This starship design is best described as the Human Alliance Forces Navy version of the Kreegor Berserker class attack ship. The ships were first produced as an emergency combatant during their first war with a major intersteller power. Even though the design was rushed, the ship has proven that it's worth its weight in battle. These corvettes were used by the C.A.F. in many of the major battles but have since been replaced for the most part by Scimitar class Frigates, Hunter class destroyers, and Proctor class heavy fighters. The navy is trying to get a new class of light frigate constructed in service of the C.A.F. that has the heavy cruise missile launching ability of the Ferret class corvette. A few of these ships sit in mothballs as well and this is the first design the Admiralty plans to activate if a major war erupts. The ships are the largest number of ships in Human Alliance Forces Navy and can be found in various mercenary fleets. Because of the ships age and the scarcity of repair parts many of these ships are simply hulks.
The ships were designed as expendable missile launching platforms. The means that the ships were constructed to minimize construction cost while giving the ship as many launchers as feasible. As a result, this ship design has no beam weapons other than point defense weaponry. The ship carries a battery of twenty four cruise missile launchers for missile launchers but only has 2 reloads for the launchers. The ship has good point defense for the ships size so it can fight other ships in missile duels. The ship carries two rail guns, two laser cannons, and four mini missile launchers.
These corvettes carry no fighters and no troops.
The Human Alliance Forces Navy and the Consortium Armed Forces have not given these ships names. Some crews have given their ships names and many of the ships in the service of Independent Forces and outside of the Consortium of Civilized Worlds have been given names.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: FFL-04
Vehicle Type: Missile Corvette
Crew: 16 (2 officers)
M.D.C By Location:
Point Defense Rail Gun Turrets (2): | 150 each | |
Triple Barrel Defense Laser Turrets (2): | 150 each | |
Cruise Missile Battery: | 800 | |
Mini-Missile Launchers (4): | 100 each | |
[1] Bridge: | 800 | |
[2] Main Body: | 2,000 | |
[3] Variable Force Field: | 800 a side (4,800 Total) |
Notes:
[1] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship does not have an auxiliary
bridge. Even if the bridges is destroyed, the ship can still be piloted
from engineering but ship is -3 to dodge and all weapon systems will be
at local control. Weapon hits near the bridge that do not penetrate the
ships integrity can injure crew members on or near the bridge.
[2] Depleting the MDC of the main body will put the corvette out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (240 MDC) per melee round
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 50 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 0.9 percent of light per melee.
Atmospheric Propulsion: Maximum speed is Mach 2, can enter an
atmosphere because flight system is by contra grav.
Stardrive: Uses a Gravitonic Drive system that allows the ship
to reach a maximum of 3.5 light years per hour.
Maximum Range: Effectively Unlimited by either Drive system.
Carries about one year worth of supplies on board.
Statistical Data:
Length: 115 feet (35.1 meters)
Height: 220 feet (67.1 meters)
Width: 80 feet (24.4 meters)
Weight: 1800 tons (1632.9 metric tons)
Power System: Fusion with a 25 year life span (fusion was far
cheaper than anti-matter)
Cargo: Cargo holds are scattered about the ship that allows
for carrying up to 100 tons of Cargo in addition to standard compliment
of supplies and ammunition.
Market Cost: Ship would cost about 300 Million credits to manufacture
in present time in the Three Galaxies. Ships are no longer being produced.
These ships normally sell for 200 to 400 million credits.
WEAPON SYSTEMS:
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Image drawn and copyrighted by Roman Kochnev (r_kochnev@hotmail.com) .
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By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.