This ship class can be best described as a direct descendant of the Human Alliance Forces Navy's Ferret class corvette and the ships look very similar to each other. In fact many people have joking called the ship class as Ferret Mk II.
There have been several incidents with Scimitar class patrol ships having to engage pirate ships and because the pirate ships were armed with cruise missile launchers, the Scimitars were destroyed because of their lack of any long range weaponry. Several Consortium Armed Forces admirals used these incidents to leverage the construction of a missile corvette or patrol ship. Their real motivation was not pirates though, their true motivation is the fact that they realize that there will be another war against the Kreegor and they need a ship that can fight a Kreegor berserker in a fight. There was some dispute and the CAF was given a very small budget for development which precluded the development of a new ship class. Three ideas were explored: First was to develop a missile armed version of the Scimitar class patrol boat. This was rejected because a huge amount of modifications that would have been required. The Second idea was to use the modified Hunter class destroyer used by New Coventry using pepperbox cruise missile launchers as well. This design while accepted as a possible idea was rejected in favor of the last idea. The final idea was to construct a Corvette based on the old Ferret Corvette. One line of thought was simply to reactivate the Ferret Corvettes but many of the Ferrets have stress hull and structural support and the electronics would need to be completely updated. The hull gives the ships an active life span of only five to ten years yet the replacement of the electronics would make them relatively expensive for such a short operational career. The fleet decided that a new ship based off of the Ferret would be the best approach. In operation, the plan is to have the ships operate with two Cheetah Corvettes operating with one Scimitar class patrol ship.
There are several other parties interested in the ships. The Human Alliance fleet have requested the purchase of these ships to replace their aging Ferret fleet and it is planned that even if the ships are not sold to them that they will design a close cousin of the design. There is also several planets that are looking into constructing non FTL versions of this ship for in system defense.
While based on an old design, the ships are virtually a brand new design in many ways. The hull has been reinforced and structural problems have been eliminated and these ships are designed to operate for much longer periods of time between refits and have a longer operational career. Both the ships sublight and FTL engines are completely new and have greater speed. The ships computer systems have been updated and upgraded as well. The missile battery has been upgraded with a larger batter and the ship can now throw up to thirty missiles in a single launch. The ferret could fire three volleys of twenty four cruise missiles. The Cheetah can fire three volleys of thirty two but even though te other weapon mounts are slightly smaller, there is even less space for the ships crew. The ship retains the same amount of point defense weaponry. In place of point defense lasers, the ship now uses point defense particle beams. The conventional rail guns have been replace by gravity rail guns. The mini missile launchers were retained but a smaller launcher with the same capacity is used.
Like the Ferrets, these corvettes carry no fighters and no troops. The Cheetahs are even more cramped in crew quarters than the Ferrets were
There is no plan to give the ships names although some crews will probably give their ships names on their own.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: FFL-12S
Vehicle Type: Missile Corvette
Crew: 17 (3 officers)
M.D.C By Location:
Point Defense Gravity Rail Guns (2): | 200 each | |
Point Defense Particle Beam Cannons (2): | 150 each | |
Cruise Missile Battery: | 800 | |
Mini-Missile Launchers (4): | 100 each | |
[1] Bridge: | 1000 | |
[2] Main Body: | 3,200 | |
[3] Variable Force Field: | 1000 a side (6,000 Total) |
Notes:
[1] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship does not have an auxiliary
bridge. Even if the bridges is destroyed, the ship can still be piloted
from engineering but ship is -3 to dodge and all weapon systems will be
at local control. Weapon hits near the bridge that do not penetrate the
ships integrity can injure crew members on or near the bridge.
[2] Depleting the MDC of the main body will put the corvette out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (300 MDC) per melee round
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 50 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 1.1 percent of light per melee.
Atmospheric Propulsion: Maximum speed is Mach 2, can enter an
atmosphere because flight system is by contra grav.
Stardrive: Uses a Gravitonic Drive system that allows the ship
to reach a maximum of 6 light years per hour.
Maximum Range: Effectively Unlimited by either Drive system.
Carries about eight months worth of supplies on board.
Statistical Data:
Length: 122 feet (37.2 meters)
Height: 235 feet (71.6 meters)
Width: 84 feet (25.6 meters)
Weight: 2100 tons (1905.1 metric tons)
Power System: Anti-matter with a 40 year life span.
Cargo: Small cargo hold that allows for carrying up to 20 tons
of Cargo in addition to standard compliment of supplies and ammunition.
Market Cost: Ships cost 350 million credits to manufacture.
Presently not for sale but will probably sell for twice ships cost if sold
by the CAF. A copy of the ship without FTL engines would probably cost
in the range of 150 million credits.
WEAPON SYSTEMS:
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