The Scimitar class patrol is an excellently constructed ship but the truth is that for the thousands of Scimitars on active duty, these ships are not the preferred escort for most Battle Groups and in a missile battle commonly become in real trouble. Because of this reason it was decided to refit a number of these ships with a different weapons array with a concentration on long range missiles. This is actually similar to the minesweeper configuration of the Scimitar but does not have the special sensors of a minesweeper. These ships have been very successful in tests and plans to construct a new escort class have been dropped in priority although contractors have tried to get the upgrades dropped because they may lose allot of money. Senior fleet officers have been fighting this but government representative are feeling the pressure from the companies and the refits have been delayed. The Admirals realizing that these upgrade need to be done have come up with a cleaver subterfuge. They listed the ships as needing heavy repair and then refitting the ships to the new configuration. This work is done in shipyards that are owned by the military and not civilian owned yards. The problem is that the time period it will take to refit the ships is far longer than they wished but at least some can get refitted. This will allow some cruisers to be released from escort duties. The name Long Bow comes from the fact that the ship prefers to fight from a long range.
The ships hull, shields, and propulsion are unmodified from a standard Scimitar but due to weapon changes, the computers and sensors have been modified. The main modifications is in the ships weapon systems. The two heavy laser cannons have been retained although the eventual plan is to replace the lasers with Grazers. Both heavy G-Cannons have been removed. In their place, two long range missile batteries have been added. To make room for the weapon systems, two fighters were also eliminated as well as most of the cargo space. While the missiles can be used against other ships, the primary purpose of the launchers is for anti-missile defense of the ship. All of the ships secondary weapons have been retained. The ship has a slightly larger crew and has a slighly reduced number of marines and much of the extra berthing areas have been eliminated.
The Shark class minesweeper actually pre-dates the Long Bow class but is a modified Scimitar class and is ver similar to the Long Bow class. The ship main difference is though the elimination of the two heavy laser cannons, the ship carries a powerful directional sensor system.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: | SFFG-22 | Long Bow class Patrol Ship |
MSF-20A | Shark class Minesweeper |
Vehicle Type: Frigate Combat Ship or Minesweeper
Crew: Long Bow: 116 (12 Officers and 104 Enlisted), Shark
Minesweeper: 135 (18 Officers and 117 Enlisted)
Troops:
Long Bow: 80 (8 fighter pilots & crew, 10 silverhawk pilots,
12 ground pounder pilots, and 60 standard marines)
Shark Minesweeper: 18 ( (8 fighter pilots & crew and 10
silverhawk pilots)
Vehicle, Robots, and Power Armors:
Power Armors:
12 | Ground Pounder class Power Armor | |
10 | Silver Hawk Power Armors |
4 | SF-69 CAF Scorpion Star Interceptor |
M.D.C. By Location:
12 cm Heavy Laser Cannons (2): | 800 each | |
Point Defense Particle Beam Cannons (4): | 150 each | |
Long Range Missile Batteries (2): | 600 each | |
Mini Missile Launchers (8): | 100 each | |
Fighter Hanger Bay Door | 500 | |
[1] Main Engines (2) | 1,200 each | |
[2] Bridge: | 2,000 | |
[3] Main Body: | 5,000 | |
[4] Variable Force Field: | 1,000 a side (6,000 Total) |
Notes:
[1] Destroying the main engines means that ship FTL propulsion systems
are destroyed and maximum sublight speed is reduced by half.
[2] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship does not have an auxiliary
bridge. Even if the bridges is destroyed, the ship can still be piloted
from engineering but ship is -3 to dodge and all weapon systems will be
at local control. Weapon hits near the bridge that do not penetrate the
ships integrity can injure crew members on or near the bridge.
[3] Depleting the MDC of the main body will put the destroyer out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[4] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (300 MDC) per melee
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 60 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 0.8 percent of light per melee.
Atmospheric Propulsion: Maximum speed is Mach 2, can enter an
atmosphere and can leave but is not designed for atmospheric flight
Stardrive: Uses a Gravitonic Drive system that allows the ship
to reach a maximum of 5 lightyears per hour.
Maximum Range: Effectively Unlimited by either Drive system.
Carries about one year worth of supplies on board and has a small hydroponic
section.
Statistical Data:
Length: 500 feet (152 meters).
Height: 80 feet (24.4 meters).
Width: 140 feet (42.6 meters).
Weight: 12,500 tons (11,339.8 metric tons)
Power System: Anti-Matter with a 50 year life span
Cargo: Small cargo hold that can carry up to 400 ton of cargo
not including standard compliment of supplies and ammunition. Hold is 20
x 20 x 40 feet in dimensions (6.1 x 12.2 x 12.2 meter).
WEAPON SYSTEMS:
Sensor System of Note for Minesweeper:
[ Phase World TM, Kreeghor TM, and CAF are trademarks owned by
Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune ).
Copyright © 1999, Kitsune. All rights reserved.