Before the founding of the Consortium of Civilized Worlds, the Human Alliance Forces Navy had a large fleet on their own right. The primary carrier in service with the Human Alliance Forces Navy was the Intrepid class fleet carrier. When the Consortium Armed Forces was formed, these ship were decommissioned, sold to other navies, or put in mothballs because the Wolfen Packmaster Carrier was adopted by the fleet. While the official government stance is that Packmaster class carriers were much better than any carrier design the Humans or Noro had come up with, the fact is that the bureaucrats decided that a ship that combines both a fleet carrier and an assault carrier would be ideal. Many admirals at the time were strongly apposed to the adopting of the Packmaster because the marines simply are a waste on fleet missions and the ship huge fighter compliment is costly for assault missions. The other point most Admirals pointed out is that the heavy weapon systems are not strong enough to fight a true capital ship and yet they take up huge amounts of space that could be better used for either more fighters or better point defense. Today, many admirals including a few Wolfen admirals still lobby for a new fleet carrier class. Even though the bureaucrats prevented these ships from C.A.F. service when the C.C.W. was formed, there are still almost as many Intrepid fleet carriers sitting in the C.A.F. mothball fleet as they have been since the actual forming of the C.C.W. A few were activated and modernized for use in the war against the Kreegor and participated in many battles and served as well as the Packmasters did. This carrier design is the most common design in the hands of Mercenary groups with the exception of carriers that rebuilt merchant hulls. Intrepid Carriers can also be found in the fleets of many Human Independent Defense Forces and some are still serving in the remnants of the Human Alliance Forces Navy
In appearance, these ships are much more rounded than a Packmaster and all the fighter bays are along the sides of the hull. The ships defense weaponry is mounted on the top and bottom of the ship.
The ship has no heavy offensive weapons although the ship has four long range missile batteries that while designed as anti- starfighter weapons are quite capable of stopping capital ships smaller than cruisers. For short range point defense, the ship carries sixteen rail gun mounts, sixteen laser cannons, and sixteen mini-missile launchers. This means that they are much better at stopping fighter and missile attacks than a Packmaster. The long range missile batteries have less actual launchers because launchers designed and built then were slightly more cumbersome.
In ships in active service with various fleets, the fighters that are carried are modern star fighters but in the ships in the C.A.F. mothball fleet, ancient star fighters can be found in the hangers. The ship does carry a few marines but the are for shipboard protection.
Intrepid class in the CAF mothball fleet or in service in the Human Alliance Forces Navy are named after famous carriers (Both Ocean and Space). Examples include Intrepid, Wasp, Lexington, Kaga, Jeanne D'Arc, and Implacable.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model Type: CVA-55
Vehicle Type: Fleet Carrier
Crew: 1,200
Troops: 800 marines (200 in power armor) and 800 fighter pilots
Vehicles: These listing are for modern compliments. Old compliments
were similar in number but were of earlier designs. Ship not in the H.F.N.
fleets may have totally different types of vehicles as ships compliment
but numbers will be about the same for the various classes of vehicles.
Power Armors & Robots:
200 | SH-CCW100 Silverhawk Attack ExoSkeleton | |
10 | Battleram Robots |
120 | SF-69 CAF Scorpion Star Interceptor | |
120 | BIF-67 Katana Star fighters | |
120 | SF-6 Osprey Starfighters or SF-101 Black Eagle Star fighters | |
15 | CAF LRF-25 Proctor Long Range Star Fighters |
M.D.C By Location:
Point Defense Rail Gun Turrets (16): | 150 each | |
Triple Barrel Defense Laser Turrets (16): | 150 each | |
Long Range Missile Batteries (4): | 500 each | |
Mini-Missile Launchers (16): | 100 each | |
Outer Hull (40 ft/ 12.2 m Area): | 150 | |
Inner Hull (40 ft/ 12.2 m Area): | 100 | |
[1] Bridge: | 25,000 | |
[1] Auxiliary Bridge: | 25,000 | |
Hanger Bays (2): | 25,000 each | |
[2] Main Engines (4): | 10,000 each | |
[3] Main Body: | 100,000 | |
[4] Variable Force Field: | 6,000 a side (36,000 Total) |
Notes:
[1] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship also has an auxiliary
bridge. Even if both bridges are taken out, the ship can still be piloted
from engineering but ship is -3 to dodge and all weapon systems will be
at local control. Weapon hits near the bridge that do not penetrate the
ships integrity can injure crew members on or near the bridge.
[2] Destroying the main engines means that ship FTL systems are destroyed
and maximum sublight speed is reduced by half.
[3] Depleting the MDC of the main body will put the carrier out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[4] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (1,800 MDC) per melee
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 60 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 0.6 percent of light per melee.
Atmospheric Propulsion: Maximum speed is 300 mph (482 kph),
can enter an atmosphere and can leave but is not designed for atmospheric
flight
Stardrive: Uses a Gravitonic Drive system that allows the ship
to reach a maximum of 3.5 lightyears per hour.
Maximum Range: Effectively Unlimited by either Drive system.
Carries about four years worth of supplies on board.
Statistical Data:
Length: 4,200 feet (1,280 meters)
Height: 620 feet (190 meters)
Width: 800 feet (245 meters)
Mass/Weight: 30 million tons (27.2 million metric tons)
Power System: Anti-Matter with a 25 year life span
Cargo: Cargo holds are scattered about the ship that allows
for carrying up to 2 million tons of Cargo in addition to standard compliment
of supplies and ammunition.
Market Cost: Ship would cost about 15 billion credits to manufacture
in present time in the Three Galaxies. Ships are no longer being produced.
When available, these ships can sell as high as 40 to 50 billion credits.
WEAPON SYSTEMS:
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By Kitsune (E-Mail Kitsune ).
Copyright © 1998, Kitsune. All rights reserved.