hover in a stationary at any altitude and fly at a maximum
speed of mach 2.2 (1,631.2 mph / 2,625.2 kph). The contra-grav system makes
the armor trans-atmospheric and armor can accelerate at up to 2 Gs of acceleration.
The power armor can glide without any thrusters at up to 60 mph (96 kph)
Underwater: The armor can travel up to a maximum speed of 40
mph (64 kmph) to a maximum depth of 1000 feet (310 m).
Range: The Armors range is virtually unlimited. Unlike the original
thrusters, the Contra-Grav system does not overheat. The only limit is
the pilots endurance.
Statistical Data:
Height: 7 feet (2.1 meters)
Width: Wings Down: 3.3 feet (1.0 meters)
Wings Fully Extended: 15 feet (4.6 meters)
Length: 3.6 feet (1.1 meters)
Weight: 245 lbs (111.1 kilograms) with jet pack
Physical Strength: Equal to P.S. 28.
Cargo: None
Power System: Conventional: Advanced Fusion; average
life is 20 years. Phase Power System: All special phase abilities
of the ship are powered by a phase-field generator that has 120
"charges." When all these charges are spent (each use of a phase-field
power uses up one charge), the generator needs to recharge. The systems
regenerate power at a rate of 20 charges per hour.
Cost: 1.6 million credits for a standard model. Phase Field
system cost an additional 800,000 credits, Camouflage system costs an additional
200,000 credits, Integral Super Heavy Force Field costs 320,000 credits,
and gravity wave sensor costs 1 million credits. All four systems can be
added to the same armor
Weapon Systems:
Sensor System of Note:
Has all the standard sensors of Three Galaxies power armors plus the
following special systems.
[ Phase World TM, Naruni TM, Triax TM, and Kittani TM are trademarks
owned by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1999, Kitsune. All rights reserved.